Java Code Examples for com.jme3.audio.AudioNode#setChannel()
The following examples show how to use
com.jme3.audio.AudioNode#setChannel() .
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Example 1
Source File: AndroidAudioRenderer.java From MikuMikuStudio with BSD 2-Clause "Simplified" License | 6 votes |
@Override public void onLoadComplete(SoundPool soundPool, int sampleId, int status) { AudioNode src = mapLoadingAudioNodes.get(sampleId); if (src.getAudioData() instanceof AndroidAudioData) { AndroidAudioData audioData = (AndroidAudioData) src.getAudioData(); if (status == 0) // load was successfull { int channelIndex; channelIndex = soundPool.play(audioData.getId(), 1f, 1f, 1, -1, 1f); src.setChannel(channelIndex); // Playing started ? if (src.getChannel() > 0) { src.setStatus(Status.Playing); } } else { src.setChannel(-1); } } else { throw new IllegalArgumentException("AudioData is not of type AndroidAudioData for AudioNode " + src.toString()); } }
Example 2
Source File: AndroidAudioRenderer.java From MikuMikuStudio with BSD 2-Clause "Simplified" License | 5 votes |
@Override public void deleteAudioData(AudioData ad) { if (ad instanceof AndroidAudioData) { AndroidAudioData audioData = (AndroidAudioData) ad; if (audioData.getAssetKey() instanceof AudioKey) { AudioKey assetKey = (AudioKey) audioData.getAssetKey(); if (assetKey.isStream()) { for (AudioNode src : musicPlaying.keySet()) { if (src.getAudioData() == ad) { MediaPlayer mp = musicPlaying.get(src); mp.stop(); mp.release(); musicPlaying.remove(src); src.setStatus(Status.Stopped); src.setChannel(-1); break; } } } else { if (audioData.getId() > 0) { soundPool.unload(audioData.getId()); } audioData.setId(0); } } } else { throw new IllegalArgumentException("AudioData is not of type AndroidAudioData in deleteAudioData"); } }
Example 3
Source File: LwjglAudioRenderer.java From MikuMikuStudio with BSD 2-Clause "Simplified" License | 5 votes |
public void playSource(AudioNode src) { checkDead(); synchronized (threadLock){ while (!threadLock.get()){ try { threadLock.wait(); } catch (InterruptedException ex) { } } if (audioDisabled) return; //assert src.getStatus() == Status.Stopped || src.getChannel() == -1; if (src.getStatus() == Status.Playing){ return; }else if (src.getStatus() == Status.Stopped){ // allocate channel to this source int index = newChannel(); if (index == -1) { logger.log(Level.WARNING, "No channel available to play {0}", src); return; } clearChannel(index); src.setChannel(index); AudioData data = src.getAudioData(); if (data.isUpdateNeeded()) updateAudioData(data); chanSrcs[index] = src; setSourceParams(channels[index], src, false); attachAudioToSource(channels[index], data); } alSourcePlay(channels[src.getChannel()]); src.setStatus(Status.Playing); } }