Java Code Examples for com.jme3.math.FastMath#tan()
The following examples show how to use
com.jme3.math.FastMath#tan() .
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Example 1
Source File: FlyByCamera.java From jmonkeyengine with BSD 3-Clause "New" or "Revised" License | 6 votes |
/** * Zoom the camera by the specified amount. * * @param value zoom amount */ protected void zoomCamera(float value){ // derive fovY value float h = cam.getFrustumTop(); float w = cam.getFrustumRight(); float aspect = w / h; float near = cam.getFrustumNear(); float fovY = FastMath.atan(h / near) / (FastMath.DEG_TO_RAD * .5f); float newFovY = fovY + value * 0.1f * zoomSpeed; if (newFovY > 0f) { // Don't let the FOV go zero or negative. fovY = newFovY; } h = FastMath.tan( fovY * FastMath.DEG_TO_RAD * .5f) * near; w = h * aspect; cam.setFrustumTop(h); cam.setFrustumBottom(-h); cam.setFrustumLeft(-w); cam.setFrustumRight(w); }
Example 2
Source File: StaticCamera.java From OpenRTS with MIT License | 6 votes |
protected void zoomCamera(float value){ // derive fovY value float h = cam.getFrustumTop(); float w = cam.getFrustumRight(); float aspect = w / h; float near = cam.getFrustumNear(); float fovY = FastMath.atan(h / near) / (FastMath.DEG_TO_RAD * .5f); fovY += value * 0.1f; h = FastMath.tan( fovY * FastMath.DEG_TO_RAD * .5f) * near; w = h * aspect; cam.setFrustumTop(h); cam.setFrustumBottom(-h); cam.setFrustumLeft(-w); cam.setFrustumRight(w); }
Example 3
Source File: FlyByCamera.java From MikuMikuStudio with BSD 2-Clause "Simplified" License | 6 votes |
protected void zoomCamera(float value){ // derive fovY value float h = cam.getFrustumTop(); float w = cam.getFrustumRight(); float aspect = w / h; float near = cam.getFrustumNear(); float fovY = FastMath.atan(h / near) / (FastMath.DEG_TO_RAD * .5f); fovY += value * 0.1f; h = FastMath.tan( fovY * FastMath.DEG_TO_RAD * .5f) * near; w = h * aspect; cam.setFrustumTop(h); cam.setFrustumBottom(-h); cam.setFrustumLeft(-w); cam.setFrustumRight(w); }
Example 4
Source File: AbstractCameraController.java From MikuMikuStudio with BSD 2-Clause "Simplified" License | 6 votes |
protected void zoomCamera(float amount) { amount = cam.getLocation().distance(focus) * amount; float dist = cam.getLocation().distance(focus); amount = dist - Math.max(0f, dist - amount); Vector3f loc = cam.getLocation().clone(); loc.scaleAdd(amount, cam.getDirection(), loc); cam.setLocation(loc); if (cam.isParallelProjection()) { float aspect = (float) cam.getWidth() / cam.getHeight(); float h = FastMath.tan(45f * FastMath.DEG_TO_RAD * .5f) * dist; float w = h * aspect; cam.setFrustum(-1000, 1000, -w, w, h, -h); } }
Example 5
Source File: AbstractCameraController.java From MikuMikuStudio with BSD 2-Clause "Simplified" License | 6 votes |
protected boolean doToggleOrthoPerspMode() { float aspect = (float) cam.getWidth() / cam.getHeight(); if (!cam.isParallelProjection()) { cam.setParallelProjection(true); float h = cam.getFrustumTop(); float w = cam.getFrustumRight(); float dist = cam.getLocation().distance(focus); float fovY = FastMath.atan(h) / (FastMath.DEG_TO_RAD * .5f); h = FastMath.tan(fovY * FastMath.DEG_TO_RAD * .5f) * dist; w = h * aspect; cam.setFrustum(-1000, 1000, -w, w, h, -h); return true; } else { cam.setParallelProjection(false); cam.setFrustumPerspective(45f, aspect, 1, 1000); return false; } }