Java Code Examples for org.bukkit.Material#GOLDEN_BOOTS
The following examples show how to use
org.bukkit.Material#GOLDEN_BOOTS .
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Example 1
Source File: DamageEffect.java From Civs with GNU General Public License v3.0 | 4 votes |
public static int adjustForArmor(int damage, Player player) { org.bukkit.inventory.PlayerInventory inv = player.getInventory(); ItemStack boots = inv.getBoots(); ItemStack helmet = inv.getHelmet(); ItemStack chest = inv.getChestplate(); ItemStack pants = inv.getLeggings(); double red = 0.0; if (helmet != null) { if (helmet.getType() == Material.LEATHER_HELMET) red = red + 0.04; else if (helmet.getType() == Material.GOLDEN_HELMET) red = red + 0.08; else if (helmet.getType() == Material.CHAINMAIL_HELMET) red = red + 0.08; else if (helmet.getType() == Material.IRON_HELMET) red = red + 0.08; else if (helmet.getType() == Material.DIAMOND_HELMET) red = red + 0.12; } if (boots != null) { if (boots.getType() == Material.LEATHER_BOOTS) red = red + 0.04; else if (boots.getType() == Material.GOLDEN_BOOTS) red = red + 0.04; else if (boots.getType() == Material.CHAINMAIL_BOOTS) red = red + 0.04; else if (boots.getType() == Material.IRON_BOOTS) red = red + 0.08; else if (boots.getType() == Material.DIAMOND_BOOTS) red = red + 0.12; } if (pants != null) { if (pants.getType() == Material.LEATHER_LEGGINGS) red = red + 0.08; else if (pants.getType() == Material.GOLDEN_LEGGINGS) red = red + 0.12; else if (pants.getType() == Material.CHAINMAIL_LEGGINGS) red = red + 0.16; else if (pants.getType() == Material.IRON_LEGGINGS) red = red + 0.20; else if (pants.getType() == Material.DIAMOND_LEGGINGS) red = red + 0.24; } if (chest != null) { if (chest.getType() == Material.LEATHER_CHESTPLATE) red = red + 0.12; else if (chest.getType() == Material.GOLDEN_CHESTPLATE) red = red + 0.20; else if (chest.getType() == Material.CHAINMAIL_CHESTPLATE) red = red + 0.20; else if (chest.getType() == Material.IRON_CHESTPLATE) red = red + 0.24; else if (chest.getType() == Material.DIAMOND_CHESTPLATE) red = red + 0.32; } if (red == 0) { return damage; } else { return (int) Math.round(damage / (1 - red)); } }
Example 2
Source File: GUIManager.java From Statz with GNU General Public License v3.0 | 4 votes |
private Material getIconMaterialForSpecificStatistic(Query query, PlayerStat stat) { if (stat == PlayerStat.BLOCKS_BROKEN || stat == PlayerStat.BLOCKS_PLACED) { Material material = Material.getMaterial(query.getValue("block").toString()); if (material != null && material.isItem()) { return material; } } if (stat == PlayerStat.VILLAGER_TRADES) { return Material.getMaterial(query.getValue("trade").toString()); } if (stat == PlayerStat.KILLS_MOBS) { return Material.getMaterial(query.getValue("weapon").toString()); } if (stat == PlayerStat.ITEMS_PICKED_UP || stat == PlayerStat.ITEMS_DROPPED || stat == PlayerStat.ITEMS_CRAFTED || stat == PlayerStat.TOOLS_BROKEN) { return Material.getMaterial(query.getValue("item").toString()); } if (stat == PlayerStat.ITEMS_CAUGHT) { return Material.getMaterial(query.getValue("caught").toString()); } if (stat == PlayerStat.FOOD_EATEN) { return Material.getMaterial(query.getValue("foodEaten").toString()); } if (stat == PlayerStat.DISTANCE_TRAVELLED) { String movementType = query.getValue("moveType").toString(); switch (movementType) { case "SWIM": return Material.TROPICAL_FISH; case "FLY": return Material.BLAZE_POWDER; case "BOAT": return Material.OAK_BOAT; case "MINECART": case "HORSE IN MINECART": return Material.MINECART; case "PIG IN MINECART": case "PIG": return Material.COOKED_PORKCHOP; case "HORSE": return Material.DIAMOND_HORSE_ARMOR; case "FLY WITH ELYTRA": return Material.ELYTRA; case "WALK": return Material.GOLDEN_BOOTS; } } return plugin.getStatisticDescriptionConfig().getIconMaterial(stat); }
Example 3
Source File: ArmorRatingCondition.java From BetonQuest with GNU General Public License v3.0 | 4 votes |
@Override protected Boolean execute(String playerID) throws QuestRuntimeException { PlayerInventory inv = PlayerConverter.getPlayer(playerID).getInventory(); int rating = 0; ItemStack boots = inv.getBoots(); ItemStack helmet = inv.getHelmet(); ItemStack chest = inv.getChestplate(); ItemStack leggings = inv.getLeggings(); if (helmet != null) { if (helmet.getType() == Material.LEATHER_HELMET) rating += 1; else if (helmet.getType() == Material.GOLDEN_HELMET) rating += 2; else if (helmet.getType() == Material.CHAINMAIL_HELMET) rating += 2; else if (helmet.getType() == Material.IRON_HELMET) rating += 2; else if (helmet.getType() == Material.DIAMOND_HELMET) rating += 3; } if (boots != null) { if (boots.getType() == Material.LEATHER_BOOTS) rating += 1; else if (boots.getType() == Material.GOLDEN_BOOTS) rating += 1; else if (boots.getType() == Material.CHAINMAIL_BOOTS) rating += 1; else if (boots.getType() == Material.IRON_BOOTS) rating += 2; else if (boots.getType() == Material.DIAMOND_BOOTS) rating += 3; } if (leggings != null) { if (leggings.getType() == Material.LEATHER_LEGGINGS) rating += 2; else if (leggings.getType() == Material.GOLDEN_LEGGINGS) rating += 3; else if (leggings.getType() == Material.CHAINMAIL_LEGGINGS) rating += 4; else if (leggings.getType() == Material.IRON_LEGGINGS) rating += 5; else if (leggings.getType() == Material.DIAMOND_LEGGINGS) rating += 6; } if (chest != null) { if (chest.getType() == Material.LEATHER_CHESTPLATE) rating += 3; else if (chest.getType() == Material.GOLDEN_CHESTPLATE) rating += 5; else if (chest.getType() == Material.CHAINMAIL_CHESTPLATE) rating += 5; else if (chest.getType() == Material.IRON_CHESTPLATE) rating += 6; else if (chest.getType() == Material.DIAMOND_CHESTPLATE) rating += 8; } return rating >= required.getInt(playerID); }