Available Methods
- AIR
- getMaterial ( )
- matchMaterial ( )
- valueOf ( )
- STONE
- SKULL_ITEM
- POTION
- CHEST
- WOOL
- equals ( )
- WRITTEN_BOOK
- isBlock ( )
- LAVA
- DISPENSER
- WATER
- getData ( )
- TNT
- getNewData ( )
- REDSTONE_BLOCK
- COBBLESTONE
- LEATHER_HELMET
- EMERALD
- ENDER_CHEST
- ICE
- toString ( )
- SKULL
- BOW
- name ( )
- SPLASH_POTION
- values ( )
- getId ( )
- PLAYER_HEAD
- FLINT_AND_STEEL
- WALL_SIGN
- DIAMOND_AXE
- COMPASS
- LEATHER_CHESTPLATE
- SHEARS
- SAND
- BLAZE_POWDER
- DIAMOND
- STAINED_GLASS
- HOPPER
- FURNACE
- CAULDRON
- LOG
- PAPER
- STICK
- GHAST_TEAR
- BARRIER
- NETHER_WART
- BOOK
- PISTON
- REDSTONE
- CARPET
- FIRE
- OAK_DOOR
- QUARTZ_ORE
- ANVIL
- CAVE_AIR
- GOLD_NUGGET
- LEATHER_LEGGINGS
- IRON_BARS
- CRAFTING_TABLE
- ARROW
- GOLDEN_HOE
- isSolid ( )
- REDSTONE_WIRE
- LEATHER_BOOTS
- CHAINMAIL_CHESTPLATE
- STATIONARY_WATER
- OAK_LEAVES
- POWERED_RAIL
- NOTE_BLOCK
- TRAPPED_CHEST
- WHEAT
- DIAMOND_CHESTPLATE
- GRASS
- SLIME_BALL
- ACACIA_DOOR
- SHIELD
- GOLD_INGOT
- POTATO
- SNOW
- LAPIS_ORE
- ENCHANTING_TABLE
- SPAWNER
- STONE_HOE
- WATER_BUCKET
- DIAMOND_LEGGINGS
- ELYTRA
- BREWING_STAND
- QUARTZ
- WORKBENCH
- COOKED_COD
- IRON_INGOT
- IRON_PICKAXE
- GLOWSTONE
- DRAGON_EGG
- GOLD_ORE
- BEDROCK
- GOLDEN_BOOTS
- LAPIS_BLOCK
- IRON_CHESTPLATE
- SEAGRASS
- PISTON_MOVING_PIECE
- SPRUCE_LEAVES
- TORCH
- LADDER
- LONG_GRASS
- WOOD_HOE
- BIRCH_LOG
- PRISMARINE_SHARD
- isItem ( )
- DIAMOND_ORE
- DIRT
- DETECTOR_RAIL
- DIAMOND_HELMET
- COOKED_SALMON
- COOKED_PORKCHOP
- STATIONARY_LAVA
- ENDER_EYE
- MOVING_PISTON
- MAP
- DROPPER
- PAINTING
- RAW_FISH
- MONSTER_EGG
- LEVER
- IRON_BOOTS
- ACACIA_LEAVES
- BANNER
- IRON_HOE
- LEAVES_2 ( )
- TIPPED_ARROW
- ENDER_PEARL
- RED_BED
- ACACIA_LOG
- CHICKEN
- ordinal ( )
- SIGN_POST
- GLASS_BOTTLE
- BONE_MEAL
- PISTON_HEAD
- LIGHT_WEIGHTED_PRESSURE_PLATE
- NETHER_BRICK_FENCE
- BIRCH_FENCE
- EGG
- BUCKET
- BED_BLOCK
- DARK_OAK_LOG
- JUNGLE_LEAVES
- REDSTONE_COMPARATOR_OFF
- GOLD_HOE
- DIAMOND_HOE
- LOG_2 ( )
- WRITABLE_BOOK
- VINE
- GOLDEN_CHESTPLATE
- COD
- RABBIT
Related Classes
- java.util.Arrays
- java.io.File
- java.util.Collections
- java.util.Random
- java.util.UUID
- java.util.Optional
- java.util.logging.Level
- com.google.common.base.Preconditions
- org.junit.jupiter.api.Test
- java.util.concurrent.ThreadLocalRandom
- org.jetbrains.annotations.NotNull
- org.junit.jupiter.api.Assertions
- org.bukkit.entity.Player
- org.bukkit.Bukkit
- org.bukkit.event.EventHandler
- org.bukkit.ChatColor
- org.bukkit.command.CommandSender
- org.bukkit.inventory.ItemStack
- org.bukkit.event.EventPriority
- org.bukkit.Location
- org.bukkit.World
- org.bukkit.event.Event
- org.bukkit.entity.Entity
- org.bukkit.inventory.meta.ItemMeta
- org.bukkit.block.Block
Java Code Examples for org.bukkit.Material#LADDER
The following examples show how to use
org.bukkit.Material#LADDER .
You can vote up the ones you like or vote down the ones you don't like,
and go to the original project or source file by following the links above each example. You may check out the related API usage on the sidebar.
Example 1
Source File: AveragePattern.java From AACAdditionPro with GNU General Public License v3.0 | 5 votes |
@Override public int process(User user, BlockPlaceEvent event) { // Ladders are prone to false positives as they can be used to place blocks immediately after placing them, // therefore almost doubling the placement speed. However they can only be placed one at a time, which allows // simply ignoring them. if (event.getBlockPlaced().getType() != Material.LADDER // Should check average? // Buffer the ScaffoldBlockPlace && user.getScaffoldData().getScaffoldBlockPlaces().bufferObject(new ScaffoldBlockPlace( event.getBlockPlaced(), event.getBlockPlaced().getFace(event.getBlockAgainst()), // Speed-Effect PotionUtil.getAmplifier(PotionUtil.getPotionEffect(user.getPlayer(), PotionEffectType.SPEED)), user.getPlayer().getLocation().getYaw(), user.hasSneakedRecently(175)))) { /* Indices: [0] -> Expected time [1] -> Real time */ final double[] results = user.getScaffoldData().calculateTimes(); // delta-times are too low -> flag if (results[1] < results[0]) { // Calculate the vl final int vlIncrease = (int) (4 * Math.min(Math.ceil((results[0] - results[1]) / 15D), 6)); message = "Scaffold-Verbose | Player: " + user.getPlayer().getName() + " enforced delay: " + results[0] + " | real: " + results[1] + " | vl increase: " + vlIncrease; return vlIncrease; } } return 0; }
Example 2
Source File: Materials.java From PGM with GNU Affero General Public License v3.0 | 4 votes |
static boolean isClimbable(Material material) { return material == Material.LADDER || material == Material.VINE; }
Example 3
Source File: Ladder.java From Kettle with GNU General Public License v3.0 | 4 votes |
public Ladder() { super(Material.LADDER); }
Example 4
Source File: FlyOld.java From Hawk with GNU General Public License v3.0 | 4 votes |
private boolean isInClimbable(Location loc) { Block b = ServerUtils.getBlockAsync(loc); return b != null && (b.getType() == Material.VINE || b.getType() == Material.LADDER); }
Example 5
Source File: Fly.java From Hawk with GNU General Public License v3.0 | 4 votes |
private boolean isInClimbable(Location loc) { Block b = ServerUtils.getBlockAsync(loc); return b != null && (b.getType() == Material.VINE || b.getType() == Material.LADDER); }
Example 6
Source File: Materials.java From ProjectAres with GNU Affero General Public License v3.0 | 4 votes |
public static boolean isClimbable(Material material) { return material == Material.LADDER || material == Material.VINE; }
Example 7
Source File: LadderChecker.java From EntityAPI with GNU Lesser General Public License v3.0 | 4 votes |
public LadderChecker() { super(Material.LADDER); }