Available Methods
- AIR
- getMaterial ( )
- matchMaterial ( )
- valueOf ( )
- STONE
- SKULL_ITEM
- POTION
- CHEST
- WOOL
- equals ( )
- WRITTEN_BOOK
- isBlock ( )
- LAVA
- DISPENSER
- WATER
- getData ( )
- TNT
- getNewData ( )
- REDSTONE_BLOCK
- COBBLESTONE
- LEATHER_HELMET
- EMERALD
- ENDER_CHEST
- ICE
- toString ( )
- SKULL
- BOW
- name ( )
- SPLASH_POTION
- values ( )
- getId ( )
- PLAYER_HEAD
- FLINT_AND_STEEL
- WALL_SIGN
- DIAMOND_AXE
- COMPASS
- LEATHER_CHESTPLATE
- SHEARS
- SAND
- BLAZE_POWDER
- DIAMOND
- STAINED_GLASS
- HOPPER
- FURNACE
- CAULDRON
- LOG
- PAPER
- STICK
- GHAST_TEAR
- BARRIER
- NETHER_WART
- BOOK
- PISTON
- REDSTONE
- CARPET
- FIRE
- OAK_DOOR
- QUARTZ_ORE
- ANVIL
- CAVE_AIR
- GOLD_NUGGET
- LEATHER_LEGGINGS
- IRON_BARS
- CRAFTING_TABLE
- ARROW
- GOLDEN_HOE
- isSolid ( )
- REDSTONE_WIRE
- LEATHER_BOOTS
- CHAINMAIL_CHESTPLATE
- STATIONARY_WATER
- OAK_LEAVES
- POWERED_RAIL
- NOTE_BLOCK
- TRAPPED_CHEST
- WHEAT
- DIAMOND_CHESTPLATE
- GRASS
- SLIME_BALL
- ACACIA_DOOR
- SHIELD
- GOLD_INGOT
- POTATO
- SNOW
- LAPIS_ORE
- ENCHANTING_TABLE
- SPAWNER
- STONE_HOE
- WATER_BUCKET
- DIAMOND_LEGGINGS
- ELYTRA
- BREWING_STAND
- QUARTZ
- WORKBENCH
- COOKED_COD
- IRON_INGOT
- IRON_PICKAXE
- GLOWSTONE
- DRAGON_EGG
- GOLD_ORE
- BEDROCK
- GOLDEN_BOOTS
- LAPIS_BLOCK
- IRON_CHESTPLATE
- SEAGRASS
- PISTON_MOVING_PIECE
- SPRUCE_LEAVES
- TORCH
- LADDER
- LONG_GRASS
- WOOD_HOE
- BIRCH_LOG
- PRISMARINE_SHARD
- isItem ( )
- DIAMOND_ORE
- DIRT
- DETECTOR_RAIL
- DIAMOND_HELMET
- COOKED_SALMON
- COOKED_PORKCHOP
- STATIONARY_LAVA
- ENDER_EYE
- MOVING_PISTON
- MAP
- DROPPER
- PAINTING
- RAW_FISH
- MONSTER_EGG
- LEVER
- IRON_BOOTS
- ACACIA_LEAVES
- BANNER
- IRON_HOE
- LEAVES_2 ( )
- TIPPED_ARROW
- ENDER_PEARL
- RED_BED
- ACACIA_LOG
- CHICKEN
- ordinal ( )
- SIGN_POST
- GLASS_BOTTLE
- BONE_MEAL
- PISTON_HEAD
- LIGHT_WEIGHTED_PRESSURE_PLATE
- NETHER_BRICK_FENCE
- BIRCH_FENCE
- EGG
- BUCKET
- BED_BLOCK
- DARK_OAK_LOG
- JUNGLE_LEAVES
- REDSTONE_COMPARATOR_OFF
- GOLD_HOE
- DIAMOND_HOE
- LOG_2 ( )
- WRITABLE_BOOK
- VINE
- GOLDEN_CHESTPLATE
- COD
- RABBIT
Related Classes
- java.util.Arrays
- java.io.File
- java.util.Collections
- java.util.Random
- java.util.UUID
- java.util.Optional
- java.util.logging.Level
- com.google.common.base.Preconditions
- org.junit.jupiter.api.Test
- java.util.concurrent.ThreadLocalRandom
- org.jetbrains.annotations.NotNull
- org.junit.jupiter.api.Assertions
- org.bukkit.entity.Player
- org.bukkit.Bukkit
- org.bukkit.event.EventHandler
- org.bukkit.ChatColor
- org.bukkit.command.CommandSender
- org.bukkit.inventory.ItemStack
- org.bukkit.event.EventPriority
- org.bukkit.Location
- org.bukkit.World
- org.bukkit.event.Event
- org.bukkit.entity.Entity
- org.bukkit.inventory.meta.ItemMeta
- org.bukkit.block.Block
Java Code Examples for org.bukkit.Material#WATER_BUCKET
The following examples show how to use
org.bukkit.Material#WATER_BUCKET .
You can vote up the ones you like or vote down the ones you don't like,
and go to the original project or source file by following the links above each example. You may check out the related API usage on the sidebar.
Example 1
Source File: Materials.java From PGM with GNU Affero General Public License v3.0 | 4 votes |
static boolean isBucket(Material bucket) { return bucket == Material.BUCKET || bucket == Material.LAVA_BUCKET || bucket == Material.WATER_BUCKET || bucket == Material.MILK_BUCKET; }
Example 2
Source File: Materials.java From ProjectAres with GNU Affero General Public License v3.0 | 4 votes |
public static boolean isBucket(Material bucket) { return bucket == Material.BUCKET || bucket == Material.LAVA_BUCKET || bucket == Material.WATER_BUCKET || bucket == Material.MILK_BUCKET; }
Example 3
Source File: IslandGuard.java From askyblock with GNU General Public License v2.0 | 4 votes |
/** * Prevents emptying of buckets outside of island space * @param e - event */ @EventHandler(priority = EventPriority.LOW, ignoreCancelled = true) public void onBucketEmpty(final PlayerBucketEmptyEvent e) { if (DEBUG) { plugin.getLogger().info(e.getEventName()); } if (inWorld(e.getPlayer())) { Player p = e.getPlayer(); if (e.getBlockClicked() != null) { // This is where the water or lava actually will be dumped Block dumpBlock = e.getBlockClicked().getRelative(e.getBlockFace()); if (actionAllowed(p, dumpBlock.getLocation(), SettingsFlag.BUCKET)) { // Check if biome is Nether and then allow water placement but fizz the water if (e.getBlockClicked().getBiome().equals(Biome.HELL)) { if (plugin.getServer().getVersion().contains("(MC: 1.8") || plugin.getServer().getVersion().contains("(MC: 1.7")) { if (e.getPlayer().getItemInHand().getType().equals(Material.WATER_BUCKET)) { e.setCancelled(true); e.getPlayer().getItemInHand().setType(Material.BUCKET); e.getPlayer().getWorld().playSound(e.getPlayer().getLocation(), Sound.valueOf("FIZZ"), 1F, 2F); Util.sendMessage(e.getPlayer(), ChatColor.RED + plugin.myLocale(e.getPlayer().getUniqueId()).biomeSet.replace("[biome]", "Nether")); } } else { if (Util.playerIsHolding(e.getPlayer(), Material.WATER_BUCKET)) { e.setCancelled(true); if (e.getPlayer().getInventory().getItemInMainHand().getType() == Material.WATER_BUCKET) { e.getPlayer().getInventory().setItemInMainHand(new ItemStack(Material.BUCKET)); } else if (e.getPlayer().getInventory().getItemInOffHand().getType() == Material.WATER_BUCKET) { e.getPlayer().getInventory().setItemInOffHand(new ItemStack(Material.BUCKET)); } e.getPlayer().getWorld().playSound(e.getPlayer().getLocation(), Sound.ENTITY_CREEPER_PRIMED, 1F, 2F); Util.sendMessage(e.getPlayer(), ChatColor.RED + plugin.myLocale(e.getPlayer().getUniqueId()).biomeSet.replace("[biome]", "Nether")); } } } return; } // Not allowed Util.sendMessage(p, ChatColor.RED + plugin.myLocale(p.getUniqueId()).islandProtected); e.setCancelled(true); } } }