Java Code Examples for org.lwjgl.input.Keyboard#KEY_I
The following examples show how to use
org.lwjgl.input.Keyboard#KEY_I .
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Example 1
Source File: GuiProgrammer.java From PneumaticCraft with GNU General Public License v3.0 | 5 votes |
@Override protected void keyTyped(char key, int keyCode){ super.keyTyped(key, keyCode); if(Keyboard.KEY_I == keyCode && Loader.isModLoaded(ModIds.IGWMOD)) { onIGWAction(); } if(Keyboard.KEY_R == keyCode) { if(exportButton.getBounds().contains(lastMouseX, lastMouseY)) { NetworkHandler.sendToServer(new PacketGuiButton(0)); } } if(Keyboard.KEY_SPACE == keyCode) { toggleShowWidgets(); } if(Keyboard.KEY_DELETE == keyCode) { IProgWidget widget = programmerUnit.getHoveredWidget(lastMouseX, lastMouseY); if(widget != null) { te.progWidgets.remove(widget); NetworkHandler.sendToServer(new PacketProgrammerUpdate(te)); } } if(Keyboard.KEY_Z == keyCode) { NetworkHandler.sendToServer(new PacketGuiButton(undoButton.id)); } if(Keyboard.KEY_Y == keyCode) { NetworkHandler.sendToServer(new PacketGuiButton(redoButton.id)); } }
Example 2
Source File: ActionButtonPanel.java From tribaltrouble with GNU General Public License v2.0 | 4 votes |
public final boolean doKeyPressed(KeyboardEvent event) { switch (event.getKeyCode()) { case Keyboard.KEY_M: case Keyboard.KEY_Q: if (current_unit) return true; break; case Keyboard.KEY_A: if ((current_unit || current_armory || current_tower) && !event.isControlDown()) return true; break; case Keyboard.KEY_P: if (current_quarters) return true; if (current_unit) break; case Keyboard.KEY_G: case Keyboard.KEY_T: if (current_unit || current_armory) return true; case Keyboard.KEY_C: case Keyboard.KEY_I: case Keyboard.KEY_W: case Keyboard.KEY_ESCAPE: if (current_armory) if (current_submenu == harvest_group || current_submenu == build_group || current_submenu == army_group || current_submenu == transport_group) return true; break; case Keyboard.KEY_R: if (current_armory || current_quarters) return true; break; case Keyboard.KEY_X: if (current_tower) return true; break; default: break; } return false; }
Example 3
Source File: ActionButtonPanel.java From tribaltrouble with GNU General Public License v2.0 | 4 votes |
public final boolean doKeyReleased(KeyboardEvent event) { switch (event.getKeyCode()) { case Keyboard.KEY_C: if (current_armory) { if (current_submenu == harvest_group) { harvest_rubber_button.shortcutReleased(event.isShiftDown(), event.isControlDown()); } else if (current_submenu == build_group) { build_weapon_rubber_button.shortcutReleased(event.isShiftDown(), event.isControlDown()); } else if (current_submenu == army_group) { army_warrior_rubber_button.shortcutReleased(event.isShiftDown(), event.isControlDown()); } else if (current_submenu == transport_group) { transport_rubber_button.shortcutReleased(event.isShiftDown(), event.isControlDown()); } else { break; } return true; } break; case Keyboard.KEY_P: if (current_quarters) { quarters_peon_button.shortcutReleased(event.isShiftDown(), event.isControlDown()); return true; } if (current_armory) { if (current_submenu == army_group) { army_peon_button.shortcutReleased(event.isShiftDown(), event.isControlDown()); } else { break; } return true; } break; case Keyboard.KEY_I: if (current_armory) { if (current_submenu == harvest_group) { harvest_iron_button.shortcutReleased(event.isShiftDown(), event.isControlDown()); } else if (current_submenu == build_group) { build_weapon_iron_button.shortcutReleased(event.isShiftDown(), event.isControlDown()); } else if (current_submenu == army_group) { army_warrior_iron_button.shortcutReleased(event.isShiftDown(), event.isControlDown()); } else if (current_submenu == transport_group) { transport_iron_button.shortcutReleased(event.isShiftDown(), event.isControlDown()); } else { break; } return true; } break; case Keyboard.KEY_R: if (current_armory) { if (current_submenu == harvest_group) { harvest_rock_button.shortcutReleased(event.isShiftDown(), event.isControlDown()); } else if (current_submenu == build_group) { build_weapon_rock_button.shortcutReleased(event.isShiftDown(), event.isControlDown()); } else if (current_submenu == army_group) { army_warrior_rock_button.shortcutReleased(event.isShiftDown(), event.isControlDown()); } else if (current_submenu == transport_group) { transport_rock_button.shortcutReleased(event.isShiftDown(), event.isControlDown()); } else { break; } return true; } break; case Keyboard.KEY_T: if (current_armory) { if (current_submenu == null) { transport_button.mouseClickedAll(LocalInput.LEFT_BUTTON, 0, 0, 1); } else { break; } return true; } break; case Keyboard.KEY_W: if (current_armory) { if (current_submenu == harvest_group) { harvest_tree_button.shortcutReleased(event.isShiftDown(), event.isControlDown()); } else if (current_submenu == transport_group) { transport_tree_button.shortcutReleased(event.isShiftDown(), event.isControlDown()); } else { break; } return true; } break; default: break; } return false; }