Java Code Examples for org.bukkit.entity.Player#getHealth()
The following examples show how to use
org.bukkit.entity.Player#getHealth() .
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Example 1
Source File: PercentHealthObjectiveModule.java From UHC with MIT License | 6 votes |
@EventHandler(priority = EventPriority.MONITOR) public void on(EntityDamageEvent event) { final Entity entity = event.getEntity(); if (!(entity instanceof Player)) { return; } final Player player = (Player) entity; // If the event was cancelled, another plugin may have edited the health // Update instantly with the current health if (event.isCancelled()) { updatePlayer(player); return; } // Calculate new health based on final damage instead of waiting for one tick final double oldHealth = player.getHealth(); final double finalDamage = event.getFinalDamage(); final double newHealth = Math.max(oldHealth - finalDamage, 0); updatePlayer(player, newHealth); }
Example 2
Source File: Splint.java From Slimefun4 with GNU General Public License v3.0 | 6 votes |
@Override public ItemUseHandler getItemHandler() { return e -> { Player p = e.getPlayer(); // Player is neither burning nor injured if (p.getFireTicks() <= 0 && p.getHealth() >= p.getAttribute(Attribute.GENERIC_MAX_HEALTH).getValue()) { return; } if (p.getGameMode() != GameMode.CREATIVE) { ItemUtils.consumeItem(e.getItem(), false); } p.getWorld().playSound(p.getLocation(), Sound.ENTITY_SKELETON_HURT, 1, 1); p.addPotionEffect(new PotionEffect(PotionEffectType.HEAL, 1, 0)); e.cancel(); }; }
Example 3
Source File: PlayerRespawnRunnable.java From UHC with MIT License | 5 votes |
@Override public void run() { final Player toRespawn = this.player.get(); if (toRespawn == null || toRespawn.getHealth() != 0) return; toRespawn.spigot().respawn(); }
Example 4
Source File: FullHealthAction.java From UHC with MIT License | 5 votes |
@Override protected void run(Player player) { revertHealth = player.getHealth(); // set to max health player.setHealth(player.getMaxHealth()); }
Example 5
Source File: Berserker.java From ce with GNU Lesser General Public License v3.0 | 5 votes |
@Override public void effect(Event e, ItemStack item, int level) { EntityDamageByEntityEvent event = (EntityDamageByEntityEvent) e; Player player = (Player) event.getEntity(); if(player.getHealth() <= trigger) { player.addPotionEffect(new PotionEffect(PotionEffectType.INCREASE_DAMAGE, duration * level, strength + level - 1)); player.sendMessage("Your bloodloss makes you stronger!"); generateCooldown(player, cooldown); } }
Example 6
Source File: Berserker.java From AnnihilationPro with MIT License | 5 votes |
@EventHandler(priority = EventPriority.MONITOR) public void damageListener(final EntityDamageByEntityEvent event) { if(event.getEntity().getType() == EntityType.PLAYER && event.getDamager().getType() == EntityType.PLAYER) { Player one = (Player)event.getDamager(); AnniPlayer p = AnniPlayer.getPlayer(one.getUniqueId()); if(p != null && p.getKit().equals(this)) { if((one.getHealth() / one.getMaxHealth()) <= .42) event.setDamage(event.getDamage()+1); } } }
Example 7
Source File: TheHangingGardens.java From civcraft with GNU General Public License v2.0 | 5 votes |
@Override public void onUpdate() { super.onUpdate(); for (Town t : this.getTown().getCiv().getTowns()) { for (Resident res : t.getResidents()) { try { Player player = CivGlobal.getPlayer(res); if (player.isDead() || !player.isValid()) { continue; } if (player.getHealth() >= 20) { continue; } TownChunk tc = CivGlobal.getTownChunk(player.getLocation()); if (tc == null || tc.getTown() != this.getTown()) { continue; } if (player.getHealth() >= 19.0) { player.setHealth(20); } else { player.setHealth(player.getHealth() + 1); } } catch (CivException e) { //Player not online; } } } }
Example 8
Source File: BestPvEListener.java From UhcCore with GNU General Public License v3.0 | 5 votes |
@Override public void run(){ for (UhcPlayer uhcPlayer : GameManager.getGameManager().getPlayersManager().getOnlinePlayingPlayers()){ Player player; try{ player = uhcPlayer.getPlayer(); }catch (UhcPlayerNotOnlineException ex){ continue; // No hp for offline players } if (!pveList.containsKey(uhcPlayer)){ pveList.put(uhcPlayer,true); // Should never occur, playing players are always on list. Bukkit.getLogger().warning("[UhcCore] " + player.getName() + " was not on best PvE list yet! Please contact a server administrator."); } if (player.getGameMode().equals(GameMode.SURVIVAL) && pveList.get(uhcPlayer)){ // heal player if (player.getHealth() + 2 > player.getMaxHealth()){ player.setMaxHealth(player.getMaxHealth() + 2); } player.setHealth(player.getHealth() + 2); } } taskId = Bukkit.getScheduler().scheduleSyncDelayedTask(UhcCore.getPlugin(),this,delay*TimeUtils.SECOND_TICKS); }
Example 9
Source File: BestPvEListener.java From UhcCore with GNU General Public License v3.0 | 5 votes |
@EventHandler (priority = EventPriority.HIGHEST) public void onPlayerDamage(EntityDamageEvent e){ if (e.isCancelled()){ return; } if (e.getDamage() < 0.2){ return; } if (!(e.getEntity() instanceof Player)){ return; } Player p = (Player) e.getEntity(); UhcPlayer uhcPlayer = GameManager.getGameManager().getPlayersManager().getUhcPlayer(p); if (!pveList.containsKey(uhcPlayer)){ return; // Only playing players on list } if (pveList.get(uhcPlayer)) { pveList.put(uhcPlayer, false); uhcPlayer.sendMessage(Lang.SCENARIO_BESTPVE_REMOVED); } if (p.getMaxHealth() > maxHealth){ double hp = p.getHealth(); if (hp < maxHealth){ p.setMaxHealth(maxHealth); }else{ p.setMaxHealth(hp + 1); } } }
Example 10
Source File: PWIPlayer.java From PerWorldInventory with GNU General Public License v3.0 | 5 votes |
PWIPlayer(Player player, Group group, double bankBalance, double balance, boolean useAttributes) { this.uuid = player.getUniqueId(); this.name = player.getName(); this.location = player.getLocation(); this.group = group; this.saved = false; this.armor = player.getInventory().getArmorContents(); this.enderChest = player.getEnderChest().getContents(); this.inventory = player.getInventory().getContents(); this.canFly = player.getAllowFlight(); this.displayName = player.getDisplayName(); this.exhaustion = player.getExhaustion(); this.experience = player.getExp(); this.isFlying = player.isFlying(); this.foodLevel = player.getFoodLevel(); if (useAttributes) { this.maxHealth = player.getAttribute(Attribute.GENERIC_MAX_HEALTH).getBaseValue(); } else { this.maxHealth = player.getMaxHealth(); } this.health = player.getHealth(); this.gamemode = player.getGameMode(); this.level = player.getLevel(); this.saturationLevel = player.getSaturation(); this.potionEffects = player.getActivePotionEffects(); this.fallDistance = player.getFallDistance(); this.fireTicks = player.getFireTicks(); this.maxAir = player.getMaximumAir(); this.remainingAir = player.getRemainingAir(); this.bankBalance = bankBalance; this.balance = balance; }
Example 11
Source File: TutorialPlayer.java From ServerTutorial with MIT License | 5 votes |
public TutorialPlayer(Player player) { this.startLoc = player.getLocation(); this.inventory = player.getInventory().getContents(); this.flight = player.isFlying(); this.allowFlight = player.getAllowFlight(); this.exp = player.getExp(); this.level = player.getLevel(); this.hunger = player.getFoodLevel(); this.health = player.getHealth(); this.gameMode = player.getGameMode(); }
Example 12
Source File: ViewInventoryMatchModule.java From ProjectAres with GNU Affero General Public License v3.0 | 5 votes |
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true) public void updateMonitoredHealth(final EntityRegainHealthEvent event) { if(event.getEntity() instanceof Player) { Player player = (Player) event.getEntity(); if(player.getHealth() == player.getMaxHealth()) return; this.scheduleCheck((Player) event.getEntity()); } }
Example 13
Source File: Poisonous.java From MineTinker with GNU General Public License v3.0 | 5 votes |
@EventHandler(ignoreCancelled = true, priority = EventPriority.HIGH) public void onDamage(EntityDamageEvent event) { if (event.getCause() != EntityDamageEvent.DamageCause.POISON) return; if (!(event.getEntity() instanceof Player)) return; if (!this.effectHealsPlayer) return; Player player = (Player) event.getEntity(); if (!player.hasPermission("minetinker.modifiers.poisonous.use")) { return; } boolean hasPoisonous = false; ItemStack armor = null; for (ItemStack stack : player.getInventory().getArmorContents()) { if (stack == null) continue; if (modManager.hasMod(stack, this)) { hasPoisonous = true; armor = stack; break; } } if (!hasPoisonous) return; double damage = event.getDamage(); if (damage > 0) { event.setDamage(0); double health = player.getHealth(); player.setHealth(Math.min(health + damage, player.getAttribute(Attribute.GENERIC_MAX_HEALTH).getValue())); ChatWriter.logModifier(player, event, this, armor, String.format("Health(%.2f -> %.2f)", health, player.getHealth())); } }
Example 14
Source File: Berserk.java From MineTinker with GNU General Public License v3.0 | 5 votes |
@EventHandler(priority = EventPriority.HIGHEST) public void onHit(EntityDamageEvent event) { if (!(event.getEntity() instanceof Player)) { return; } Player player = (Player) event.getEntity(); if (!player.hasPermission("minetinker.modifiers.berserk.use")) { return; } ItemStack chest = player.getInventory().getChestplate(); if (!modManager.isArmorViable(chest)) { return; } int modifierLevel = modManager.getModLevel(chest, this); if (modifierLevel <= 0) { return; } double lifeAfterDamage = player.getHealth() - event.getFinalDamage(); AttributeInstance healthAttr = player.getAttribute(Attribute.GENERIC_MAX_HEALTH); double maxHealth = 20; if (healthAttr != null) { maxHealth = healthAttr.getValue(); } if (player.getHealth() / maxHealth > trigger / 100.0 && lifeAfterDamage / maxHealth <= trigger / 100.0) { player.addPotionEffect(new PotionEffect(PotionEffectType.INCREASE_DAMAGE, boostTime, modifierLevel - 1)); ChatWriter.logModifier(player, event, this, chest, "Time(" + boostTime + ")", "Amplifier(" + (modifierLevel - 1) + ")"); } }
Example 15
Source File: Withered.java From MineTinker with GNU General Public License v3.0 | 5 votes |
@EventHandler(ignoreCancelled = true, priority = EventPriority.HIGH) public void onDamage(EntityDamageEvent event) { if (event.getCause() != EntityDamageEvent.DamageCause.WITHER) return; if (!(event.getEntity() instanceof Player)) return; if (!this.effectHealsPlayer) return; Player player = (Player) event.getEntity(); if (!player.hasPermission("minetinker.modifiers.withered.use")) { return; } boolean hasWither = false; ItemStack armor = null; for (ItemStack stack : player.getInventory().getArmorContents()) { if (stack == null) continue; if (modManager.hasMod(stack, this)) { hasWither = true; armor = stack; break; } } if (!hasWither) return; double damage = event.getDamage(); if (damage > 0) { event.setDamage(0); double health = player.getHealth(); player.setHealth(Math.min(health + damage, player.getAttribute(Attribute.GENERIC_MAX_HEALTH).getValue())); ChatWriter.logModifier(player, event, this, armor, String.format("Health(%.2f -> %.2f)", health, player.getHealth())); } }
Example 16
Source File: DieObjective.java From BetonQuest with GNU General Public License v3.0 | 5 votes |
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true) public void onLastDamage(EntityDamageEvent event) { if (!cancel) { return; } if (event.getEntity() instanceof Player) { final Player player = (Player) event.getEntity(); final String playerID = PlayerConverter.getID(player); if (containsPlayer(playerID) && player.getHealth() - event.getFinalDamage() <= 0 && checkConditions(playerID)) { event.setCancelled(true); player.setHealth(player.getAttribute(Attribute.GENERIC_MAX_HEALTH).getValue()); player.setFoodLevel(20); player.setExhaustion(4); player.setSaturation(20); for (PotionEffect effect : player.getActivePotionEffects()) { player.removePotionEffect(effect.getType()); } if (location != null) { try { player.teleport(location.getLocation(playerID)); } catch (QuestRuntimeException e) { LogUtils.getLogger().log(Level.SEVERE, "Couldn't execute onLastDamage in DieObjective"); LogUtils.logThrowable(e); } } new BukkitRunnable() { @Override public void run() { player.setFireTicks(0); } }.runTaskLater(BetonQuest.getInstance(), 1); completeObjective(playerID); } } }
Example 17
Source File: ViewInventoryMatchModule.java From PGM with GNU Affero General Public License v3.0 | 5 votes |
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true) public void updateMonitoredHealth(final EntityRegainHealthEvent event) { if (event.getEntity() instanceof Player) { Player player = (Player) event.getEntity(); if (player.getHealth() == player.getMaxHealth()) return; this.scheduleCheck((Player) event.getEntity()); } }
Example 18
Source File: VeinMinerListener.java From UhcCore with GNU General Public License v3.0 | 4 votes |
@EventHandler public void onBlockBreak(BlockBreakEvent e){ Player player = e.getPlayer(); if (!player.isSneaking()){ return; } Block block = e.getBlock(); ItemStack tool = player.getItemInHand(); if (block.getType() == UniversalMaterial.GLOWING_REDSTONE_ORE.getType()){ block.setType(Material.REDSTONE_ORE); } if (!UniversalMaterial.isCorrectTool(block.getType(), player.getItemInHand().getType())){ return; } // find all surrounding blocks Vein vein = new Vein(block); vein.process(); player.getWorld().dropItem(player.getLocation().getBlock().getLocation().add(.5,.5,.5), vein.getDrops(getVeinMultiplier(vein.getDropType()))); if (vein.getTotalXp() != 0){ UhcItems.spawnExtraXp(player.getLocation(), vein.getTotalXp()); } // Process blood diamonds. if (isActivated(Scenario.BLOODDIAMONDS) && vein.getDropType() == Material.DIAMOND){ player.getWorld().playSound(player.getLocation(), UniversalSound.PLAYER_HURT.getSound(), 1, 1); if (player.getHealth() < vein.getOres()){ player.setHealth(0); }else { player.setHealth(player.getHealth() - vein.getOres()); } } int newDurability = tool.getDurability()-vein.getOres(); if (newDurability<1) newDurability = 1; tool.setDurability((short) newDurability); player.setItemInHand(tool); }
Example 19
Source File: Lifesteal.java From MineTinker with GNU General Public License v3.0 | 4 votes |
@EventHandler(ignoreCancelled = true, priority = EventPriority.HIGH) //because of Melting public void effect(MTEntityDamageByEntityEvent event) { if (event.getPlayer().equals(event.getEvent().getEntity())) { return; //when event was triggered by the armor } Player player = event.getPlayer(); ItemStack tool = event.getTool(); if (!player.hasPermission("minetinker.modifiers.lifesteal.use")) { return; } if (!modManager.hasMod(tool, this)) { return; } Random rand = new Random(); int n = rand.nextInt(100); if (n > this.percentToTrigger) { ChatWriter.logModifier(player, event, this, tool, String.format("Chance(%d/%d)", n, this.percentToTrigger)); return; } int level = modManager.getModLevel(tool, this); double damage = event.getEvent().getDamage(); double recovery = damage * ((percentPerLevel * level) / 100.0); double health = player.getHealth() + recovery; AttributeInstance attribute = player.getAttribute(Attribute.GENERIC_MAX_HEALTH); if (attribute != null) { // for IllegalArgumentExeption if Health is biggen than MaxHealth if (health > attribute.getValue()) { health = attribute.getValue(); } player.setHealth(health); } ChatWriter.logModifier(player, event, this, tool, String.format("Chance(%d/%d)", n, this.percentToTrigger), String.format("HealthGain(%.2f [%.2f/%.2f = %.4f])", recovery, recovery, damage, recovery/damage)); }
Example 20
Source File: DPlayerData.java From DungeonsXL with GNU General Public License v3.0 | 4 votes |
/** * Saves the player's data to the file. * * @param player the Player to save */ public void savePlayerState(Player player) { oldGameMode = player.getGameMode(); oldFireTicks = player.getFireTicks(); oldFoodLevel = player.getFoodLevel(); if (is1_9) { oldMaxHealth = player.getAttribute(Attribute.GENERIC_MAX_HEALTH).getBaseValue(); } oldHealth = player.getHealth(); oldExp = player.getExp(); oldLvl = player.getLevel(); oldArmor = new ArrayList<>(Arrays.asList(player.getInventory().getArmorContents())); oldInventory = new ArrayList<>(Arrays.asList(player.getInventory().getContents())); if (is1_9) { oldOffHand = player.getInventory().getItemInOffHand(); } oldLocation = player.getLocation(); oldPotionEffects = player.getActivePotionEffects(); if (is1_9) { oldCollidabilityState = player.isCollidable(); oldInvulnerabilityState = player.isInvulnerable(); } oldFlyingState = player.getAllowFlight(); config.set(PREFIX_STATE_PERSISTENCE + "oldGameMode", oldGameMode.toString()); config.set(PREFIX_STATE_PERSISTENCE + "oldFireTicks", oldFireTicks); config.set(PREFIX_STATE_PERSISTENCE + "oldFoodLevel", oldFoodLevel); config.set(PREFIX_STATE_PERSISTENCE + "oldMaxHealth", oldMaxHealth); config.set(PREFIX_STATE_PERSISTENCE + "oldHealth", oldHealth); config.set(PREFIX_STATE_PERSISTENCE + "oldExp", oldExp); config.set(PREFIX_STATE_PERSISTENCE + "oldLvl", oldLvl); config.set(PREFIX_STATE_PERSISTENCE + "oldArmor", oldArmor); config.set(PREFIX_STATE_PERSISTENCE + "oldInventory", oldInventory); config.set(PREFIX_STATE_PERSISTENCE + "oldOffHand", oldOffHand); config.set(PREFIX_STATE_PERSISTENCE + "oldLocation", oldLocation); config.set(PREFIX_STATE_PERSISTENCE + "oldPotionEffects", oldPotionEffects); config.set(PREFIX_STATE_PERSISTENCE + "oldCollidabilityState", oldCollidabilityState); config.set(PREFIX_STATE_PERSISTENCE + "oldFlyingState", oldFlyingState); config.set(PREFIX_STATE_PERSISTENCE + "oldInvulnerabilityState", oldInvulnerabilityState); save(); }