Java Code Examples for org.bukkit.entity.Player#removePotionEffect()
The following examples show how to use
org.bukkit.entity.Player#removePotionEffect() .
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Example 1
Source File: PlayerDeathListener.java From PerWorldInventory with GNU General Public License v3.0 | 8 votes |
@EventHandler(priority = EventPriority.MONITOR) public void onPlayerDeath(PlayerDeathEvent event) { Player player = event.getEntity(); Group group = groupManager.getGroupFromWorld(player.getLocation().getWorld().getName()); if (!event.getKeepInventory()) { player.getInventory().clear(); } if (!event.getKeepLevel()) { player.setExp(event.getNewExp()); player.setLevel(event.getNewLevel()); } player.setFoodLevel(20); player.setSaturation(5f); player.setExhaustion(0f); player.setFallDistance(0f); player.setFireTicks(0); for (PotionEffect effect : player.getActivePotionEffects()) { player.removePotionEffect(effect.getType()); } playerManager.addPlayer(player, group); }
Example 2
Source File: Scotopic.java From MineTinker with GNU General Public License v3.0 | 6 votes |
@EventHandler(ignoreCancelled = true) public void onMoveImmune(PlayerMoveEvent event) { if (!this.givesImmunity) return; Player player = event.getPlayer(); if (!player.hasPermission("minetinker.modifiers.scotopic.use")) { return; } ItemStack armor = player.getInventory().getHelmet(); if (armor == null) return; if (!modManager.hasMod(armor, this)) return; if (player.hasPotionEffect(PotionEffectType.BLINDNESS)) { player.removePotionEffect(PotionEffectType.BLINDNESS); ChatWriter.logModifier(player, event, this, armor, "RemoveBlindness"); } }
Example 3
Source File: PluginMain.java From PlayerSQL with GNU General Public License v2.0 | 6 votes |
public static void resetPlayerState(Player player) { if (Config.SYN_INVENTORY) { player.getInventory().clear(); } if (Config.SYN_HEALTH) { player.resetMaxHealth(); player.setHealth(player.getMaxHealth()); } if (Config.SYN_EXP) { SetExpFix.setTotalExperience(player, 0); } if (Config.SYN_FOOD) { player.setFoodLevel(20); } if (Config.SYN_EFFECT) { for (PotionEffect effect : player.getActivePotionEffects()) { player.removePotionEffect(effect.getType()); } } if (Config.SYN_CHEST) { player.getEnderChest().clear(); } }
Example 4
Source File: Assassin.java From AnnihilationPro with MIT License | 6 votes |
private void endLeap(Player player, AnniPlayer p) { if(p.getData("Cur") != null) { Object obj = p.getData("Arm"); if(obj != null && player != null) player.getInventory().setArmorContents((ItemStack[])obj); p.setData("Arm", null); if(player != null) { player.removePotionEffect(PotionEffectType.INVISIBILITY); player.removePotionEffect(PotionEffectType.SPEED); player.removePotionEffect(PotionEffectType.FAST_DIGGING); } p.setData("Cur", null); } }
Example 5
Source File: TeleportPlayersThread.java From UhcCore with GNU General Public License v3.0 | 6 votes |
@Override public void run() { for(UhcPlayer uhcPlayer : team.getMembers()){ Player player; try { player = uhcPlayer.getPlayer(); }catch (UhcPlayerNotOnlineException ex){ continue; } Bukkit.getLogger().info("[UhcCore] Teleporting "+player.getName()); for(PotionEffect effect : GameManager.getGameManager().getConfiguration().getPotionEffectOnStart()){ player.addPotionEffect(effect); } uhcPlayer.freezePlayer(team.getStartingLocation()); player.teleport(team.getStartingLocation()); player.removePotionEffect(PotionEffectType.BLINDNESS); player.removePotionEffect(PotionEffectType.SLOW_DIGGING); player.setFireTicks(0); uhcPlayer.setHasBeenTeleportedToLocation(true); } }
Example 6
Source File: FlagInvisibleSpectate.java From HeavySpleef with GNU General Public License v3.0 | 6 votes |
@SuppressWarnings("deprecation") @Subscribe public void onSpectateLeave(FlagSpectate.SpectateLeaveEvent event) { SpleefPlayer player = event.getPlayer(); Player bukkitPlayer = player.getBukkitPlayer(); team.removePlayer(bukkitPlayer); bukkitPlayer.removePotionEffect(PotionEffectType.INVISIBILITY); for (SpleefPlayer ingamePlayer : game.getPlayers()) { if (ingamePlayer.getBukkitPlayer().canSee(bukkitPlayer)) { continue; } ingamePlayer.getBukkitPlayer().showPlayer(bukkitPlayer); } Scoreboard mainScoreboard = Bukkit.getScoreboardManager().getMainScoreboard(); bukkitPlayer.setScoreboard(mainScoreboard); }
Example 7
Source File: Webbed.java From MineTinker with GNU General Public License v3.0 | 6 votes |
@EventHandler(ignoreCancelled = true) public void onMove(PlayerMoveEvent event) { if (!this.givesImmunity) return; Player player = event.getPlayer(); if (!player.hasPermission("minetinker.modifiers.webbed.use")) { return; } boolean hasWebbed = false; ItemStack armor = null; for (ItemStack stack : player.getInventory().getArmorContents()) { if (stack == null) continue; if (modManager.hasMod(stack, this)) { hasWebbed = true; armor = stack; break; } } if (!hasWebbed) return; if (player.hasPotionEffect(PotionEffectType.SLOW)) { player.removePotionEffect(PotionEffectType.SLOW); ChatWriter.logModifier(player, event, this, armor, "RemoveEffect"); } }
Example 8
Source File: Util.java From SkyWarsReloaded with GNU General Public License v3.0 | 5 votes |
public void clear(final Player player) { player.getInventory().clear(); player.getInventory().setArmorContents((ItemStack[])null); for (final PotionEffect a1 : player.getActivePotionEffects()) { player.removePotionEffect(a1.getType()); } }
Example 9
Source File: PlayersManager.java From UhcCore with GNU General Public License v3.0 | 5 votes |
public void setPlayerStartPlaying(UhcPlayer uhcPlayer){ Player player; MainConfiguration cfg = GameManager.getGameManager().getConfiguration(); if(!uhcPlayer.getHasBeenTeleportedToLocation()){ uhcPlayer.setState(PlayerState.PLAYING); uhcPlayer.selectDefaultGlobalChat(); try { player = uhcPlayer.getPlayer(); clearPlayerInventory(player); player.setFireTicks(0); for(PotionEffect effect : player.getActivePotionEffects()) { player.removePotionEffect(effect.getType()); } player.addPotionEffect(new PotionEffect(PotionEffectType.BLINDNESS, 999999, 1), false); player.addPotionEffect(new PotionEffect(PotionEffectType.SLOW_DIGGING, 999999, 40), false); player.setGameMode(GameMode.SURVIVAL); if(cfg.getEnableExtraHalfHearts()){ VersionUtils.getVersionUtils().setPlayerMaxHealth(player, 20+((double) cfg.getExtraHalfHearts())); player.setHealth(20+((double) cfg.getExtraHalfHearts())); } UhcItems.giveGameItemTo(player, GameItem.COMPASS_ITEM); UhcItems.giveGameItemTo(player, GameItem.CUSTOM_CRAFT_BOOK); KitsManager.giveKitTo(player); if (!uhcPlayer.getStoredItems().isEmpty()){ player.getInventory().addItem(uhcPlayer.getStoredItems().toArray(new ItemStack[]{})); uhcPlayer.getStoredItems().clear(); } } catch (UhcPlayerNotOnlineException e) { // Nothing done } } }
Example 10
Source File: AssassinsBlade.java From ce with GNU Lesser General Public License v3.0 | 5 votes |
@Override public boolean effect(Event event, final Player player) { if(event instanceof PlayerInteractEvent) { if(!player.hasMetadata("ce.assassin")) if(player.isSneaking()) player.setMetadata("ce.assassin", new FixedMetadataValue(main, null)); player.addPotionEffect(new PotionEffect(PotionEffectType.INVISIBILITY, InvisibilityDuration, 0, true), true); player.sendMessage(ChatColor.GRAY + "" + ChatColor.ITALIC + "You hide in the shadows."); new BukkitRunnable() { @Override public void run() { if(player.hasMetadata("ce.assassin")) { player.removeMetadata("ce.assassin", main); player.sendMessage(ChatColor.GRAY + "" + ChatColor.ITALIC + "You are no longer hidden!"); } } }.runTaskLater(main, InvisibilityDuration); return true; } if(event instanceof EntityDamageByEntityEvent) { EntityDamageByEntityEvent e = ((EntityDamageByEntityEvent) event); if(e.getDamager() == player && player.hasMetadata("ce.assassin")) { e.setDamage(e.getDamage() * AmbushDmgMultiplier); player.removeMetadata("ce.assassin", main); player.removePotionEffect(PotionEffectType.INVISIBILITY); EffectManager.playSound(e.getEntity().getLocation(), "BLOCK_PISTON_EXTEND", 0.4f, 0.1f); player.addPotionEffect(new PotionEffect(PotionEffectType.WEAKNESS, WeaknessLength, WeaknessLevel, false), true); player.sendMessage(ChatColor.GRAY + "" + ChatColor.ITALIC + "You are no longer hidden!"); } } return false; }
Example 11
Source File: FlagFreeze.java From HeavySpleef with GNU General Public License v3.0 | 5 votes |
private void unfreezePlayer(SpleefPlayer player) { task.removeFrozenPlayer(player); Player bukkitPlayer = player.getBukkitPlayer(); bukkitPlayer.setWalkSpeed(DEFAULT_WALK_SPEED); bukkitPlayer.removePotionEffect(PotionEffectType.JUMP); }
Example 12
Source File: Utils.java From PerWorldInventory with GNU General Public License v3.0 | 5 votes |
/** * Set a player's stats to defaults, and optionally clear their inventory. * * @param plugin {@link PerWorldInventory} for econ. * @param player The player to zero. * @param clearInventory Clear the player's inventory. */ public static void zeroPlayer(PerWorldInventory plugin, Player player, boolean clearInventory) { if (clearInventory) { player.getInventory().clear(); player.getEnderChest().clear(); } player.setExp(0f); player.setFoodLevel(20); if (checkServerVersion(Bukkit.getVersion(), 1, 9, 0)) { player.setHealth(player.getAttribute(Attribute.GENERIC_MAX_HEALTH).getValue()); } else { player.setHealth(player.getMaxHealth()); } player.setLevel(0); for (PotionEffect effect : player.getActivePotionEffects()) { player.removePotionEffect(effect.getType()); } player.setSaturation(5f); player.setFallDistance(0f); player.setFireTicks(0); if (plugin.isEconEnabled()) { Economy econ = plugin.getEconomy(); econ.bankWithdraw(player.getName(), econ.bankBalance(player.getName()).amount); econ.withdrawPlayer(player, econ.getBalance(player)); } }
Example 13
Source File: Utils.java From PerWorldInventory with GNU General Public License v3.0 | 5 votes |
/** * Set a player's stats to defaults, and optionally clear their inventory. * * @param plugin {@link PerWorldInventory} for econ. * @param player The player to zero. * @param clearInventory Clear the player's inventory. */ public static void zeroPlayer(PerWorldInventory plugin, Player player, boolean clearInventory) { if (clearInventory) { player.getInventory().clear(); player.getEnderChest().clear(); } player.setExp(0f); player.setFoodLevel(20); if (checkServerVersion(Bukkit.getVersion(), 1, 9, 0)) { player.setHealth(player.getAttribute(Attribute.GENERIC_MAX_HEALTH).getValue()); } else { player.setHealth(player.getMaxHealth()); } player.setLevel(0); for (PotionEffect effect : player.getActivePotionEffects()) { player.removePotionEffect(effect.getType()); } player.setSaturation(5f); player.setFallDistance(0f); player.setFireTicks(0); if (plugin.isEconEnabled()) { Economy econ = plugin.getEconomy(); econ.bankWithdraw(player.getName(), econ.bankBalance(player.getName()).amount); econ.withdrawPlayer(player, econ.getBalance(player)); } }
Example 14
Source File: SpectatorTools.java From CardinalPGM with MIT License | 4 votes |
@EventHandler public void onInventoryClick(InventoryClickEvent event) { ItemStack item = event.getCurrentItem(); Player player = (Player) event.getWhoClicked(); String locale = player.getLocale(); if (item == null) return; if (event.getInventory().getName().equals(getSpectatorMenuTitle(event.getActor().getLocale()))) { if (item.isSimilar(getTeleportItem(locale))) { player.openInventory(getTeamsMenu(player)); } else if (item.isSimilar(getVisibilityItem(locale))) { Bukkit.dispatchCommand(player, "toggle obs"); player.closeInventory(); } else if (item.isSimilar(getElytraItem(locale))) { Bukkit.dispatchCommand(player, "toggle elytra"); player.closeInventory(); } else if (item.isSimilar(getEffectsItem(locale))) { player.openInventory(getEffectsMenu(player)); } else if (item.isSimilar(getGamemodeItem(locale))) { player.setGameMode(player.getGameMode().equals(GameMode.CREATIVE) ? GameMode.SPECTATOR : GameMode.CREATIVE); if (player.getGameMode().equals(GameMode.CREATIVE)) Bukkit.dispatchCommand(player, "!"); player.closeInventory(); } } else if (event.getInventory().getName().equals(getTeamsMenuTitle(locale))) { if (item.isSimilar(getGoBackItem(locale))) { player.openInventory(getSpectatorMenu(player)); } else if (item.getType().equals(Material.LEATHER_HELMET) && item.getItemMeta().hasDisplayName() && !item.isSimilar(TeamPicker.getTeamPicker(locale))){ TeamModule team = Teams.getTeamByName(ChatColor.stripColor(Strings.removeLastWord(item.getItemMeta().getDisplayName()))).orNull(); if (team != null) { player.openInventory(getTeleportMenu(player, team)); } } } else if (event.getInventory().getName().equals(getTeleportMenuTitle(locale))) { if (item.isSimilar(getGoBackItem(locale))) { player.openInventory(getTeamsMenu(player)); } else if (item.getType().equals(Material.SKULL_ITEM) && item.getItemMeta().hasDisplayName()) { Player teleport = Bukkit.getPlayer(((SkullMeta) item.getItemMeta()).getOwner()); if (teleport != null) { player.teleport(teleport); player.closeInventory(); } } } else if (event.getInventory().getName().equals(getEffectsMenuTitle(locale))) { if (item.isSimilar(getGoBackItem(locale))) { player.openInventory(getSpectatorMenu(player)); } else if (item.isSimilar(getNightVisionItem(player.getLocale()))) { if (player.hasPotionEffect(PotionEffectType.NIGHT_VISION)) { player.removePotionEffect(PotionEffectType.NIGHT_VISION); } else { player.addPotionEffect(new PotionEffect(PotionEffectType.NIGHT_VISION, Integer.MAX_VALUE, 0, false, false)); } player.closeInventory(); } else if (item.getType().equals(Material.SUGAR) && item.getItemMeta().hasDisplayName()) { int value = event.getSlot(); Setting setting = Settings.getSettingByName("Speed"); Bukkit.dispatchCommand(player, "set speed " + setting.getValues().get(value).getValue()); player.closeInventory(); } } }
Example 15
Source File: PotionKit.java From CardinalPGM with MIT License | 4 votes |
@Override public void remove(Player player) { for(PotionEffect effect : effects) player.removePotionEffect(effect.getType()); }
Example 16
Source File: MatchPlayerImpl.java From PGM with GNU Affero General Public License v3.0 | 4 votes |
@Override public void reset() { getMatch().callEvent(new PlayerResetEvent(this)); setFrozen(false); Player bukkit = getBukkit(); bukkit.closeInventory(); resetInventory(); bukkit.setArrowsStuck(0); bukkit.setExhaustion(0); bukkit.setFallDistance(0); bukkit.setFireTicks(0); bukkit.setFoodLevel(20); // full bukkit.setHealth(bukkit.getMaxHealth()); bukkit.setLevel(0); bukkit.setExp(0); // clear xp bukkit.setSaturation(5); // default bukkit.setAllowFlight(false); bukkit.setFlying(false); bukkit.setSneaking(false); bukkit.setSprinting(false); bukkit.setFlySpeed(0.1f); bukkit.setKnockbackReduction(0); bukkit.setWalkSpeed(WalkSpeedKit.BUKKIT_DEFAULT); for (PotionEffect effect : bukkit.getActivePotionEffects()) { if (effect.getType() != null) { bukkit.removePotionEffect(effect.getType()); } } for (Attribute attribute : ATTRIBUTES) { AttributeInstance attributes = bukkit.getAttribute(attribute); if (attributes == null) continue; for (AttributeModifier modifier : attributes.getModifiers()) { attributes.removeModifier(modifier); } } NMSHacks.setAbsorption(bukkit, 0); // we only reset bed spawn here so people don't have to see annoying messages when they respawn bukkit.setBedSpawnLocation(null); }
Example 17
Source File: ASkyBlock.java From askyblock with GNU General Public License v2.0 | 4 votes |
/** * Resets a player's inventory, armor slots, equipment, enderchest and * potion effects * * @param player - player */ @SuppressWarnings("deprecation") public void resetPlayer(Player player) { // getLogger().info("DEBUG: clear inventory = " + // Settings.clearInventory); if (Settings.clearInventory && (player.getWorld().getName().equalsIgnoreCase(Settings.worldName) || player.getWorld().getName() .equalsIgnoreCase(Settings.worldName + "_nether"))) { // Clear their inventory and equipment and set them as survival player.getInventory().clear(); // Javadocs are wrong - this does not // clear armor slots! So... player.getInventory().setArmorContents(null); player.getInventory().setHelmet(null); player.getInventory().setChestplate(null); player.getInventory().setLeggings(null); player.getInventory().setBoots(null); player.getEquipment().clear(); } if (!player.isOp()) { player.setGameMode(GameMode.SURVIVAL); } if (Settings.resetChallenges) { // Reset the player's challenge status players.resetAllChallenges(player.getUniqueId(), false); } // Reset the island level players.setIslandLevel(player.getUniqueId(), 0); // Clear the starter island players.clearStartIslandRating(player.getUniqueId()); // Save the player players.save(player.getUniqueId()); topTen.topTenAddEntry(player.getUniqueId(), 0); // Update the inventory player.updateInventory(); if (Settings.resetEnderChest) { // Clear any Enderchest contents final ItemStack[] items = new ItemStack[player.getEnderChest().getContents().length]; player.getEnderChest().setContents(items); } // Clear any potion effects for (PotionEffect effect : player.getActivePotionEffects()) player.removePotionEffect(effect.getType()); }
Example 18
Source File: ProcessSyncPlayerLogin.java From AuthMeReloaded with GNU General Public License v3.0 | 4 votes |
/** * Performs operations in sync mode for a player that has just logged in. * * @param player the player that was logged in * @param isFirstLogin true if this is the first time the player logged in * @param authsWithSameIp registered names with the same IP address as the player's */ public void processPlayerLogin(Player player, boolean isFirstLogin, List<String> authsWithSameIp) { final String name = player.getName().toLowerCase(); final LimboPlayer limbo = limboService.getLimboPlayer(name); // Limbo contains the State of the Player before /login if (limbo != null) { limboService.restoreData(player); } if (commonService.getProperty(PROTECT_INVENTORY_BEFORE_LOGIN)) { restoreInventory(player); } final PlayerAuth auth = playerCache.getAuth(name); teleportationService.teleportOnLogin(player, auth, limbo); // We can now display the join message (if delayed) joinMessageService.sendMessage(name); if (commonService.getProperty(RegistrationSettings.APPLY_BLIND_EFFECT)) { player.removePotionEffect(PotionEffectType.BLINDNESS); } // The Login event now fires (as intended) after everything is processed bukkitService.callEvent(new LoginEvent(player)); // Login is done, display welcome message welcomeMessageConfiguration.sendWelcomeMessage(player); // Login is now finished; we can force all commands if (isFirstLogin) { commandManager.runCommandsOnFirstLogin(player, authsWithSameIp); } commandManager.runCommandsOnLogin(player, authsWithSameIp); if (!permissionsManager.hasPermission(player, PlayerStatePermission.BYPASS_BUNGEE_SEND)) { // Send Bungee stuff. The service will check if it is enabled or not. bungeeSender.connectPlayerOnLogin(player); } }
Example 19
Source File: PWIPlayerManager.java From PerWorldInventory with GNU General Public License v3.0 | 4 votes |
/** * Get a player from the cache, and apply the cached inventories and stats * to the actual player. If no matching player is found in the cache, nothing * happens and this method simply returns. * * @param group The {@link Group} the cached player was in. * @param gamemode The GameMode the cached player was in. * @param player The current actual player to apply the data to. * @param cause What triggered the inventory switch; passed on for post-processing. */ private void getDataFromCache(Group group, GameMode gamemode, Player player, DeserializeCause cause) { PWIPlayer cachedPlayer = getCachedPlayer(group, gamemode, player.getUniqueId()); if (cachedPlayer == null) { ConsoleLogger.debug("No data for player '" + player.getName() + "' found in cache"); return; } ConsoleLogger.debug("Player '" + player.getName() + "' found in cache! Setting their data"); if (settings.getProperty(PwiProperties.LOAD_ENDER_CHESTS)) player.getEnderChest().setContents(cachedPlayer.getEnderChest()); if (settings.getProperty(PwiProperties.LOAD_INVENTORY)) { player.getInventory().setContents(cachedPlayer.getInventory()); player.getInventory().setArmorContents(cachedPlayer.getArmor()); } if (settings.getProperty(PwiProperties.LOAD_CAN_FLY)) player.setAllowFlight(cachedPlayer.getCanFly()); if (settings.getProperty(PwiProperties.LOAD_DISPLAY_NAME)) player.setDisplayName(cachedPlayer.getDisplayName()); if (settings.getProperty(PwiProperties.LOAD_EXHAUSTION)) player.setExhaustion(cachedPlayer.getExhaustion()); if (settings.getProperty(PwiProperties.LOAD_EXP)) player.setExp(cachedPlayer.getExperience()); if (settings.getProperty(PwiProperties.LOAD_FLYING) && player.getAllowFlight()) player.setFlying(cachedPlayer.isFlying()); if (settings.getProperty(PwiProperties.LOAD_HUNGER)) player.setFoodLevel(cachedPlayer.getFoodLevel()); if (settings.getProperty(PwiProperties.LOAD_HEALTH)) { if (bukkitService.shouldUseAttributes()) { player.getAttribute(Attribute.GENERIC_MAX_HEALTH).setBaseValue(cachedPlayer.getMaxHealth()); } else { player.setMaxHealth(cachedPlayer.getMaxHealth()); } if (cachedPlayer.getHealth() > 0 && cachedPlayer.getHealth() <= cachedPlayer.getMaxHealth()) { player.setHealth(cachedPlayer.getHealth()); } else { player.setHealth(cachedPlayer.getMaxHealth()); } } if (settings.getProperty(PwiProperties.LOAD_GAMEMODE) && (!settings.getProperty(PwiProperties.SEPARATE_GAMEMODE_INVENTORIES))) player.setGameMode(cachedPlayer.getGamemode()); if (settings.getProperty(PwiProperties.LOAD_LEVEL)) player.setLevel(cachedPlayer.getLevel()); if (settings.getProperty(PwiProperties.LOAD_POTION_EFFECTS)) { for (PotionEffect effect : player.getActivePotionEffects()) { player.removePotionEffect(effect.getType()); } player.addPotionEffects(cachedPlayer.getPotionEffects()); } if (settings.getProperty(PwiProperties.LOAD_SATURATION)) player.setSaturation(cachedPlayer.getSaturationLevel()); if (settings.getProperty(PwiProperties.LOAD_FALL_DISTANCE)) player.setFallDistance(cachedPlayer.getFallDistance()); if (settings.getProperty(PwiProperties.LOAD_FIRE_TICKS)) player.setFireTicks(cachedPlayer.getFireTicks()); if (settings.getProperty(PwiProperties.LOAD_MAX_AIR)) player.setMaximumAir(cachedPlayer.getMaxAir()); if (settings.getProperty(PwiProperties.LOAD_REMAINING_AIR)) player.setRemainingAir(cachedPlayer.getRemainingAir()); if (settings.getProperty(PwiProperties.USE_ECONOMY)) { Economy econ = plugin.getEconomy(); if (econ == null) { ConsoleLogger.warning("Economy saving is turned on, but no economy found!"); return; } EconomyResponse er = econ.withdrawPlayer(player, econ.getBalance(player)); if (er.transactionSuccess()) { econ.depositPlayer(player, cachedPlayer.getBalance()); } else { ConsoleLogger.warning("[ECON] Unable to withdraw currency from '" + player.getName() + "': " + er.errorMessage); } EconomyResponse bankER = econ.bankWithdraw(player.getName(), econ.bankBalance(player.getName()).amount); if (bankER.transactionSuccess()) { econ.bankDeposit(player.getName(), cachedPlayer.getBankBalance()); } else { ConsoleLogger.warning("[ECON] Unable to withdraw currency from bank of '" + player.getName() + "': " + er.errorMessage); } } InventoryLoadCompleteEvent event = new InventoryLoadCompleteEvent(player, cause); Bukkit.getPluginManager().callEvent(event); }
Example 20
Source File: PotionEffectApplier.java From EliteMobs with GNU General Public License v3.0 | 2 votes |
private void continuousPotionEffectApplier(HashMap<PotionEffect, List<String>> potionEffects, Player player) { for (PotionEffect potionEffect : potionEffects.keySet()) { if (potionEffects.get(potionEffect).size() > 0) { if (potionEffects.get(potionEffect).get(0).equalsIgnoreCase(SELF)) { if ((!offensivePotionEffects.contains(potionEffect.getType()) && potionEffects.get(potionEffect).size() == 1) || (!offensivePotionEffects.contains(potionEffect.getType()) && potionEffects.get(potionEffect).get(1).equalsIgnoreCase(CONTINUOUS))) { player.removePotionEffect(potionEffect.getType()); player.addPotionEffect(potionEffect); } if (offensivePotionEffects.contains(potionEffect.getType()) && potionEffects.get(potionEffect).size() > 1) { if (potionEffects.get(potionEffect).get(1).equalsIgnoreCase(CONTINUOUS)) { player.removePotionEffect(potionEffect.getType()); player.addPotionEffect(potionEffect); } } } else if (potionEffects.get(potionEffect).get(0).equalsIgnoreCase(TARGET)) { //this doesn't do anything since this will only continuously apply to the player. } } else { //legacy config settings where there are no tags if (!offensivePotionEffects.contains(potionEffect.getType())) { player.removePotionEffect(potionEffect.getType()); player.addPotionEffect(potionEffect); } } } }