Java Code Examples for org.lwjgl.input.Keyboard#KEY_Z
The following examples show how to use
org.lwjgl.input.Keyboard#KEY_Z .
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Example 1
Source File: ControllableCameraDelegate.java From tribaltrouble with GNU General Public License v2.0 | 5 votes |
public void keyPressed(KeyboardEvent event) { switch (event.getKeyCode()) { case Keyboard.KEY_F: pushFirstPersonDelegate(true); break; case Keyboard.KEY_Z: pushZoomDelegate(); break; default: super.keyPressed(event); break; } }
Example 2
Source File: ZoomDelegate.java From tribaltrouble with GNU General Public License v2.0 | 5 votes |
public void keyReleased(KeyboardEvent event) { if (!done) { switch (event.getKeyCode()) { case Keyboard.KEY_Z: pop(); break; } } }
Example 3
Source File: ConfirmationMessage.java From FEMultiplayer with GNU General Public License v3.0 | 5 votes |
public void beginStep(){ List<KeyboardEvent> keys = Game.getKeys(); if (Keyboard.isKeyDown(Keyboard.KEY_LEFT) && repeatTimers[2] == 0) { repeatTimers[2] = 0.12f; yesHover = !yesHover; AudioPlayer.playAudio("cursor2", 1, 1); } if (Keyboard.isKeyDown(Keyboard.KEY_RIGHT) && repeatTimers[3] == 0) { repeatTimers[3] = 0.12f; yesHover = !yesHover; AudioPlayer.playAudio("cursor2", 1, 1); } for(KeyboardEvent ke : keys) { if(ke.state) { if(ke.key == Keyboard.KEY_RETURN || ke.key == Keyboard.KEY_Z) { AudioPlayer.playAudio("select", 1, 1); if(yesHover) confirm(); else cancel(); destroy(); } if(ke.key == Keyboard.KEY_X){ AudioPlayer.playAudio("cancel", 1, 1); cancel(); destroy(); } } } for(int i=0; i<repeatTimers.length; i++) { if(repeatTimers[i] > 0) { repeatTimers[i] -= Game.getDeltaSeconds(); if(repeatTimers[i] < 0) repeatTimers[i] = 0; } } }
Example 4
Source File: GuiProgrammer.java From PneumaticCraft with GNU General Public License v3.0 | 5 votes |
@Override protected void keyTyped(char key, int keyCode){ super.keyTyped(key, keyCode); if(Keyboard.KEY_I == keyCode && Loader.isModLoaded(ModIds.IGWMOD)) { onIGWAction(); } if(Keyboard.KEY_R == keyCode) { if(exportButton.getBounds().contains(lastMouseX, lastMouseY)) { NetworkHandler.sendToServer(new PacketGuiButton(0)); } } if(Keyboard.KEY_SPACE == keyCode) { toggleShowWidgets(); } if(Keyboard.KEY_DELETE == keyCode) { IProgWidget widget = programmerUnit.getHoveredWidget(lastMouseX, lastMouseY); if(widget != null) { te.progWidgets.remove(widget); NetworkHandler.sendToServer(new PacketProgrammerUpdate(te)); } } if(Keyboard.KEY_Z == keyCode) { NetworkHandler.sendToServer(new PacketGuiButton(undoButton.id)); } if(Keyboard.KEY_Y == keyCode) { NetworkHandler.sendToServer(new PacketGuiButton(redoButton.id)); } }
Example 5
Source File: SelectionDelegate.java From tribaltrouble with GNU General Public License v2.0 | 4 votes |
public final void keyPressed(KeyboardEvent event) { getCamera().keyPressed(event); int army_number = 0; switch (event.getKeyCode()) { case Keyboard.KEY_SPACE: case Keyboard.KEY_NUMPAD5: if (!map_mode) { selection = false; getViewer().getPicker().pickRotate((GameCamera)getCamera()); map_mode = true; if (observer) observer_label.remove(); else getActionButtonPanel().remove(); getCamera().disable(); setCamera(new MapCamera(this, game_camera)); getCamera().enable(); } break; case Keyboard.KEY_TAB: if (!observer) { Notification n = getViewer().getNotificationManager().getLatestNotification(); if (n != null) { if (getCamera() instanceof GameCamera) getGUIRoot().pushDelegate(new JumpDelegate(getViewer(), (GameCamera)getCamera(), n.getX(), n.getY())); else if (getCamera() instanceof MapCamera) ((MapCamera)getCamera()).mapGoto(n.getX(), n.getY(), true); } } break; case Keyboard.KEY_9: army_number++; case Keyboard.KEY_8: army_number++; case Keyboard.KEY_7: army_number++; case Keyboard.KEY_6: army_number++; case Keyboard.KEY_5: army_number++; case Keyboard.KEY_4: army_number++; case Keyboard.KEY_3: army_number++; case Keyboard.KEY_2: army_number++; case Keyboard.KEY_1: army_number++; case Keyboard.KEY_0: if (!map_mode && !observer) { if (event.isControlDown()) { getViewer().getSelection().setShortcutArmy(army_number); } else { boolean selected = getViewer().getSelection().enableShortcutArmy(army_number); if (selected && event.getNumClicks() > 1) { Set set = getViewer().getSelection().getCurrentSelection().getSet(); if (set.size() > 0) { Selectable s = (Selectable)set.iterator().next(); getGUIRoot().pushDelegate(new JumpDelegate(getViewer(), (GameCamera)getCamera(), s.getPositionX(), s.getPositionY())); } } } } break; case Keyboard.KEY_RETURN: if (!chat_visible) chat_form.setReceivers(!event.isShiftDown()); break; case Keyboard.KEY_B: if (event.isControlDown() && !map_mode && !observer) { getGUIRoot().pushDelegate(new BeaconDelegate(getViewer(), (GameCamera)getCamera())); } break; case Keyboard.KEY_N: nextIdlePeon(); break; case Keyboard.KEY_F: case Keyboard.KEY_Z: if (!map_mode) super.keyPressed(event); break; default: if (map_mode || observer) { super.keyPressed(event); } else { if (!getActionButtonPanel().doKeyPressed(event)) super.keyPressed(event); } break; } }
Example 6
Source File: ClientOverworldStage.java From FEMultiplayer with GNU General Public License v3.0 | 4 votes |
@Override public void beginStep() { super.beginStep(); for (Entity e : entities) { e.beginStep(); } MapAnimation.updateAll(); if (onControl) { List<KeyboardEvent> keys = Game.getKeys(); if (Keyboard.isKeyDown(Keyboard.KEY_UP) && repeatTimers[0] == 0) { context.onUp(); repeatTimers[0] = 0.12f; } if (Keyboard.isKeyDown(Keyboard.KEY_DOWN) && repeatTimers[1] == 0) { context.onDown(); repeatTimers[1] = 0.12f; } if (Keyboard.isKeyDown(Keyboard.KEY_LEFT) && repeatTimers[2] == 0) { context.onLeft(); repeatTimers[2] = 0.12f; } if (Keyboard.isKeyDown(Keyboard.KEY_RIGHT) && repeatTimers[3] == 0) { context.onRight(); repeatTimers[3] = 0.12f; } for(KeyboardEvent ke : keys) { if(ke.state) { if(ke.key == Keyboard.KEY_Z) context.onSelect(); else if (ke.key == Keyboard.KEY_X) context.onCancel(); } } } for(int i=0; i<repeatTimers.length; i++) { if(repeatTimers[i] > 0) { repeatTimers[i] -= Game.getDeltaSeconds(); if(repeatTimers[i] < 0) repeatTimers[i] = 0; } } processAddStack(); processRemoveStack(); }
Example 7
Source File: UnitBuilderStage.java From FEMultiplayer with GNU General Public License v3.0 | 4 votes |
@Override public void beginStep() { for (Entity e : entities) { e.beginStep(); } processAddStack(); processRemoveStack(); MapAnimation.updateAll(); List<KeyboardEvent> keys = Game.getKeys(); if (Keyboard.isKeyDown(Keyboard.KEY_UP) && repeatTimers[0] == 0) { repeatTimers[0] = 0.15f; state.up(); state.updateControls(); } if (Keyboard.isKeyDown(Keyboard.KEY_DOWN) && repeatTimers[1] == 0) { repeatTimers[1] = 0.15f; state.down(); state.updateControls(); } if (Keyboard.isKeyDown(Keyboard.KEY_LEFT) && repeatTimers[2] == 0) { repeatTimers[2] = 0.15f; state.left(); state.updateControls(); } if (Keyboard.isKeyDown(Keyboard.KEY_RIGHT) && repeatTimers[3] == 0) { repeatTimers[3] = 0.15f; state.right(); state.updateControls(); } for(KeyboardEvent ke : keys) { if(ke.state) { if(ke.key == Keyboard.KEY_Z) { state.select(); state.updateControls(); } else if (ke.key == Keyboard.KEY_X){ state.cancel(); state.updateControls(); } } } for(int i=0; i<repeatTimers.length; i++) { if(repeatTimers[i] > 0) { repeatTimers[i] -= Game.getDeltaSeconds(); if(repeatTimers[i] < 0) repeatTimers[i] = 0; } } }
Example 8
Source File: TeamBuilderStage.java From FEMultiplayer with GNU General Public License v3.0 | 4 votes |
@Override public void beginStep() { boolean capture = control; for (Entity e : entities) { e.beginStep(); } processAddStack(); processRemoveStack(); MapAnimation.updateAll(); if(capture){ List<KeyboardEvent> keys = Game.getKeys(); if (Keyboard.isKeyDown(Keyboard.KEY_UP) && repeatTimers[0] == 0) { repeatTimers[0] = 0.15f; if(control) if(!cursor.on){ buttons[currButton].setHover(false); cursor.on = true; cursor.index = cursor.max - 1; cursor.instant = true; controls.set("Z", "Items/Train"); }else if(cursor.index == 0){ cursor.on = false; controls.set("Z", "Select"); buttons[currButton].setHover(true); } else { cursor.up(); } AudioPlayer.playAudio("cursor2", 1, 1); } if (Keyboard.isKeyDown(Keyboard.KEY_DOWN) && repeatTimers[1] == 0) { repeatTimers[1] = 0.15f; if(!cursor.on){ buttons[currButton].setHover(false); cursor.on = true; cursor.index = 0; cursor.instant = true; controls.set("Z", "Items/Train"); }else if(cursor.index == cursor.max -1){ cursor.on = false; controls.set("Z", "Select"); buttons[currButton].setHover(true); } else { cursor.down(); } AudioPlayer.playAudio("cursor2", 1, 1); } if (Keyboard.isKeyDown(Keyboard.KEY_LEFT) && repeatTimers[2] == 0) { repeatTimers[2] = 0.15f; if(!cursor.on){ buttons[currButton].setHover(false); currButton--; if(currButton < 0) currButton+=4; buttons[currButton].setHover(true); AudioPlayer.playAudio("cursor2", 1, 1); } } if (Keyboard.isKeyDown(Keyboard.KEY_RIGHT) && repeatTimers[3] == 0) { repeatTimers[3] = 0.15f; if(!cursor.on){ buttons[currButton].setHover(false); currButton++; currButton%=4; buttons[currButton].setHover(true); AudioPlayer.playAudio("cursor2", 1, 1); } } for(KeyboardEvent ke : keys) { if(ke.state) { if(ke.key == Keyboard.KEY_Z) { AudioPlayer.playAudio("select", 1, 1); if(cursor.on){ FEMultiplayer.setCurrentStage(new UnitBuilderStage(units.get(cursor.getIndex()), this, session)); } else { buttons[currButton].setHover(false); buttons[currButton].execute(); } } else if (ke.key == Keyboard.KEY_X){ if(canEditUnits) { AudioPlayer.playAudio("cancel", 1, 1); select.refresh(); FEMultiplayer.setCurrentStage(select); } } else if (ke.key == Keyboard.KEY_RETURN){ AudioPlayer.playAudio("select", 1, 1); buttons[0].execute(); } } } for(int i=0; i<repeatTimers.length; i++) { if(repeatTimers[i] > 0) { repeatTimers[i] -= Game.getDeltaSeconds(); if(repeatTimers[i] < 0) repeatTimers[i] = 0; } } } }
Example 9
Source File: TeamSelectionStage.java From FEMultiplayer with GNU General Public License v3.0 | 4 votes |
@Override public void beginStep() { for(Entity e: entities){ e.beginStep(); } MapAnimation.updateAll(); List<KeyboardEvent> keys = Game.getKeys(); if (Keyboard.isKeyDown(Keyboard.KEY_UP) && repeatTimers[0] == 0) { repeatTimers[0] = 0.15f; up(); } if (Keyboard.isKeyDown(Keyboard.KEY_DOWN) && repeatTimers[1] == 0) { repeatTimers[1] = 0.15f; down(); } if (Keyboard.isKeyDown(Keyboard.KEY_LEFT) && repeatTimers[2] == 0) { repeatTimers[2] = 0.15f; left(); } if (Keyboard.isKeyDown(Keyboard.KEY_RIGHT) && repeatTimers[3] == 0) { repeatTimers[3] = 0.15f; right(); } for(KeyboardEvent ke : keys) { if(ke.state) { if(ke.key == Keyboard.KEY_Z) { cursor.select(); } if(ke.key == Keyboard.KEY_RETURN){ AudioPlayer.playAudio("select", 1, 1); buttons[0].execute(); } } } for(int i=0; i<repeatTimers.length; i++) { if(repeatTimers[i] > 0) { repeatTimers[i] -= Game.getDeltaSeconds(); if(repeatTimers[i] < 0) repeatTimers[i] = 0; } } }