Available Methods
- glMatrixMode ( )
- glLoadIdentity ( )
- glEnable ( )
- glVertexPointer ( )
- glEnableClientState ( )
- glViewport ( )
- glBindTexture ( )
- glClear ( )
- glClearColor ( )
- glDisable ( )
- glTranslatef ( )
- glColor4f ( )
- glDisableClientState ( )
- glDrawElements ( )
- glDrawArrays ( )
- glShadeModel ( )
- glRotatef ( )
- glHint ( )
- glPopMatrix ( )
- glGetString ( )
- glFrustumf ( )
- glPushMatrix ( )
- glColorPointer ( )
- glTexParameterf ( )
- glClearDepthf ( )
- glCullFace ( )
- glFrontFace ( )
- glActiveTexture ( )
- glBlendFunc ( )
- glOrthof ( )
- glGenTextures ( )
- glPointSize ( )
- glTexCoordPointer ( )
- glReadPixels ( )
- GL_REPEAT
- glScalef ( )
- GL_LINEAR_MIPMAP_LINEAR
- GL_LINEAR
- GL_TEXTURE_2D ( )
- glTexEnvf ( )
- GL_FALSE
- glDepthFunc ( )
Related Classes
- java.io.File
- android.content.Context
- java.util.Iterator
- android.util.Log
- java.io.PrintWriter
- android.graphics.Bitmap
- java.nio.ByteBuffer
- android.graphics.Paint
- android.view.MotionEvent
- android.graphics.drawable.Drawable
- java.io.StringWriter
- android.graphics.Rect
- android.widget.FrameLayout
- android.graphics.BitmapFactory
- android.os.SystemClock
- java.nio.ByteOrder
- android.graphics.PointF
- junit.framework.Assert
- android.view.Surface
- android.hardware.Camera
- java.nio.FloatBuffer
- android.graphics.SurfaceTexture
- java.nio.IntBuffer
- javax.microedition.khronos.egl.EGLConfig
- android.opengl.GLES20
Java Code Examples for javax.microedition.khronos.opengles.GL10#GL_TEXTURE_2D
The following examples show how to use
javax.microedition.khronos.opengles.GL10#GL_TEXTURE_2D .
You can vote up the ones you like or vote down the ones you don't like,
and go to the original project or source file by following the links above each example. You may check out the related API usage on the sidebar.
Example 1
Source File: ByteBufferTexture.java From document-viewer with GNU General Public License v3.0 | 4 votes |
@Override protected int getTarget() { return GL10.GL_TEXTURE_2D; }
Example 2
Source File: UploadedTexture.java From document-viewer with GNU General Public License v3.0 | 4 votes |
@Override protected int getTarget() { return GL10.GL_TEXTURE_2D; }