Available Methods
- AIR
- getMaterial ( )
- matchMaterial ( )
- valueOf ( )
- STONE
- SKULL_ITEM
- POTION
- CHEST
- WOOL
- equals ( )
- WRITTEN_BOOK
- isBlock ( )
- LAVA
- DISPENSER
- WATER
- getData ( )
- TNT
- getNewData ( )
- REDSTONE_BLOCK
- COBBLESTONE
- LEATHER_HELMET
- EMERALD
- ENDER_CHEST
- ICE
- toString ( )
- SKULL
- BOW
- name ( )
- SPLASH_POTION
- values ( )
- getId ( )
- PLAYER_HEAD
- FLINT_AND_STEEL
- WALL_SIGN
- DIAMOND_AXE
- COMPASS
- LEATHER_CHESTPLATE
- SHEARS
- SAND
- BLAZE_POWDER
- DIAMOND
- STAINED_GLASS
- HOPPER
- FURNACE
- CAULDRON
- LOG
- PAPER
- STICK
- GHAST_TEAR
- BARRIER
- NETHER_WART
- BOOK
- PISTON
- REDSTONE
- CARPET
- FIRE
- OAK_DOOR
- QUARTZ_ORE
- ANVIL
- CAVE_AIR
- GOLD_NUGGET
- LEATHER_LEGGINGS
- IRON_BARS
- CRAFTING_TABLE
- ARROW
- GOLDEN_HOE
- isSolid ( )
- REDSTONE_WIRE
- LEATHER_BOOTS
- CHAINMAIL_CHESTPLATE
- STATIONARY_WATER
- OAK_LEAVES
- POWERED_RAIL
- NOTE_BLOCK
- TRAPPED_CHEST
- WHEAT
- DIAMOND_CHESTPLATE
- GRASS
- SLIME_BALL
- ACACIA_DOOR
- SHIELD
- GOLD_INGOT
- POTATO
- SNOW
- LAPIS_ORE
- ENCHANTING_TABLE
- SPAWNER
- STONE_HOE
- WATER_BUCKET
- DIAMOND_LEGGINGS
- ELYTRA
- BREWING_STAND
- QUARTZ
- WORKBENCH
- COOKED_COD
- IRON_INGOT
- IRON_PICKAXE
- GLOWSTONE
- DRAGON_EGG
- GOLD_ORE
- BEDROCK
- GOLDEN_BOOTS
- LAPIS_BLOCK
- IRON_CHESTPLATE
- SEAGRASS
- PISTON_MOVING_PIECE
- SPRUCE_LEAVES
- TORCH
- LADDER
- LONG_GRASS
- WOOD_HOE
- BIRCH_LOG
- PRISMARINE_SHARD
- isItem ( )
- DIAMOND_ORE
- DIRT
- DETECTOR_RAIL
- DIAMOND_HELMET
- COOKED_SALMON
- COOKED_PORKCHOP
- STATIONARY_LAVA
- ENDER_EYE
- MOVING_PISTON
- MAP
- DROPPER
- PAINTING
- RAW_FISH
- MONSTER_EGG
- LEVER
- IRON_BOOTS
- ACACIA_LEAVES
- BANNER
- IRON_HOE
- LEAVES_2 ( )
- TIPPED_ARROW
- ENDER_PEARL
- RED_BED
- ACACIA_LOG
- CHICKEN
- ordinal ( )
- SIGN_POST
- GLASS_BOTTLE
- BONE_MEAL
- PISTON_HEAD
- LIGHT_WEIGHTED_PRESSURE_PLATE
- NETHER_BRICK_FENCE
- BIRCH_FENCE
- EGG
- BUCKET
- BED_BLOCK
- DARK_OAK_LOG
- JUNGLE_LEAVES
- REDSTONE_COMPARATOR_OFF
- GOLD_HOE
- DIAMOND_HOE
- LOG_2 ( )
- WRITABLE_BOOK
- VINE
- GOLDEN_CHESTPLATE
- COD
- RABBIT
Related Classes
- java.util.Arrays
- java.io.File
- java.util.Collections
- java.util.Random
- java.util.UUID
- java.util.Optional
- java.util.logging.Level
- com.google.common.base.Preconditions
- org.junit.jupiter.api.Test
- java.util.concurrent.ThreadLocalRandom
- org.jetbrains.annotations.NotNull
- org.junit.jupiter.api.Assertions
- org.bukkit.entity.Player
- org.bukkit.Bukkit
- org.bukkit.event.EventHandler
- org.bukkit.ChatColor
- org.bukkit.command.CommandSender
- org.bukkit.inventory.ItemStack
- org.bukkit.event.EventPriority
- org.bukkit.Location
- org.bukkit.World
- org.bukkit.event.Event
- org.bukkit.entity.Entity
- org.bukkit.inventory.meta.ItemMeta
- org.bukkit.block.Block
Java Code Examples for org.bukkit.Material#DIAMOND_ORE
The following examples show how to use
org.bukkit.Material#DIAMOND_ORE .
You can vote up the ones you like or vote down the ones you don't like,
and go to the original project or source file by following the links above each example. You may check out the related API usage on the sidebar.
Example 1
Source File: CaveOresOnlyPopulator.java From UhcCore with GNU General Public License v3.0 | 6 votes |
private void scanChunk(Chunk chunk){ for (int x = 0; x < 16; x++){ for (int y = 5; y < 30; y++){ for (int z = 0; z < 16; z++){ Block block = chunk.getBlock(x, y, z); Material type = block.getType(); if ( type == Material.DIAMOND_ORE || type == Material.GOLD_ORE || type == Material.LAPIS_ORE ){ Vein vein = new Vein(); vein.process(block); if (!vein.isConnectedToAir()){ vein.setToStone(); } } } } } }
Example 2
Source File: BloodDiamondsListener.java From UhcCore with GNU General Public License v3.0 | 5 votes |
@EventHandler (ignoreCancelled = true, priority = EventPriority.LOW) public void onBlockBreak(BlockBreakEvent e){ if (e.getBlock().getType() != Material.DIAMOND_ORE){ return; } Player p = e.getPlayer(); p.getWorld().playSound(p.getLocation(), UniversalSound.PLAYER_HURT.getSound(), 1, 1); if (p.getHealth() < 1){ p.setHealth(0); }else { p.setHealth(p.getHealth() - 1); } }
Example 3
Source File: SkyBlockMenu.java From uSkyBlock with GNU General Public License v3.0 | 4 votes |
private void onClickMainMenu(InventoryClickEvent event, ItemStack currentItem, Player p, int slotIndex) { event.setCancelled(true); if (slotIndex < 0 || slotIndex > 35) { return; } PlayerInfo playerInfo = plugin.getPlayerInfo(p); IslandInfo islandInfo = plugin.getIslandInfo(playerInfo); if (currentItem.getType() == Material.JUNGLE_SAPLING) { p.closeInventory(); p.performCommand("island biome"); } else if (currentItem.getType() == Material.PLAYER_HEAD) { p.closeInventory(); p.performCommand("island party"); } else if (currentItem.getType() == Material.RED_BED) { p.closeInventory(); p.performCommand("island sethome"); p.performCommand("island"); } else if (currentItem.getType() == Material.GRASS) { p.closeInventory(); p.performCommand("island spawn"); } else if (currentItem.getType() == Material.HOPPER) { p.closeInventory(); p.performCommand("island setwarp"); p.performCommand("island"); } else if (currentItem.getType() == Material.WRITABLE_BOOK) { p.closeInventory(); p.performCommand("island log"); } else if (currentItem.getType() == Material.OAK_DOOR) { p.closeInventory(); p.performCommand("island home"); } else if (currentItem.getType() == Material.EXPERIENCE_BOTTLE) { p.closeInventory(); p.performCommand("island level"); } else if (currentItem.getType() == Material.DIAMOND_ORE) { p.closeInventory(); p.performCommand("c"); } else if (currentItem.getType() == Material.END_STONE || currentItem.getType() == Material.END_PORTAL_FRAME) { p.closeInventory(); p.performCommand("island togglewarp"); p.performCommand("island"); } else if (currentItem.getType() == Material.IRON_BARS && islandInfo.isLocked()) { p.closeInventory(); p.performCommand("island unlock"); p.performCommand("island"); } else if (currentItem.getType() == Material.IRON_BARS && !islandInfo.isLocked()) { p.closeInventory(); p.performCommand("island lock"); p.performCommand("island"); } else if (slotIndex == 17) { if (islandInfo.isLeader(p) && plugin.getConfig().getBoolean("island-schemes-enabled", true)) { p.closeInventory(); p.openInventory(createRestartGUI(p)); } else { if (plugin.getConfirmHandler().millisLeft(p, "/is leave") > 0) { p.closeInventory(); p.performCommand("island leave"); } else { p.performCommand("island leave"); updateLeaveMenuItemTimer(p, event.getInventory(), currentItem); } } } else { if (!isExtraMenuAction(p, currentItem)) { p.closeInventory(); p.performCommand("island"); } } }