Available Methods
- AIR
- getMaterial ( )
- matchMaterial ( )
- valueOf ( )
- STONE
- SKULL_ITEM
- POTION
- CHEST
- WOOL
- equals ( )
- WRITTEN_BOOK
- isBlock ( )
- LAVA
- DISPENSER
- WATER
- getData ( )
- TNT
- getNewData ( )
- REDSTONE_BLOCK
- COBBLESTONE
- LEATHER_HELMET
- EMERALD
- ENDER_CHEST
- ICE
- toString ( )
- SKULL
- BOW
- name ( )
- SPLASH_POTION
- values ( )
- getId ( )
- PLAYER_HEAD
- FLINT_AND_STEEL
- WALL_SIGN
- DIAMOND_AXE
- COMPASS
- LEATHER_CHESTPLATE
- SHEARS
- SAND
- BLAZE_POWDER
- DIAMOND
- STAINED_GLASS
- HOPPER
- FURNACE
- CAULDRON
- LOG
- PAPER
- STICK
- GHAST_TEAR
- BARRIER
- NETHER_WART
- BOOK
- PISTON
- REDSTONE
- CARPET
- FIRE
- OAK_DOOR
- QUARTZ_ORE
- ANVIL
- CAVE_AIR
- GOLD_NUGGET
- LEATHER_LEGGINGS
- IRON_BARS
- CRAFTING_TABLE
- ARROW
- GOLDEN_HOE
- isSolid ( )
- REDSTONE_WIRE
- LEATHER_BOOTS
- CHAINMAIL_CHESTPLATE
- STATIONARY_WATER
- OAK_LEAVES
- POWERED_RAIL
- NOTE_BLOCK
- TRAPPED_CHEST
- WHEAT
- DIAMOND_CHESTPLATE
- GRASS
- SLIME_BALL
- ACACIA_DOOR
- SHIELD
- GOLD_INGOT
- POTATO
- SNOW
- LAPIS_ORE
- ENCHANTING_TABLE
- SPAWNER
- STONE_HOE
- WATER_BUCKET
- DIAMOND_LEGGINGS
- ELYTRA
- BREWING_STAND
- QUARTZ
- WORKBENCH
- COOKED_COD
- IRON_INGOT
- IRON_PICKAXE
- GLOWSTONE
- DRAGON_EGG
- GOLD_ORE
- BEDROCK
- GOLDEN_BOOTS
- LAPIS_BLOCK
- IRON_CHESTPLATE
- SEAGRASS
- PISTON_MOVING_PIECE
- SPRUCE_LEAVES
- TORCH
- LADDER
- LONG_GRASS
- WOOD_HOE
- BIRCH_LOG
- PRISMARINE_SHARD
- isItem ( )
- DIAMOND_ORE
- DIRT
- DETECTOR_RAIL
- DIAMOND_HELMET
- COOKED_SALMON
- COOKED_PORKCHOP
- STATIONARY_LAVA
- ENDER_EYE
- MOVING_PISTON
- MAP
- DROPPER
- PAINTING
- RAW_FISH
- MONSTER_EGG
- LEVER
- IRON_BOOTS
- ACACIA_LEAVES
- BANNER
- IRON_HOE
- LEAVES_2 ( )
- TIPPED_ARROW
- ENDER_PEARL
- RED_BED
- ACACIA_LOG
- CHICKEN
- ordinal ( )
- SIGN_POST
- GLASS_BOTTLE
- BONE_MEAL
- PISTON_HEAD
- LIGHT_WEIGHTED_PRESSURE_PLATE
- NETHER_BRICK_FENCE
- BIRCH_FENCE
- EGG
- BUCKET
- BED_BLOCK
- DARK_OAK_LOG
- JUNGLE_LEAVES
- REDSTONE_COMPARATOR_OFF
- GOLD_HOE
- DIAMOND_HOE
- LOG_2 ( )
- WRITABLE_BOOK
- VINE
- GOLDEN_CHESTPLATE
- COD
- RABBIT
Related Classes
- java.util.Arrays
- java.io.File
- java.util.Collections
- java.util.Random
- java.util.UUID
- java.util.Optional
- java.util.logging.Level
- com.google.common.base.Preconditions
- org.junit.jupiter.api.Test
- java.util.concurrent.ThreadLocalRandom
- org.jetbrains.annotations.NotNull
- org.junit.jupiter.api.Assertions
- org.bukkit.entity.Player
- org.bukkit.Bukkit
- org.bukkit.event.EventHandler
- org.bukkit.ChatColor
- org.bukkit.command.CommandSender
- org.bukkit.inventory.ItemStack
- org.bukkit.event.EventPriority
- org.bukkit.Location
- org.bukkit.World
- org.bukkit.event.Event
- org.bukkit.entity.Entity
- org.bukkit.inventory.meta.ItemMeta
- org.bukkit.block.Block
Java Code Examples for org.bukkit.Material#SHIELD
The following examples show how to use
org.bukkit.Material#SHIELD .
You can vote up the ones you like or vote down the ones you don't like,
and go to the original project or source file by following the links above each example. You may check out the related API usage on the sidebar.
Example 1
Source File: RegionInteractListener.java From NovaGuilds with GNU General Public License v3.0 | 6 votes |
@EventHandler public void onCraftItem(CraftItemEvent event) { NovaPlayer nPlayer = PlayerManager.getPlayer(event.getWhoClicked()); if(event.getRecipe().getResult().getType() != Material.SHIELD || !nPlayer.hasGuild() || nPlayer.getGuild().getBannerMeta().numberOfPatterns() == 0) { return; } for(ItemStack ingredient : event.getInventory().getContents()) { if(ingredient != null && ingredient.getType() == Material.SHIELD && ingredient.hasItemMeta()) { return; } } event.getInventory().setResult(BannerUtils.applyMeta(event.getRecipe().getResult(), nPlayer.getGuild().getBannerMeta())); }
Example 2
Source File: RegionInteractListener.java From NovaGuilds with GNU General Public License v3.0 | 6 votes |
@EventHandler public void onPrepareItemCraft(PrepareItemCraftEvent event) { if(event.getViewers().isEmpty()) { return; } NovaPlayer nPlayer = PlayerManager.getPlayer(event.getViewers().get(0)); if(event.getRecipe() == null || event.getRecipe().getResult() == null || event.getRecipe().getResult().getType() != Material.SHIELD || !nPlayer.hasGuild() || nPlayer.getGuild().getBannerMeta().numberOfPatterns() == 0) { return; } for(ItemStack ingredient : event.getInventory().getContents()) { if(ingredient != null && ingredient.getType() == Material.SHIELD && ingredient.hasItemMeta()) { return; } } event.getInventory().setResult(BannerUtils.applyMeta(event.getRecipe().getResult(), nPlayer.getGuild().getBannerMeta())); }
Example 3
Source File: SentinelItemHelper.java From Sentinel with MIT License | 5 votes |
/** * Returns whether the NPC is holding a shield in its offhand. */ public boolean hasShield() { if (SentinelVersionCompat.v1_9) { ItemStack item = SentinelUtilities.getOffhandItem(sentinel.getLivingEntity()); return item != null && item.getType() == Material.SHIELD; } return false; }
Example 4
Source File: BannerUtils.java From NovaGuilds with GNU General Public License v3.0 | 5 votes |
/** * Applies meta to a shield * * @param itemStack shield item * @param bannerMeta banner meta * @return shield item */ public static ItemStack applyMeta(ItemStack itemStack, BannerMeta bannerMeta) { if(itemStack.getType() != Material.SHIELD && itemStack.getType() != CompatibilityUtils.Mat.WHITE_BANNER.get()) { throw new IllegalArgumentException("Passed ItemStack is not a shield nor a banner"); } ItemMeta meta = itemStack.getItemMeta(); BlockStateMeta blockStateMeta = (BlockStateMeta) meta; Banner banner = (Banner) blockStateMeta.getBlockState(); applyMeta(banner, bannerMeta); banner.update(); blockStateMeta.setBlockState(banner); itemStack.setItemMeta(blockStateMeta); return itemStack; }