Available Methods
- glBindTexture ( )
- glGetUniformLocation ( )
- glEnableVertexAttribArray ( )
- glUniformMatrix4fv ( )
- glActiveTexture ( )
- glVertexAttribPointer ( )
- glUseProgram ( )
- glGetAttribLocation ( )
- glGenTextures ( )
- glUniform1i ( )
- glTexParameteri ( )
- glClear ( )
- glDrawArrays ( )
- glUniform1f ( )
- glViewport ( )
- glDeleteProgram ( )
- glCompileShader ( )
- glBindFramebuffer ( )
- glCreateProgram ( )
- glClearColor ( )
- glCreateShader ( )
- glLinkProgram ( )
- glAttachShader ( )
- glShaderSource ( )
- glDeleteTextures ( )
- glDisableVertexAttribArray ( )
- glGetShaderiv ( )
- glGetError ( )
- glGetProgramiv ( )
- glDeleteShader ( )
- glTexParameterf ( )
- glTexImage2D ( )
- glEnable ( )
- GL_NO_ERROR
- glBlendFunc ( )
- glDeleteFramebuffers ( )
- glFramebufferTexture2D ( )
- glBindBuffer ( )
- glDisable ( )
- glGenFramebuffers ( )
- glCheckFramebufferStatus ( )
- GL_TRUE
- glUniform2f ( )
- glUniform4fv ( )
- glDrawElements ( )
- GL_FRAMEBUFFER_COMPLETE
- glReadPixels ( )
- glGetIntegerv ( )
- glBufferData ( )
- glValidateProgram ( )
- GL_TEXTURE_2D ( )
- GL_FALSE
- glUniform2fv ( )
- glFinish ( )
- glGenBuffers ( )
- glFlush ( )
- glGetShaderInfoLog ( )
- glDeleteRenderbuffers ( )
- glDeleteBuffers ( )
- glGetString ( )
- glUniform3f ( )
- glRenderbufferStorage ( )
- glFramebufferRenderbuffer ( )
- glScissor ( )
- glBindAttribLocation ( )
- glGenRenderbuffers ( )
- glPixelStorei ( )
- glUniform4f ( )
- glUniform1fv ( )
- glUniformMatrix3fv ( )
- glGetProgramInfoLog ( )
- glBindRenderbuffer ( )
- GL_UNSIGNED_BYTE
- glUniform3fv ( )
- glTexSubImage2D ( )
- glCullFace ( )
- glDepthMask ( )
- GL_NEAREST
- glLineWidth ( )
- glGenerateMipmap ( )
- GL_TEXTURE0 ( )
- GL_RGBA
- glBlendColor ( )
- glDepthFunc ( )
- GL_RGB
- glBufferSubData ( )
- GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS
- GL_LINES
- glFrontFace ( )
- glIsProgram ( )
- GL_TEXTURE5 ( )
- GL_LINEAR_MIPMAP_NEAREST
- GL_FRAGMENT_SHADER
- GL_FRAMEBUFFER_UNSUPPORTED
- glUniform1iv ( )
- GL_UNSIGNED_SHORT_4_4_4_4 ( )
- GL_LINEAR
- GL_NEAREST_MIPMAP_NEAREST
- GL_FLOAT
- glIsTexture ( )
- GL_LUMINANCE
- GL_DEPTH_BUFFER_BIT
- GL_TEXTURE1 ( )
- GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT
- glDetachShader ( )
- glHint ( )
- GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT
- GL_TEXTURE8 ( )
- GL_LINE_LOOP
- GL_VERTEX_SHADER
- GL_TEXTURE3 ( )
- GL_TEXTURE6 ( )
- glUniform4iv ( )
- GL_DEPTH_COMPONENT16 ( )
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Java Code Examples for android.opengl.GLES20#GL_UNSIGNED_SHORT_4_4_4_4
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