Java Code Examples for org.andengine.opengl.texture.atlas.bitmap.source.IBitmapTextureAtlasSource#getTextureHeight()
The following examples show how to use
org.andengine.opengl.texture.atlas.bitmap.source.IBitmapTextureAtlasSource#getTextureHeight() .
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Example 1
Source File: LinearGradientFillBitmapTextureAtlasSourceDecorator.java From tilt-game-android with MIT License | 6 votes |
public LinearGradientFillBitmapTextureAtlasSourceDecorator(final IBitmapTextureAtlasSource pBitmapTextureAtlasSource, final IBitmapTextureAtlasSourceDecoratorShape pBitmapTextureAtlasSourceDecoratorShape, final int[] pColors, final float[] pPositions, final LinearGradientDirection pLinearGradientDirection, final TextureAtlasSourceDecoratorOptions pTextureAtlasSourceDecoratorOptions) { super(pBitmapTextureAtlasSource, pBitmapTextureAtlasSourceDecoratorShape, pTextureAtlasSourceDecoratorOptions); this.mColors = pColors; this.mPositions = pPositions; this.mLinearGradientDirection = pLinearGradientDirection; this.mPaint.setStyle(Style.FILL); final int right = pBitmapTextureAtlasSource.getTextureWidth() - 1; final int bottom = pBitmapTextureAtlasSource.getTextureHeight() - 1; final float fromX = pLinearGradientDirection.getFromX(right); final float fromY = pLinearGradientDirection.getFromY(bottom); final float toX = pLinearGradientDirection.getToX(right); final float toY = pLinearGradientDirection.getToY(bottom); this.mPaint.setShader(new LinearGradient(fromX, fromY, toX, toY, pColors, pPositions, TileMode.CLAMP)); }
Example 2
Source File: RadialGradientFillBitmapTextureAtlasSourceDecorator.java From tilt-game-android with MIT License | 6 votes |
public RadialGradientFillBitmapTextureAtlasSourceDecorator(final IBitmapTextureAtlasSource pBitmapTextureAtlasSource, final IBitmapTextureAtlasSourceDecoratorShape pBitmapTextureAtlasSourceDecoratorShape, final int[] pColors, final float[] pPositions, final RadialGradientDirection pRadialGradientDirection, final TextureAtlasSourceDecoratorOptions pTextureAtlasSourceDecoratorOptions) { super(pBitmapTextureAtlasSource, pBitmapTextureAtlasSourceDecoratorShape, pTextureAtlasSourceDecoratorOptions); this.mColors = pColors; this.mPositions = pPositions; this.mRadialGradientDirection = pRadialGradientDirection; this.mPaint.setStyle(Style.FILL); final int width = pBitmapTextureAtlasSource.getTextureWidth(); final int height = pBitmapTextureAtlasSource.getTextureHeight(); final float centerX = width * 0.5f; final float centerY = height * 0.5f; final float radius = Math.max(centerX, centerY); switch (pRadialGradientDirection) { case INSIDE_OUT: this.mPaint.setShader(new RadialGradient(centerX, centerY, radius, pColors, pPositions, TileMode.CLAMP)); break; case OUTSIDE_IN: ArrayUtils.reverse(pColors); this.mPaint.setShader(new RadialGradient(centerX, centerY, radius, pColors, pPositions, TileMode.CLAMP)); break; } }
Example 3
Source File: RepeatingSpriteBackground.java From 30-android-libraries-in-30-days with Apache License 2.0 | 6 votes |
private Sprite loadSprite(final float pCameraWidth, final float pCameraHeight, final TextureManager pTextureManager, final IBitmapTextureAtlasSource pBitmapTextureAtlasSource, final VertexBufferObjectManager pVertexBufferObjectManager) throws IllegalArgumentException { this.mBitmapTextureAtlas = new BitmapTextureAtlas(pTextureManager, pBitmapTextureAtlasSource.getTextureWidth(), pBitmapTextureAtlasSource.getTextureHeight(), BitmapTextureFormat.RGBA_8888, TextureOptions.REPEATING_NEAREST); final ITextureRegion textureRegion = BitmapTextureAtlasTextureRegionFactory.createFromSource(this.mBitmapTextureAtlas, pBitmapTextureAtlasSource, 0, 0); final int width = Math.round(pCameraWidth / this.mScale); final int height = Math.round(pCameraHeight / this.mScale); textureRegion.setTextureWidth(width); textureRegion.setTextureHeight(height); this.mBitmapTextureAtlas.load(); final Sprite sprite = new Sprite(0, 0, width, height, textureRegion, pVertexBufferObjectManager); sprite.setScaleCenter(0, 0); sprite.setScale(this.mScale); return sprite; }
Example 4
Source File: LinearGradientFillBitmapTextureAtlasSourceDecorator.java From 30-android-libraries-in-30-days with Apache License 2.0 | 6 votes |
public LinearGradientFillBitmapTextureAtlasSourceDecorator(final IBitmapTextureAtlasSource pBitmapTextureAtlasSource, final IBitmapTextureAtlasSourceDecoratorShape pBitmapTextureAtlasSourceDecoratorShape, final int[] pColors, final float[] pPositions, final LinearGradientDirection pLinearGradientDirection, final TextureAtlasSourceDecoratorOptions pTextureAtlasSourceDecoratorOptions) { super(pBitmapTextureAtlasSource, pBitmapTextureAtlasSourceDecoratorShape, pTextureAtlasSourceDecoratorOptions); this.mColors = pColors; this.mPositions = pPositions; this.mLinearGradientDirection = pLinearGradientDirection; this.mPaint.setStyle(Style.FILL); final int right = pBitmapTextureAtlasSource.getTextureWidth() - 1; final int bottom = pBitmapTextureAtlasSource.getTextureHeight() - 1; final float fromX = pLinearGradientDirection.getFromX(right); final float fromY = pLinearGradientDirection.getFromY(bottom); final float toX = pLinearGradientDirection.getToX(right); final float toY = pLinearGradientDirection.getToY(bottom); this.mPaint.setShader(new LinearGradient(fromX, fromY, toX, toY, pColors, pPositions, TileMode.CLAMP)); }
Example 5
Source File: RadialGradientFillBitmapTextureAtlasSourceDecorator.java From 30-android-libraries-in-30-days with Apache License 2.0 | 6 votes |
public RadialGradientFillBitmapTextureAtlasSourceDecorator(final IBitmapTextureAtlasSource pBitmapTextureAtlasSource, final IBitmapTextureAtlasSourceDecoratorShape pBitmapTextureAtlasSourceDecoratorShape, final int[] pColors, final float[] pPositions, final RadialGradientDirection pRadialGradientDirection, final TextureAtlasSourceDecoratorOptions pTextureAtlasSourceDecoratorOptions) { super(pBitmapTextureAtlasSource, pBitmapTextureAtlasSourceDecoratorShape, pTextureAtlasSourceDecoratorOptions); this.mColors = pColors; this.mPositions = pPositions; this.mRadialGradientDirection = pRadialGradientDirection; this.mPaint.setStyle(Style.FILL); final int width = pBitmapTextureAtlasSource.getTextureWidth(); final int height = pBitmapTextureAtlasSource.getTextureHeight(); final float centerX = width * 0.5f; final float centerY = height * 0.5f; final float radius = Math.max(centerX, centerY); switch(pRadialGradientDirection) { case INSIDE_OUT: this.mPaint.setShader(new RadialGradient(centerX, centerY, radius, pColors, pPositions, TileMode.CLAMP)); break; case OUTSIDE_IN: ArrayUtils.reverse(pColors); this.mPaint.setShader(new RadialGradient(centerX, centerY, radius, pColors, pPositions, TileMode.CLAMP)); break; } }
Example 6
Source File: BaseBitmapTextureAtlasSourceDecorator.java From 30-android-libraries-in-30-days with Apache License 2.0 | 5 votes |
public BaseBitmapTextureAtlasSourceDecorator(final IBitmapTextureAtlasSource pBitmapTextureAtlasSource, final TextureAtlasSourceDecoratorOptions pTextureAtlasSourceDecoratorOptions) { super(pBitmapTextureAtlasSource.getTextureX(), pBitmapTextureAtlasSource.getTextureY(), pBitmapTextureAtlasSource.getTextureWidth(), pBitmapTextureAtlasSource.getTextureHeight()); this.mBitmapTextureAtlasSource = pBitmapTextureAtlasSource; this.mTextureAtlasSourceDecoratorOptions = (pTextureAtlasSourceDecoratorOptions == null) ? new TextureAtlasSourceDecoratorOptions() : pTextureAtlasSourceDecoratorOptions; this.mPaint.setAntiAlias(this.mTextureAtlasSourceDecoratorOptions.getAntiAliasing()); }