Java Code Examples for net.minecraft.init.Blocks#BEDROCK
The following examples show how to use
net.minecraft.init.Blocks#BEDROCK .
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Example 1
Source File: CrystalAuraModule.java From seppuku with GNU General Public License v3.0 | 6 votes |
private boolean canPlaceCrystal(BlockPos pos) { final Minecraft mc = Minecraft.getMinecraft(); final Block block = mc.world.getBlockState(pos).getBlock(); if (block == Blocks.OBSIDIAN || block == Blocks.BEDROCK) { final Block floor = mc.world.getBlockState(pos.add(0, 1, 0)).getBlock(); final Block ceil = mc.world.getBlockState(pos.add(0, 2, 0)).getBlock(); if (floor == Blocks.AIR && ceil == Blocks.AIR) { if (mc.world.getEntitiesWithinAABBExcludingEntity(null, new AxisAlignedBB(pos.add(0, 1, 0))).isEmpty()) { if (mc.player.getDistance(pos.getX() + 0.5f, pos.getY() + 0.5f, pos.getZ() + 0.5f) <= this.range.getValue()) { return true; } } } } return false; }
Example 2
Source File: EventHandler.java From Wizardry with GNU Lesser General Public License v3.0 | 6 votes |
@SubscribeEvent public void onFlyFall(PlayerFlyableFallEvent event) { if (event.getEntityPlayer().getEntityWorld().provider.getDimension() == 0) { if (event.getEntityPlayer().posY <= 0) { BlockPos location = event.getEntityPlayer().getPosition(); BlockPos bedrock = PosUtils.checkNeighborBlocksThoroughly(event.getEntity().getEntityWorld(), location, Blocks.BEDROCK); if (bedrock != null) { if (event.getEntity().getEntityWorld().getBlockState(bedrock).getBlock() == Blocks.BEDROCK) { TeleportUtil.teleportToDimension(event.getEntityPlayer(), Wizardry.underWorld.getId(), 0, 300, 0); ((EntityPlayer) event.getEntity()).addPotionEffect(new PotionEffect(ModPotions.NULLIFY_GRAVITY, 100, 0, true, false)); fallResetter.add(event.getEntity().getUniqueID()); } } } } }
Example 3
Source File: HoleOverlayComponent.java From seppuku with GNU General Public License v3.0 | 5 votes |
private Block getBlock(BlockPos pos) { final Block block = Minecraft.getMinecraft().world.getBlockState(pos).getBlock(); if ((block == Blocks.BEDROCK) || (block == Blocks.OBSIDIAN)) { return block; } return Blocks.AIR; }
Example 4
Source File: ShipSpawnDetector.java From Valkyrien-Skies with Apache License 2.0 | 5 votes |
@Override public boolean isValidExpansion(int x, int y, int z) { mutablePos.setPos(x, y, z); IBlockState state = cache.getBlockState(mutablePos); if (state.getBlock() == Blocks.BEDROCK) { cleanHouse = true; return false; } return !blacklist.contains(state.getBlock()); }
Example 5
Source File: ChunkProviderSurface.java From TFC2 with GNU General Public License v3.0 | 5 votes |
/** * This is for stripping a chunk of all but ore and BEDROCK for easier testing. */ protected void stripChunk(ChunkPrimer primer) { Point p; Center closestCenter; IBlockState state; for(int x = 0; x < 16; x++) { for(int z = 0; z < 16; z++) { p = new Point(x, z); closestCenter = this.getHex(p); int hexElev = this.getHexElevation(closestCenter, p); if(closestCenter.hasAnyMarkersOf(Marker.Coast, Marker.Ocean)) continue; for(int y = hexElev; y >= 0; y--) { state = primer.getBlockState(x, y, z); if(state.getBlock() != TFCBlocks.Ore && state.getBlock() != Blocks.BEDROCK && state.getBlock() != Blocks.WOOL) { primer.setBlockState(x, y, z, Blocks.AIR.getDefaultState()); } } } } }
Example 6
Source File: BlockStone.java From TFC2 with GNU General Public License v3.0 | 5 votes |
@Override public boolean canBeSupportedBy(IBlockState myState, IBlockState otherState) { if(otherState.getBlock() == this || otherState.getBlock() instanceof ISupportBlock || otherState.getBlock() == Blocks.BEDROCK || Core.isSoil(otherState)) return true; return false; }
Example 7
Source File: GTTileBedrockMiner.java From GT-Classic with GNU Lesser General Public License v3.0 | 4 votes |
public boolean isMinerProperlySet() { Block block = world.getBlockState(pos.down()).getBlock(); return block == Blocks.BEDROCK || GTBedrockOreHandler.isBedrockOre(block); }
Example 8
Source File: ChunkProviderSurface.java From TFC2 with GNU General Public License v3.0 | 4 votes |
protected void generateTerrain(ChunkPrimer chunkprimer, int chunkX, int chunkZ) { Point p; Center closestCenter = null; double[] dts = new double[] {0,0}; double dist = 0; double loc = 0; int maxHeightOfChunk = 255; for(int x = 0; x < 16; x++) { for(int z = 0; z < 16; z++) { p = new Point(x, z); closestCenter = this.getHex(p); int hexElev = 0; if(!closestCenter.hasAttribute(Attribute.River) && !closestCenter.hasMarker(Marker.Coast) && !closestCenter.hasMarker(Marker.CoastWater) && !closestCenter.hasAttribute(Attribute.Lake)) { //hexElev = convertElevation(getSmoothHeightHex(closestCenter, p)); hexElev = convertElevation(getSmoothHeightHex(closestCenter, p)) + (int)Math.ceil(turbMap.GetValue(worldX+p.x, worldZ+p.y)); } else if(closestCenter.hasMarker(Marker.CoastWater)) { hexElev = convertElevation(closestCenter.getElevation()) + getBeachTurb(closestCenter, p, 2); } else { hexElev = convertElevation(getSmoothHeightHex(closestCenter, p)); } int scanElev = hexElev; if(closestCenter.biome == BiomeType.LAKE || closestCenter.biome == BiomeType.LAKESHORE) { LakeAttribute attrib = (LakeAttribute) closestCenter.getAttribute(Attribute.Lake); scanElev = convertElevation(attrib.getLakeElev()); } if(closestCenter.hasMarker(Marker.Ocean)) { Vector<Center> nearCenters = getCentersNear(p, 9); boolean onlyOcean = true; for(Center c : nearCenters) { if(!c.hasMarker(Marker.Ocean)) { onlyOcean = false; } } if(onlyOcean) hexElev = convertElevation(getSmoothHeightHex(closestCenter, p, 9)); } if(closestCenter.hasMarker(Marker.Spire)) { Random r = new Random(closestCenter.index); double heightMult = r.nextDouble(); double spireElev = closestCenter.getElevation() + (1-closestCenter.getElevation())*(0.5+heightMult*0.3); double diff = spireElev - closestCenter.getElevation(); double rad = 20; dist = closestCenter.point.plus(-5+r.nextInt(11), -5+r.nextInt(11)).distance(p.plus(new Point(worldX, worldZ).toIslandCoord())); dist /= 20; dist = 1-dist; if(dist > 0.95) dist = 0.95; hexElev = convertElevation(getSmoothHeightHex(closestCenter, p) + (diff*(Math.pow(dist, 5)))); scanElev = hexElev; } maxHeightOfChunk = Math.max(maxHeightOfChunk, scanElev); elevationMap[z << 4 | x] = hexElev; for(int y = Math.min(Math.max(scanElev, Global.SEALEVEL), 255); y >= 0; y--) { Block b = Blocks.AIR; if(y < hexElev) { b = Blocks.STONE; } else if(y < Global.SEALEVEL || (closestCenter.hasAttribute(Attribute.Lake) && y < scanElev)) { b = Blocks.WATER; } if(y <= hexElev * 0.2) b = Blocks.BEDROCK; chunkprimer.setBlockState(x, y, z, b.getDefaultState()); } } } }
Example 9
Source File: BlockCollapsible.java From TFC2 with GNU General Public License v3.0 | 4 votes |
public boolean canBeSupportedBy(IBlockState myState, IBlockState otherState) { if(otherState.getBlock() == this || Core.isTerrain(otherState) || otherState.getBlock() instanceof ISupportBlock || otherState.getBlock() == Blocks.BEDROCK) return true; return false; }