Java Code Examples for net.minecraft.init.Blocks#STONE
The following examples show how to use
net.minecraft.init.Blocks#STONE .
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Example 1
Source File: MapGenRavineExt.java From AdvancedRocketry with MIT License | 6 votes |
protected void digBlock(ChunkPrimer data, int x, int y, int z, int chunkX, int chunkZ, boolean foundTop) { net.minecraft.world.biome.Biome biome = world.getBiome(new BlockPos(x + chunkX * 16, 0, z + chunkZ * 16)); IBlockState state = data.getBlockState(x, y, z); IBlockState top = isExceptionBiome(biome) ? Blocks.GRASS.getDefaultState() : biome.topBlock; IBlockState filler = isExceptionBiome(biome) ? Blocks.DIRT.getDefaultState() : biome.fillerBlock; if (state.getBlock() == Blocks.STONE || state.getBlock() == top.getBlock() || state.getBlock() == filler.getBlock() || (fillerBlock != null && state.getBlock() == fillerBlock.getBlock())) { if (y - 1 < 10) { data.setBlockState(x, y, z, FLOWING_LAVA); } else { data.setBlockState(x, y, z, AIR); if (foundTop && data.getBlockState(x, y - 1, z).getBlock() == filler.getBlock()) { data.setBlockState(x, y - 1, z, top.getBlock().getDefaultState()); } } } }
Example 2
Source File: BaseCreativeTab.java From GregTech with GNU Lesser General Public License v3.0 | 6 votes |
@Override public ItemStack getTabIconItem() { if (iconSupplier == null) { GTLog.logger.error("Icon supplier was null for CreativeTab " + getTabLabel()); return new ItemStack(Blocks.STONE); } ItemStack stack = iconSupplier.get(); if (stack == null) { GTLog.logger.error("Icon supplier return null for CreativeTab " + getTabLabel()); return new ItemStack(Blocks.STONE); } if (stack == ItemStack.EMPTY) { GTLog.logger.error("Icon built from iconSupplied is EMPTY for CreativeTab " + getTabLabel()); return new ItemStack(Blocks.STONE); } return stack; }
Example 3
Source File: MapGenTofuCaves.java From TofuCraftReload with MIT License | 6 votes |
protected boolean canReplaceBlock(IBlockState p_175793_1_, IBlockState p_175793_2_) { if (p_175793_1_.getBlock() == Blocks.STONE) { return true; } else if (p_175793_1_.getBlock() == Blocks.DIRT) { return true; } else if (p_175793_1_.getBlock() == Blocks.GRASS) { return true; } else if (p_175793_1_.getBlock() == Blocks.HARDENED_CLAY) { return true; } else if (p_175793_1_.getBlock() == Blocks.STAINED_HARDENED_CLAY) { return true; } else if (p_175793_1_.getBlock() == Blocks.SANDSTONE) { return true; } else if (p_175793_1_.getBlock() == Blocks.RED_SANDSTONE) { return true; } else if (p_175793_1_.getBlock() == Blocks.MYCELIUM) { return true; } else if (p_175793_1_.getBlock() == Blocks.SNOW_LAYER) { return true; } else { return (/*p_175793_1_.getBlock() == TcBlocks.tofuMinced || */p_175793_1_.getBlock() == Blocks.GRAVEL) && p_175793_2_.getMaterial() != Material.WATER; } }
Example 4
Source File: CustomizableOreGen.java From AdvancedRocketry with MIT License | 6 votes |
public boolean apply(IBlockState p_apply_1_) { if (p_apply_1_ != null) { if(p_apply_1_.getBlock() == Blocks.STONE) { BlockStone.EnumType blockstone$enumtype = (BlockStone.EnumType)p_apply_1_.getValue(BlockStone.VARIANT); return blockstone$enumtype.isNatural(); } else if(p_apply_1_.getBlock() == state.getBlock()) { return true; } } return false; }
Example 5
Source File: EntityItemAbducted.java From AdvancedRocketry with MIT License | 5 votes |
/** * Returns the ItemStack corresponding to the Entity (Note: if no item exists, will log an error but still return an * ItemStack containing Block.stone) */ public ItemStack getEntityItem() { ItemStack itemstack = (ItemStack)(this.getDataManager().get(ITEM)); if (itemstack == null) { return new ItemStack(Blocks.STONE); } else { return itemstack; } }
Example 6
Source File: MetaTileEntityLockedSafe.java From GregTech with GNU Lesser General Public License v3.0 | 5 votes |
private static ItemStack getItemStackForIngredient(CountableIngredient ingredient) { ItemStack[] matchingStacks = ingredient.getIngredient().getMatchingStacks(); if (matchingStacks.length == 0) { GTLog.logger.error("Ingredient " + ingredient.getIngredient() + " doesn't have matching stacks to display!"); } ItemStack itemStack = matchingStacks.length == 0 ? new ItemStack(Blocks.STONE) : matchingStacks[0]; return GTUtility.copyAmount(ingredient.getCount(), itemStack); }
Example 7
Source File: FacadeItem.java From GregTech with GNU Lesser General Public License v3.0 | 5 votes |
public static ItemStack getFacadeStack(ItemStack itemStack) { ItemStack unsafeStack = getFacadeStackUnsafe(itemStack); if (unsafeStack == null) { return new ItemStack(Blocks.STONE); } return unsafeStack; }
Example 8
Source File: GTBedrockOreMineable.java From GT-Classic with GNU Lesser General Public License v3.0 | 5 votes |
public boolean apply(IBlockState state) { if (state != null && state.getBlock() == Blocks.STONE) { BlockStone.EnumType type = (BlockStone.EnumType) state.getValue(BlockStone.VARIANT); return type.isNatural(); } else { return false; } }
Example 9
Source File: BiomeCanyon.java From Traverse-Legacy-1-12-2 with MIT License | 4 votes |
@Override public void genTerrainBlocks(World worldIn, Random rand, ChunkPrimer chunkPrimerIn, int x, int z, double noiseVal) { int i = worldIn.getSeaLevel(); IBlockState iblockstate = this.topBlock; IBlockState iblockstate1 = this.fillerBlock; int j = -1; int k = (int) (noiseVal / 3.0D + 3.0D + rand.nextDouble() * 0.25D); int l = x & 15; int i1 = z & 15; BlockPos.MutableBlockPos blockpos$mutableblockpos = new BlockPos.MutableBlockPos(); for (int j1 = 255; j1 >= 0; --j1) { if (j1 <= rand.nextInt(5)) { chunkPrimerIn.setBlockState(i1, j1, l, BEDROCK); } else { IBlockState iblockstate2 = chunkPrimerIn.getBlockState(i1, j1, l); if (iblockstate2.getMaterial() == Material.AIR) { j = -1; } else if (iblockstate2.getBlock() == Blocks.STONE) { if (j == -1) { if (k <= 0) { iblockstate = AIR; iblockstate1 = STONE; } else if (j1 >= i - 4 && j1 <= i + 1) { iblockstate = this.topBlock; iblockstate1 = this.fillerBlock; } if (j1 < i && (iblockstate == null || iblockstate.getMaterial() == Material.AIR)) { if (this.getTemperature(blockpos$mutableblockpos.setPos(x, j1, z)) < 0.15F) { iblockstate = ICE; } else { iblockstate = WATER; } } j = k; if (j1 >= i - 1) { chunkPrimerIn.setBlockState(i1, j1, l, iblockstate); } else if (j1 < i - 7 - k) { iblockstate = AIR; iblockstate1 = STONE; chunkPrimerIn.setBlockState(i1, j1, l, GRAVEL); } else { chunkPrimerIn.setBlockState(i1, j1, l, iblockstate1); } } else if (j > 0) { --j; chunkPrimerIn.setBlockState(i1, j1, l, iblockstate1); if (j == 0 && iblockstate1.getBlock() == Blocks.SAND && k > 1) { j = rand.nextInt(4) + Math.max(0, j1 - 63); iblockstate1 = iblockstate1.getValue(BlockSand.VARIANT) == BlockSand.EnumType.RED_SAND ? RED_SANDSTONE : SANDSTONE; } if (j == 0 && iblockstate == redRock && k > 1) { j = rand.nextInt(4) + Math.max(0, j1 - 63); iblockstate = redRock; } if (j == 0 && iblockstate1 == redRock && k > 1) { j = rand.nextInt(4) + Math.max(0, j1 - 63); iblockstate1 = redRock; } } } } } }
Example 10
Source File: ChunkProviderSurface.java From TFC2 with GNU General Public License v3.0 | 4 votes |
protected void generateTerrain(ChunkPrimer chunkprimer, int chunkX, int chunkZ) { Point p; Center closestCenter = null; double[] dts = new double[] {0,0}; double dist = 0; double loc = 0; int maxHeightOfChunk = 255; for(int x = 0; x < 16; x++) { for(int z = 0; z < 16; z++) { p = new Point(x, z); closestCenter = this.getHex(p); int hexElev = 0; if(!closestCenter.hasAttribute(Attribute.River) && !closestCenter.hasMarker(Marker.Coast) && !closestCenter.hasMarker(Marker.CoastWater) && !closestCenter.hasAttribute(Attribute.Lake)) { //hexElev = convertElevation(getSmoothHeightHex(closestCenter, p)); hexElev = convertElevation(getSmoothHeightHex(closestCenter, p)) + (int)Math.ceil(turbMap.GetValue(worldX+p.x, worldZ+p.y)); } else if(closestCenter.hasMarker(Marker.CoastWater)) { hexElev = convertElevation(closestCenter.getElevation()) + getBeachTurb(closestCenter, p, 2); } else { hexElev = convertElevation(getSmoothHeightHex(closestCenter, p)); } int scanElev = hexElev; if(closestCenter.biome == BiomeType.LAKE || closestCenter.biome == BiomeType.LAKESHORE) { LakeAttribute attrib = (LakeAttribute) closestCenter.getAttribute(Attribute.Lake); scanElev = convertElevation(attrib.getLakeElev()); } if(closestCenter.hasMarker(Marker.Ocean)) { Vector<Center> nearCenters = getCentersNear(p, 9); boolean onlyOcean = true; for(Center c : nearCenters) { if(!c.hasMarker(Marker.Ocean)) { onlyOcean = false; } } if(onlyOcean) hexElev = convertElevation(getSmoothHeightHex(closestCenter, p, 9)); } if(closestCenter.hasMarker(Marker.Spire)) { Random r = new Random(closestCenter.index); double heightMult = r.nextDouble(); double spireElev = closestCenter.getElevation() + (1-closestCenter.getElevation())*(0.5+heightMult*0.3); double diff = spireElev - closestCenter.getElevation(); double rad = 20; dist = closestCenter.point.plus(-5+r.nextInt(11), -5+r.nextInt(11)).distance(p.plus(new Point(worldX, worldZ).toIslandCoord())); dist /= 20; dist = 1-dist; if(dist > 0.95) dist = 0.95; hexElev = convertElevation(getSmoothHeightHex(closestCenter, p) + (diff*(Math.pow(dist, 5)))); scanElev = hexElev; } maxHeightOfChunk = Math.max(maxHeightOfChunk, scanElev); elevationMap[z << 4 | x] = hexElev; for(int y = Math.min(Math.max(scanElev, Global.SEALEVEL), 255); y >= 0; y--) { Block b = Blocks.AIR; if(y < hexElev) { b = Blocks.STONE; } else if(y < Global.SEALEVEL || (closestCenter.hasAttribute(Attribute.Lake) && y < scanElev)) { b = Blocks.WATER; } if(y <= hexElev * 0.2) b = Blocks.BEDROCK; chunkprimer.setBlockState(x, y, z, b.getDefaultState()); } } } }
Example 11
Source File: Core.java From TFC2 with GNU General Public License v3.0 | 4 votes |
public static boolean isTerrain(IBlockState state) { return isSoil(state) || isSand(state) || isStone(state) || isGravel(state)|| state.getBlock() == Blocks.STONE; }
Example 12
Source File: LPWorldGen.java From Logistics-Pipes-2 with MIT License | 4 votes |
public static OreGen addOreGen(String name, IBlockState state, int maxVeinSize, int minY, int maxY, int chunkOccurence, int weight) { OreGen gen = new OreGen(name, state, maxVeinSize, Blocks.STONE, minY, maxY, chunkOccurence, weight); generators.add(gen); return gen; }
Example 13
Source File: WorldGenSurfacePatch.java From Traverse-Legacy-1-12-2 with MIT License | 4 votes |
public WorldGenSurfacePatch(IBlockState state, int size) { this(state, size, Blocks.DIRT, Blocks.GRASS, Blocks.STONE); }
Example 14
Source File: WorldGenPatch.java From Traverse-Legacy-1-12-2 with MIT License | 4 votes |
public WorldGenPatch(IBlockState state, int size) { this(state, size, Blocks.DIRT, Blocks.GRASS, Blocks.STONE); }
Example 15
Source File: BiomeCragCliffs.java From Traverse-Legacy-1-12-2 with MIT License | 4 votes |
@Override public void genTerrainBlocks(World worldIn, Random rand, ChunkPrimer chunkPrimerIn, int x, int z, double noiseVal) { int i = worldIn.getSeaLevel(); IBlockState iblockstate = this.topBlock; IBlockState iblockstate1 = this.fillerBlock; int j = -1; int k = (int) (noiseVal / 3.0D + 3.0D + rand.nextDouble() * 0.25D); int l = x & 15; int i1 = z & 15; BlockPos.MutableBlockPos blockpos$mutableblockpos = new BlockPos.MutableBlockPos(); for (int j1 = 255; j1 >= 0; --j1) { if (j1 <= rand.nextInt(5)) { chunkPrimerIn.setBlockState(i1, j1, l, BEDROCK); } else { IBlockState iblockstate2 = chunkPrimerIn.getBlockState(i1, j1, l); if (iblockstate2.getMaterial() == Material.AIR) { j = -1; } else if (iblockstate2.getBlock() == Blocks.STONE) { if (j == -1) { if (k <= 0) { iblockstate = AIR; iblockstate1 = STONE; } else if (j1 >= i - 4 && j1 <= i + 1) { iblockstate = this.topBlock; iblockstate1 = this.fillerBlock; } if (j1 < i && (iblockstate == null || iblockstate.getMaterial() == Material.AIR)) { if (this.getTemperature(blockpos$mutableblockpos.setPos(x, j1, z)) < 0.15F) { iblockstate = ICE; } else { iblockstate = WATER; } } j = k; if (j1 >= i - 1) { chunkPrimerIn.setBlockState(i1, j1, l, iblockstate); } else if (j1 < i - 7 - k) { iblockstate = AIR; iblockstate1 = STONE; chunkPrimerIn.setBlockState(i1, j1, l, GRAVEL); } else { chunkPrimerIn.setBlockState(i1, j1, l, iblockstate1); } } else if (j > 0) { --j; chunkPrimerIn.setBlockState(i1, j1, l, iblockstate1); if (j == 0 && iblockstate1.getBlock() == Blocks.SAND && k > 1) { j = rand.nextInt(4) + Math.max(0, j1 - 63); iblockstate1 = iblockstate1.getValue(BlockSand.VARIANT) == BlockSand.EnumType.RED_SAND ? RED_SANDSTONE : SANDSTONE; } if (j == 0 && iblockstate == blueRock && k > 1) { j = rand.nextInt(4) + Math.max(0, j1 - 63); iblockstate = blueRock; } if (j == 0 && iblockstate1 == blueRock && k > 1) { j = rand.nextInt(4) + Math.max(0, j1 - 63); iblockstate1 = blueRock; } } } } } }
Example 16
Source File: WorldGenSurfacePatch.java From CommunityMod with GNU Lesser General Public License v2.1 | 4 votes |
public WorldGenSurfacePatch(IBlockState state, int size) { this(state, size, Blocks.DIRT, Blocks.GRASS, Blocks.STONE); }
Example 17
Source File: WorldGenPatch.java From CommunityMod with GNU Lesser General Public License v2.1 | 4 votes |
public WorldGenPatch(IBlockState state, int size) { this(state, size, Blocks.DIRT, Blocks.GRASS, Blocks.STONE); }
Example 18
Source File: BiomeCragCliffs.java From CommunityMod with GNU Lesser General Public License v2.1 | 4 votes |
@Override public void genTerrainBlocks(World worldIn, Random rand, ChunkPrimer chunkPrimerIn, int x, int z, double noiseVal) { int i = worldIn.getSeaLevel(); IBlockState iblockstate = this.topBlock; IBlockState iblockstate1 = this.fillerBlock; int j = -1; int k = (int) (noiseVal / 3.0D + 3.0D + rand.nextDouble() * 0.25D); int l = x & 15; int i1 = z & 15; BlockPos.MutableBlockPos blockpos$mutableblockpos = new BlockPos.MutableBlockPos(); for (int j1 = 255; j1 >= 0; --j1) { if (j1 <= rand.nextInt(5)) { chunkPrimerIn.setBlockState(i1, j1, l, BEDROCK); } else { IBlockState iblockstate2 = chunkPrimerIn.getBlockState(i1, j1, l); if (iblockstate2.getMaterial() == Material.AIR) { j = -1; } else if (iblockstate2.getBlock() == Blocks.STONE) { if (j == -1) { if (k <= 0) { iblockstate = AIR; iblockstate1 = STONE; } else if (j1 >= i - 4 && j1 <= i + 1) { iblockstate = this.topBlock; iblockstate1 = this.fillerBlock; } if (j1 < i && (iblockstate == null || iblockstate.getMaterial() == Material.AIR)) { if (this.getTemperature(blockpos$mutableblockpos.setPos(x, j1, z)) < 0.15F) { iblockstate = ICE; } else { iblockstate = WATER; } } j = k; if (j1 >= i - 1) { chunkPrimerIn.setBlockState(i1, j1, l, iblockstate); } else if (j1 < i - 7 - k) { iblockstate = AIR; iblockstate1 = STONE; chunkPrimerIn.setBlockState(i1, j1, l, GRAVEL); } else { chunkPrimerIn.setBlockState(i1, j1, l, iblockstate1); } } else if (j > 0) { --j; chunkPrimerIn.setBlockState(i1, j1, l, iblockstate1); if (j == 0 && iblockstate1.getBlock() == Blocks.SAND && k > 1) { j = rand.nextInt(4) + Math.max(0, j1 - 63); iblockstate1 = iblockstate1.getValue(BlockSand.VARIANT) == BlockSand.EnumType.RED_SAND ? RED_SANDSTONE : SANDSTONE; } if (j == 0 && iblockstate == blueRock && k > 1) { j = rand.nextInt(4) + Math.max(0, j1 - 63); iblockstate = blueRock; } if (j == 0 && iblockstate1 == blueRock && k > 1) { j = rand.nextInt(4) + Math.max(0, j1 - 63); iblockstate1 = blueRock; } } } } } }
Example 19
Source File: BiomeCanyon.java From CommunityMod with GNU Lesser General Public License v2.1 | 4 votes |
@Override public void genTerrainBlocks(World worldIn, Random rand, ChunkPrimer chunkPrimerIn, int x, int z, double noiseVal) { int i = worldIn.getSeaLevel(); IBlockState iblockstate = this.topBlock; IBlockState iblockstate1 = this.fillerBlock; int j = -1; int k = (int) (noiseVal / 3.0D + 3.0D + rand.nextDouble() * 0.25D); int l = x & 15; int i1 = z & 15; BlockPos.MutableBlockPos blockpos$mutableblockpos = new BlockPos.MutableBlockPos(); for (int j1 = 255; j1 >= 0; --j1) { if (j1 <= rand.nextInt(5)) { chunkPrimerIn.setBlockState(i1, j1, l, BEDROCK); } else { IBlockState iblockstate2 = chunkPrimerIn.getBlockState(i1, j1, l); if (iblockstate2.getMaterial() == Material.AIR) { j = -1; } else if (iblockstate2.getBlock() == Blocks.STONE) { if (j == -1) { if (k <= 0) { iblockstate = AIR; iblockstate1 = STONE; } else if (j1 >= i - 4 && j1 <= i + 1) { iblockstate = this.topBlock; iblockstate1 = this.fillerBlock; } if (j1 < i && (iblockstate == null || iblockstate.getMaterial() == Material.AIR)) { if (this.getTemperature(blockpos$mutableblockpos.setPos(x, j1, z)) < 0.15F) { iblockstate = ICE; } else { iblockstate = WATER; } } j = k; if (j1 >= i - 1) { chunkPrimerIn.setBlockState(i1, j1, l, iblockstate); } else if (j1 < i - 7 - k) { iblockstate = AIR; iblockstate1 = STONE; chunkPrimerIn.setBlockState(i1, j1, l, GRAVEL); } else { chunkPrimerIn.setBlockState(i1, j1, l, iblockstate1); } } else if (j > 0) { --j; chunkPrimerIn.setBlockState(i1, j1, l, iblockstate1); if (j == 0 && iblockstate1.getBlock() == Blocks.SAND && k > 1) { j = rand.nextInt(4) + Math.max(0, j1 - 63); iblockstate1 = iblockstate1.getValue(BlockSand.VARIANT) == BlockSand.EnumType.RED_SAND ? RED_SANDSTONE : SANDSTONE; } if (j == 0 && iblockstate == redRock && k > 1) { j = rand.nextInt(4) + Math.max(0, j1 - 63); iblockstate = redRock; } if (j == 0 && iblockstate1 == redRock && k > 1) { j = rand.nextInt(4) + Math.max(0, j1 - 63); iblockstate1 = redRock; } } } } } }