Java Code Examples for net.minecraft.init.Blocks#planks()
The following examples show how to use
net.minecraft.init.Blocks#planks() .
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Example 1
Source File: BlockLatticeWood.java From GardenCollection with MIT License | 5 votes |
@SideOnly(Side.CLIENT) @Override public IIcon getIcon (IBlockAccess blockAccess, int x, int y, int z, int side) { TileEntityBlockMateralProxy te = getTileEntity(blockAccess, x, y, z); if (te == null || te.getProtoBlock() == null) return super.getIcon(blockAccess, x, y, z, side); Block protoBlock = te.getProtoBlock(); if (protoBlock == null) protoBlock = Blocks.planks; return protoBlock.getIcon(side, te.getProtoMeta()); }
Example 2
Source File: RenderCoverPlate.java From Artifacts with MIT License | 5 votes |
public boolean renderWorldBlock(IBlockAccess world, int x, int y, int z, Block block, int modelId, RenderBlocks renderer) { int l = world.getBlockMetadata(x, y, z); switch(l) { case 2: z++; break; case 3: z--; break; case 4: x++; break; case 5: x--; break; } Block blockToCopy = world.getBlock(x, y, z); if(blockToCopy == null) { blockToCopy = Blocks.planks; } int meta = world.getBlockMetadata(x, y, z); IIcon camo = blockToCopy.getIcon(l, meta); y--; renderer.renderBlockUsingTexture(blockToCopy, x, y, z, camo); renderer.renderBlockUsingTexture(Blocks.ice, x, y, z, block.getIcon(0, 0)); //renderer.renderStandardBlock(Block.ice, x, y, z); return true; }
Example 3
Source File: GT_TileEntity_Windmill.java From bartworks with MIT License | 4 votes |
@Override public boolean checkMachine(IGregTechTileEntity aBaseMetaTileEntity, ItemStack itemStack) { /* * offset x1 = 3x3 * offset x2 = 5x5 * offset x3 = 7x7 * etc. */ int xDir = ForgeDirection.getOrientation(aBaseMetaTileEntity.getBackFacing()).offsetX * 3; int zDir = ForgeDirection.getOrientation(aBaseMetaTileEntity.getBackFacing()).offsetZ * 3; //floor for (int x = -3; x <= 3; x++) { for (int z = -3; z <= 3; z++) { if (!((Math.abs(x) == 3 && Math.abs(z) == 3) || (xDir + x == 0 && zDir + z == 0))) if (aBaseMetaTileEntity.getBlockOffset(xDir + x, 0, zDir + z) != Blocks.brick_block) { return false; } } } //h_clay shaft for (int y = 1; y <= 4; y++) for (int x = -2; x <= 2; x++) for (int z = -2; z <= 2; z++) { if (!((Math.abs(x) == 2 && Math.abs(z) == 2) || (Math.abs(x) < 2 && Math.abs(z) != 2))) if (aBaseMetaTileEntity.getBlockOffset(xDir + x, y, zDir + z) != Blocks.hardened_clay && !this.addDispenserToOutputSet(aBaseMetaTileEntity.getTileEntityOffset(xDir + x, y, zDir + z))) { if (aBaseMetaTileEntity.getBlockOffset(xDir + x, y, zDir + z) == Blocks.wooden_door && this.hasDoor < 3) { this.hasDoor++; continue; } return false; } } //plank layer 1 for (int x = -2; x <= 2; x++) for (int z = -2; z <= 2; z++) { if (!(Math.abs(x) < 2 && Math.abs(z) != 2)) { if (aBaseMetaTileEntity.getBlockOffset(xDir + x, 5, zDir + z) != Blocks.planks) return false; } } //plank layer 2-4 for (int x = -3; x <= 3; x++) for (int y = 6; y <= 8; y++) for (int z = -3; z <= 3; z++) if (!(((Math.abs(x) == 3 && Math.abs(z) == 3) || (Math.abs(x) < 3 && (Math.abs(z) != 2 || Math.abs(z) != 1))) || (xDir + x == 0 && zDir + z == 0 && y == 7))) if (aBaseMetaTileEntity.getBlockOffset(xDir + x, y, zDir + z) != Blocks.planks) return false; //plank layer 5 for (int x = -2; x <= 2; x++) for (int z = -2; z <= 2; z++) if (!(Math.abs(x) < 2 && (Math.abs(z) != 2))) { if (aBaseMetaTileEntity.getBlockOffset(xDir + x, 9, zDir + z) != Blocks.planks) return false; } //plank layer 6 for (int x = -1; x <= 1; x++) for (int z = -1; z <= 1; z++) if (!(Math.abs(x) < 1 && (Math.abs(z) != 1))) { if (aBaseMetaTileEntity.getBlockOffset(xDir + x, 10, zDir + z) != Blocks.planks) return false; } //plank layer 7 if (aBaseMetaTileEntity.getBlockOffset(xDir, 11, zDir) != Blocks.planks) return false; //Rotor Block TileEntity te = this.getBaseMetaTileEntity().getWorld().getTileEntity(this.getBaseMetaTileEntity().getXCoord(), this.getBaseMetaTileEntity().getYCoord() + 7, this.getBaseMetaTileEntity().getZCoord()); if (te instanceof BW_RotorBlock) this.rotorBlock = (BW_RotorBlock) te; else return false; //check for outputs if (this.tileEntityDispensers.isEmpty()) return false; this.mWrench = true; this.mScrewdriver = true; this.mSoftHammer = true; this.mHardHammer = true; this.mSolderingTool = true; this.mCrowbar = true; //reset door cause bugs >_> this.hasDoor = 0; return true; }
Example 4
Source File: TileEntityLatticeWood.java From GardenCollection with MIT License | 4 votes |
@Override protected Block getBlockFromStandardMetadata (int metadata) { return Blocks.planks; }
Example 5
Source File: ArchimedesConfig.java From archimedes-ships with MIT License | 4 votes |
public void loadAndSave() { Block[] defaultBlockBlacklist = { (Blocks.dirt), (Blocks.grass), (Blocks.sand), (Blocks.gravel), (Blocks.clay), (Blocks.ice), (Blocks.water), (Blocks.flowing_water), (Blocks.flowing_lava), (Blocks.lava), (Blocks.snow), Blocks.snow_layer, (Blocks.waterlily), (Blocks.netherrack), (Blocks.soul_sand), Blocks.tallgrass }; Block[] defaultBlocksWhitelist = { Blocks.acacia_stairs, Blocks.activator_rail, Blocks.anvil, Blocks.bed, Blocks.birch_stairs, Blocks.bookshelf, Blocks.brewing_stand, Blocks.brick_block, Blocks.brick_stairs, Blocks.cactus, Blocks.cake, Blocks.carpet, Blocks.coal_block, Blocks.cobblestone, Blocks.cobblestone_wall, Blocks.command_block, Blocks.crafting_table, Blocks.dark_oak_stairs, Blocks.detector_rail, Blocks.diamond_block, Blocks.dispenser, Blocks.dropper, Blocks.daylight_detector, Blocks.double_stone_slab, Blocks.double_wooden_slab, Blocks.emerald_block, Blocks.enchanting_table, Blocks.end_stone, Blocks.ender_chest, Blocks.fence, Blocks.fence_gate, Blocks.flower_pot, Blocks.furnace, Blocks.fire, Blocks.glass, Blocks.glass_pane, Blocks.glowstone, Blocks.gold_block, Blocks.golden_rail, Blocks.hardened_clay, Blocks.hay_block, Blocks.heavy_weighted_pressure_plate, Blocks.hopper, Blocks.iron_bars, Blocks.iron_block, Blocks.iron_door, Blocks.jukebox, Blocks.jungle_stairs, Blocks.ladder, Blocks.lapis_block, Blocks.lever, Blocks.light_weighted_pressure_plate, Blocks.lit_furnace, Blocks.lit_pumpkin, Blocks.lit_redstone_lamp, Blocks.log, Blocks.log2, Blocks.melon_block, Blocks.mob_spawner, Blocks.monster_egg, Blocks.mossy_cobblestone, Blocks.nether_brick, Blocks.nether_brick_fence, Blocks.nether_brick_stairs, Blocks.noteblock, Blocks.oak_stairs, Blocks.obsidian, Blocks.planks, Blocks.pumpkin, Blocks.piston, Blocks.piston_extension, Blocks.piston_head, Blocks.powered_comparator, Blocks.powered_repeater, Blocks.quartz_block, Blocks.quartz_stairs, Blocks.rail, Blocks.redstone_block, Blocks.redstone_torch, Blocks.redstone_wire, Blocks.sandstone, Blocks.sandstone_stairs, Blocks.skull, Blocks.sponge, Blocks.spruce_stairs, Blocks.stained_hardened_clay, Blocks.standing_sign, Blocks.stone_brick_stairs, Blocks.stone_button, Blocks.stone_pressure_plate, Blocks.stone_stairs, Blocks.stonebrick, Blocks.stained_glass, Blocks.stained_glass_pane, Blocks.sticky_piston, Blocks.stone_slab, Blocks.tnt, Blocks.torch, Blocks.trapdoor, Blocks.trapped_chest, Blocks.tripwire, Blocks.tripwire_hook, Blocks.unlit_redstone_torch, Blocks.unpowered_comparator, Blocks.unpowered_repeater, Blocks.wall_sign, Blocks.web, Blocks.wooden_button, Blocks.wooden_door, Blocks.wooden_pressure_plate, Blocks.wool, Blocks.wooden_slab }; Block[] defaultOverwritableBlocks = { Blocks.tallgrass, Blocks.waterlily }; String[] defaultMaterialDensities = { "\"minecraft:air=0.0\"", "\"minecraft:wool=0.1\"" }; String[] defaultBlockDensities = { "\"ArchimedesShips:floater=0.04\"", "\"ArchimedesShips:balloon=0.02\"" }; String[] blockblacklistnames = new String[defaultBlockBlacklist.length]; for (int i = 0; i < defaultBlockBlacklist.length; i++) { blockblacklistnames[i] = Block.blockRegistry.getNameForObject(defaultBlockBlacklist[i]); } String[] blockwhitelistnames = new String[6 + defaultBlocksWhitelist.length]; for (int i = 0; i < blockwhitelistnames.length - 6; i++) { blockwhitelistnames[i] = Block.blockRegistry.getNameForObject(defaultBlocksWhitelist[i]); } blockwhitelistnames[blockwhitelistnames.length - 6] = "ArchimedesShips:marker"; blockwhitelistnames[blockwhitelistnames.length - 5] = "ArchimedesShips:floater"; blockwhitelistnames[blockwhitelistnames.length - 4] = "ArchimedesShips:balloon"; blockwhitelistnames[blockwhitelistnames.length - 3] = "ArchimedesShips:gauge"; blockwhitelistnames[blockwhitelistnames.length - 2] = "ArchimedesShips:seat"; blockwhitelistnames[blockwhitelistnames.length - 1] = "ArchimedesShips:engine"; String[] overwritableblocksnames = new String[defaultOverwritableBlocks.length]; for (int i = 0; i < defaultOverwritableBlocks.length; i++) { overwritableblocksnames[i] = Block.blockRegistry.getNameForObject(defaultOverwritableBlocks[i]); } config.load(); shipEntitySyncRate = config.get("settings", "sync_rate", 20, "The amount of ticks between a server-client synchronization. Higher numbers reduce network traffic. Lower numbers increase multiplayer experience. 20 ticks = 1 second").getInt(); enableAirShips = config.get("settings", "enable_air_ships", true, "Enable or disable air ships.").getBoolean(true); useNewAlgorithm = config.get("settings", "use_iterative_assemble_algorithm", false, "New assemble algorithm implemented in v1.6.2. Allows for larger ships but is a heavier load for CPU.").getBoolean(false); bankingMultiplier = (float) config.get("settings", "banking_multiplier", 3d, "A multiplier for how much ships bank while making turns. Set a positive value for passive banking or a negative value for active banking. 0 disables banking.").getDouble(3d); shipControlType = config.get("control", "control_type", CONTROL_TYPE_ARCHIMEDES, "Set to 0 to use vanilla boat controls, set to 1 to use the new Archimedes controls.").getInt(); turnSpeed = (float) config.get("control", "turn_speed", 1D, "A multiplier of the ship's turn speed.").getDouble(1D); speedLimit = (float) config.get("control", "speed_limit", 30D, "The maximum velocity a ship can have, in blocks per second. This does not affect acceleration.").getDouble(30D); speedLimit /= 20F; disassembleOnDismount = config.get("control", "decompile_on_dismount", false).getBoolean(false); maxShipChunkBlocks = config.get("mobile_chunk", "max_chunk_blocks", 2048, "The maximum amount of blocks that a mobile ship chunk may contain.").getInt(); //maxShipChunkBlocks = Math.min(maxShipChunkBlocks, 3400); flyBalloonRatio = (float) config.get("mobile_chunk", "airship_balloon_ratio", 0.4D, "The part of the total amount of blocks that should be balloon blocks in order to make an airship.").getDouble(0.4D); connectDiagonalBlocks1 = config.get("mobile_chunk", "connect_diagonal_blocks_1", false, "Blocks connected diagonally on one axis will also be added to the ship if this value is set to 'true'.").getBoolean(false); useWhitelist = config.get("mobile_chunk", "use_whitelist", false, "Switch this property to select the block restriction list to use. 'true' for the 'allowed_blocks' whitelist, 'false' for the 'forbidden_blocks' blacklist.").getBoolean(false); String[] forbiddenblocks = config.get("mobile_chunk", "forbidden_blocks", blockblacklistnames, "A list of blocks that will not be added to a ship.").getStringList(); String[] allowedblocks = config.get("mobile_chunk", "allowed_blocks", blockwhitelistnames, "A list of blocks that are allowed on a ship.").getStringList(); String[] overwritableblocks = config.get("mobile_chunk", "overwritable_blocks", overwritableblocksnames, "A list of blocks that may be overwritten when decompiling a ship.").getStringList(); Collections.addAll(blockBlacklist, forbiddenblocks); Collections.addAll(blockWhitelist, allowedblocks); Collections.addAll(overwritableBlocks, overwritableblocks); loadedBlockDensities = config.get("mobile_chunk", "block_densities", defaultBlockDensities, "A list of pairs of a block with a density value. This list overrides the 'material_densities' list.").getStringList(); loadedMaterialDensities = config.get("mobile_chunk", "material_densities", defaultMaterialDensities, "A list of pairs of a material with a density value. The first value is the name of a block. All blocks with the same material will get this density value, unless overridden.").getStringList(); if (FMLCommonHandler.instance().getSide().isClient()) { loadKeybindings(); } config.save(); }
Example 6
Source File: BlockWallPlate.java From Artifacts with MIT License | 4 votes |
@Override public IIcon getIcon(IBlockAccess world, int x, int y, int z, int side) { if(this.camouflage) { IIcon icon = this.blockIcon; Block block = Blocks.air; int bMeta = 0; int bx = x; int bz = z; int meta = world.getBlockMetadata(x, y, z) & 0x07; if (meta == 2 && side == 2) { block = world.getBlock(x, y, z+1); bMeta = world.getBlockMetadata(x, y, z+1); bz = z+1; } else if (meta == 3 && side == 3) { block = world.getBlock(x, y, z-1); bMeta = world.getBlockMetadata(x, y, z-1); bz = z-1; } else if (meta == 4 && side == 4) { block = world.getBlock(x+1, y, z); bMeta = world.getBlockMetadata(x+1, y, z); bx = x+1; } else if (meta == 5 && side == 5) { block = world.getBlock(x-1, y, z); bMeta = world.getBlockMetadata(x-1, y, z); bx = x-1; } else { block = this == camoStone ? Blocks.stone : this == camoObsidian ? Blocks.obsidian : Blocks.planks; bMeta = 0; } if(block != null) { if(block == BlockTrap.instance) { int[] blockToCopyLocation = BlockTrap.getNeighbourBlockPosition(world, bx, y, bz, block, bMeta); Block blockToCopy = Blocks.stonebrick; int metaToCopy = 0; if(! (blockToCopyLocation[0] == x && blockToCopyLocation[1] == y && blockToCopyLocation[2] == z )) { blockToCopy = world.getBlock(blockToCopyLocation[0], blockToCopyLocation[1], blockToCopyLocation[2]); metaToCopy = world.getBlockMetadata(blockToCopyLocation[0], blockToCopyLocation[1], blockToCopyLocation[2]); } return blockToCopy.getIcon(side, metaToCopy); } else if(block != this && block.isOpaqueCube()) { icon = block.getIcon(side, bMeta); if(icon != null) { return icon; } } else if(block == BlockIllusionary.instance) { return block.getIcon(world, bx, y, bz, side); } } } //If it fails, return default icon. return super.getIcon(world, x, y, z, side); }