Java Code Examples for org.lwjgl.input.Keyboard#KEY_O
The following examples show how to use
org.lwjgl.input.Keyboard#KEY_O .
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Example 1
Source File: GuiDanceKeybind.java From Hyperium with GNU Lesser General Public License v3.0 | 4 votes |
public GuiDanceKeybind() { super("Use Dances", Keyboard.KEY_O); }
Example 2
Source File: Example10_3.java From LWJGL-OpenGL-Tutorials with BSD 3-Clause "New" or "Revised" License | 4 votes |
@Override public void keyPressed(int key, char c) { boolean changedAtten = false; switch(key) { case Keyboard.KEY_SPACE: drawColoredCyl = !drawColoredCyl; break; case Keyboard.KEY_O: lightAttenuation *= Keyboard.isKeyDown(Keyboard.KEY_LSHIFT) || Keyboard.isKeyDown(Keyboard.KEY_RSHIFT) ? 1.1f : 1.5f; changedAtten = true; break; case Keyboard.KEY_U: lightAttenuation /= Keyboard.isKeyDown(Keyboard.KEY_LSHIFT) || Keyboard.isKeyDown(Keyboard.KEY_RSHIFT) ? 1.1f : 1.5f; changedAtten = true; break; case Keyboard.KEY_Y: drawLight = !drawLight; break; case Keyboard.KEY_T: scaleCyl = !scaleCyl; break; case Keyboard.KEY_H: useRSquare = !useRSquare; if(useRSquare) System.out.println("Inverse Squared Attenuation"); else System.out.println("Plain Inverse Attenuation"); break; case Keyboard.KEY_B: lightTimer.togglePause(); break; } if(lightAttenuation < 0.1f) lightAttenuation = 0.1f; if(changedAtten) System.out.println("Atten: " + lightAttenuation); }
Example 3
Source File: Example11_3.java From LWJGL-OpenGL-Tutorials with BSD 3-Clause "New" or "Revised" License | 4 votes |
@Override public void keyPressed(int key, char c) { boolean changedShininess = false; boolean changedLightModel = false; switch(key) { case Keyboard.KEY_SPACE: drawColoredCyl = !drawColoredCyl; break; case Keyboard.KEY_O: materialParams.increment(!(Keyboard.isKeyDown(Keyboard.KEY_RSHIFT) || Keyboard.isKeyDown(Keyboard.KEY_LSHIFT))); changedShininess = true; break; case Keyboard.KEY_U: materialParams.decrement(!(Keyboard.isKeyDown(Keyboard.KEY_RSHIFT) || Keyboard.isKeyDown(Keyboard.KEY_LSHIFT))); changedShininess = true; break; case Keyboard.KEY_Y: drawLightSource = !drawLightSource; break; case Keyboard.KEY_T: scaleCyl = !scaleCyl; break; case Keyboard.KEY_B: lightTimer.togglePause(); break; case Keyboard.KEY_G: drawDark = !drawDark; break; case Keyboard.KEY_H: if(Keyboard.isKeyDown(Keyboard.KEY_RSHIFT) || Keyboard.isKeyDown(Keyboard.KEY_LSHIFT)) { if(lightModel.ordinal() % 2 != 0) lightModel = LightingModel.values()[(lightModel.ordinal() - 1) % LightingModel.values().length]; else lightModel = LightingModel.values()[(lightModel.ordinal() + 1) % LightingModel.values().length]; } else lightModel = LightingModel.values()[(lightModel.ordinal() + 2) % LightingModel.values().length]; changedLightModel = true; break; } if(changedShininess) System.out.printf("Shiny: %f\n", materialParams.getSpecularValue()); if(changedLightModel) System.out.printf("%s\n", lightModel); }
Example 4
Source File: Example11_1.java From LWJGL-OpenGL-Tutorials with BSD 3-Clause "New" or "Revised" License | 4 votes |
@Override public void keyPressed(int key, char c) { boolean changedShininess = false; boolean changedLightModel = false; switch(key) { case Keyboard.KEY_SPACE: drawColoredCyl = !drawColoredCyl; break; case Keyboard.KEY_O: shininessFactor += 0.5f; changedShininess = true; break; case Keyboard.KEY_U: shininessFactor -= 0.5f; changedShininess = true; break; case Keyboard.KEY_Y: drawLightSource = !drawLightSource; break; case Keyboard.KEY_T: scaleCyl = !scaleCyl; break; case Keyboard.KEY_B: lightTimer.togglePause(); break; case Keyboard.KEY_G: drawDark = !drawDark; break; case Keyboard.KEY_H: if(Keyboard.isKeyDown(Keyboard.KEY_LSHIFT) || Keyboard.isKeyDown(Keyboard.KEY_RSHIFT)) switch(lightModel) { case DIFFUSE_AND_SPECULAR: lightModel = LightingModel.PURE_DIFFUSE; break; case PURE_DIFFUSE: lightModel = LightingModel.DIFFUSE_AND_SPECULAR; break; case SPECULAR_ONLY: lightModel = LightingModel.PURE_DIFFUSE; break; } else lightModel = LightingModel.values()[(lightModel.ordinal() + 1) % LightingModel.values().length]; changedLightModel = true; break; } if(shininessFactor <= 0) shininessFactor = 0.0001f; if(changedShininess) System.out.printf("Shiny: %f\n", shininessFactor); if(changedLightModel) System.out.printf("%s\n", lightModel.name()); }
Example 5
Source File: Example11_2.java From LWJGL-OpenGL-Tutorials with BSD 3-Clause "New" or "Revised" License | 4 votes |
@Override public void keyPressed(int key, char c) { boolean changedShininess = false; boolean changedLightModel = false; switch(key) { case Keyboard.KEY_SPACE: drawColoredCyl = !drawColoredCyl; break; case Keyboard.KEY_O: materialParams.increment(!(Keyboard.isKeyDown(Keyboard.KEY_RSHIFT) || Keyboard.isKeyDown(Keyboard.KEY_LSHIFT))); changedShininess = true; break; case Keyboard.KEY_U: materialParams.decrement(!(Keyboard.isKeyDown(Keyboard.KEY_RSHIFT) || Keyboard.isKeyDown(Keyboard.KEY_LSHIFT))); changedShininess = true; break; case Keyboard.KEY_Y: drawLightSource = !drawLightSource; break; case Keyboard.KEY_T: scaleCyl = !scaleCyl; break; case Keyboard.KEY_B: lightTimer.togglePause(); break; case Keyboard.KEY_G: drawDark = !drawDark; break; case Keyboard.KEY_H: if(Keyboard.isKeyDown(Keyboard.KEY_RSHIFT) || Keyboard.isKeyDown(Keyboard.KEY_LSHIFT)) { if(lightModel.ordinal() % 2 != 0) lightModel = LightingModel.values()[(lightModel.ordinal() - 1) % LightingModel.values().length]; else lightModel = LightingModel.values()[(lightModel.ordinal() + 1) % LightingModel.values().length]; } else lightModel = LightingModel.values()[(lightModel.ordinal() + 2) % LightingModel.values().length]; changedLightModel = true; break; } if(changedShininess) System.out.printf("Shiny: %f\n", materialParams.getSpecularValue()); if(changedLightModel) System.out.printf("%s\n", lightModel); }