Java Code Examples for org.lwjgl.input.Keyboard#KEY_V
The following examples show how to use
org.lwjgl.input.Keyboard#KEY_V .
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Example 1
Source File: GuiNBTTree.java From NBTEdit with GNU General Public License v3.0 | 5 votes |
public void keyTyped(char ch, int key) { if (focusedSlotIndex != -1){ saves[focusedSlotIndex].keyTyped(ch, key); } else{ if (key == Keyboard.KEY_C && GuiControls.isCtrlKeyDown()) copy(); if (key == Keyboard.KEY_V && GuiControls.isCtrlKeyDown() && canPaste()) paste(); if (key == Keyboard.KEY_X && GuiControls.isCtrlKeyDown()) cut(); } }
Example 2
Source File: ClientProxy.java From Sakura_mod with MIT License | 4 votes |
@Override public void init(FMLInitializationEvent event) { super.init(event); ChangeMode = new KeyBinding("key.sakura.sheath_in", Keyboard.KEY_V, "key.categories.sakura"); ClientRegistry.registerKeyBinding(ChangeMode); }
Example 3
Source File: ToggleSprintKeybind.java From Hyperium with GNU Lesser General Public License v3.0 | 4 votes |
public ToggleSprintKeybind() { super("Toggle Sprint", Keyboard.KEY_V); }
Example 4
Source File: GuiNBTEdit.java From ehacks-pro with GNU General Public License v3.0 | 4 votes |
@Override protected void keyTyped(char par1, int key) { GuiEditSingleNBT window = this.guiTree.getWindow(); if (window != null) { window.keyTyped(par1, key); } else { this.nbtString.textboxKeyTyped(par1, key); switch (key) { case 1: this.quitWithoutSaving(); break; case 211: this.guiTree.deleteSelected(); break; case 28: this.guiTree.editSelected(); break; case 200: this.guiTree.arrowKeyPressed(true); break; case 208: this.guiTree.arrowKeyPressed(false); break; case Keyboard.KEY_C: if (Keyboard.isKeyDown(Keyboard.KEY_LCONTROL) || Keyboard.isKeyDown(Keyboard.KEY_RCONTROL)) { this.guiTree.copy(); } break; case Keyboard.KEY_V: if (Keyboard.isKeyDown(Keyboard.KEY_LCONTROL) || Keyboard.isKeyDown(Keyboard.KEY_RCONTROL)) { if (this.guiTree.canPaste()) { this.guiTree.paste(); } } break; case Keyboard.KEY_X: if (Keyboard.isKeyDown(Keyboard.KEY_LCONTROL) || Keyboard.isKeyDown(Keyboard.KEY_RCONTROL)) { this.guiTree.cut(); } break; } } }
Example 5
Source File: TextInputBox.java From FEMultiPlayer-V2 with GNU General Public License v3.0 | 4 votes |
public void beginStep() { if (hasFocus) { List<KeyboardEvent> keys = Game.getKeys(); for (KeyboardEvent ke : keys) { if (ke.state) { char c = ke.eventChar; if(ke.isControlDown()) switch(ke.key){ case Keyboard.KEY_C: Toolkit.getDefaultToolkit().getSystemClipboard().setContents(new StringSelection(input.toString()), null); continue; case Keyboard.KEY_V: String clip = getClipboardContent(); for(char ch : clip.toCharArray()) { if (isValidCharacter(ch) && FEResources.getBitmapFont("default_med").getStringWidth(input.toString() + ch) < 246) { input.insert(cursorPos, ch); cursorPos++; } } continue; } if (isValidCharacter(c) && FEResources.getBitmapFont("default_med").getStringWidth(input.toString() + c) < 246) { input.insert(cursorPos, c); cursorPos++; } else { if (ke.key == FEResources.getKeyMapped(Keyboard.KEY_LEFT) && cursorPos > 0) { cursorPos--; } else if (ke.key == FEResources.getKeyMapped(Keyboard.KEY_RIGHT) && cursorPos < input.length()) { cursorPos++; } else if (ke.key == FEResources.getKeyMapped(Keyboard.KEY_BACK) && cursorPos > 0) { input.deleteCharAt(cursorPos - 1); cursorPos--; } else if (ke.key == FEResources.getKeyMapped(Keyboard.KEY_DELETE) && cursorPos < input.length()) { input.deleteCharAt(cursorPos); } } } } } }