Java Code Examples for org.lwjgl.input.Keyboard#KEY_W
The following examples show how to use
org.lwjgl.input.Keyboard#KEY_W .
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Example 1
Source File: LocationEditGui.java From SkyblockAddons with MIT License | 5 votes |
/** * Allow moving the last hovered feature with arrow keys. */ @Override protected void keyTyped(char typedChar, int keyCode) throws IOException { super.keyTyped(typedChar, keyCode); Feature hoveredFeature = ButtonLocation.getLastHoveredFeature(); if (hoveredFeature != null) { int xOffset = 0; int yOffset = 0; if (keyCode == Keyboard.KEY_LEFT) { xOffset--; } else if (keyCode == Keyboard.KEY_UP) { yOffset--; } else if (keyCode == Keyboard.KEY_RIGHT) { xOffset++; } else if (keyCode == Keyboard.KEY_DOWN) { yOffset++; } if (keyCode == Keyboard.KEY_A) { xOffset-= 10; } else if (keyCode == Keyboard.KEY_W) { yOffset-= 10; } else if (keyCode == Keyboard.KEY_D) { xOffset+= 10; } else if (keyCode == Keyboard.KEY_S) { yOffset+= 10; } main.getConfigValues().setCoords(hoveredFeature, main.getConfigValues().getRelativeCoords(hoveredFeature).getX()+xOffset, main.getConfigValues().getRelativeCoords(hoveredFeature).getY()+yOffset); } }
Example 2
Source File: TestUtils.java From slick2d-maven with BSD 3-Clause "New" or "Revised" License | 5 votes |
/** * Game loop update */ public void update() { while (Keyboard.next()) { if (Keyboard.getEventKeyState()) { if (Keyboard.getEventKey() == Keyboard.KEY_Q) { // play as a one off sound effect oggEffect.playAsSoundEffect(1.0f, 1.0f, false); } if (Keyboard.getEventKey() == Keyboard.KEY_W) { // replace the music thats curretly playing with // the ogg oggStream.playAsMusic(1.0f, 1.0f, true); } if (Keyboard.getEventKey() == Keyboard.KEY_E) { // replace the music thats curretly playing with // the mod modStream.playAsMusic(1.0f, 1.0f, true); } if (Keyboard.getEventKey() == Keyboard.KEY_R) { // play as a one off sound effect aifEffect.playAsSoundEffect(1.0f, 1.0f, false); } if (Keyboard.getEventKey() == Keyboard.KEY_T) { // play as a one off sound effect wavEffect.playAsSoundEffect(1.0f, 1.0f, false); } } } // polling is required to allow streaming to get a chance to // queue buffers. SoundStore.get().poll(0); }
Example 3
Source File: GuiOreMappingSatellite.java From AdvancedRocketry with MIT License | 4 votes |
@Override protected void keyTyped(char c, int i) throws IOException { if(i == Keyboard.KEY_W) { zCenter -= radius; runMapperWithSelection(); } else if(i == Keyboard.KEY_S) { zCenter += radius; runMapperWithSelection(); } else if(i == Keyboard.KEY_A) { xCenter -= radius; runMapperWithSelection(); } else if(i == Keyboard.KEY_D) { xCenter += radius; runMapperWithSelection(); } else if(i == Keyboard.KEY_DOWN){ scanSize = Math.min(scanSize*2, maxZoom); runMapperWithSelection(); } else if(i == Keyboard.KEY_UP) { if((scanSize/2)/radius > 0) { scanSize = Math.max(scanSize/2, 2); runMapperWithSelection(); } } //TODO: fix radius /*else if(i == Keyboard.KEY_LEFT) { radius = Math.max(radius / 2, 1); currentMapping.interrupt(); resetTexture(); currentMapping = new Thread(mapper); currentMapping.start(); } else if(i == Keyboard.KEY_RIGHT) { if(scanSize/(radius*2) > 0) { radius = Math.min(radius*2, MAXRADIUS); currentMapping.interrupt(); resetTexture(); currentMapping = new Thread(mapper); currentMapping.start(); } }*/ else super.keyTyped(c, i); }
Example 4
Source File: ActionButtonPanel.java From tribaltrouble with GNU General Public License v2.0 | 4 votes |
public final boolean doKeyPressed(KeyboardEvent event) { switch (event.getKeyCode()) { case Keyboard.KEY_M: case Keyboard.KEY_Q: if (current_unit) return true; break; case Keyboard.KEY_A: if ((current_unit || current_armory || current_tower) && !event.isControlDown()) return true; break; case Keyboard.KEY_P: if (current_quarters) return true; if (current_unit) break; case Keyboard.KEY_G: case Keyboard.KEY_T: if (current_unit || current_armory) return true; case Keyboard.KEY_C: case Keyboard.KEY_I: case Keyboard.KEY_W: case Keyboard.KEY_ESCAPE: if (current_armory) if (current_submenu == harvest_group || current_submenu == build_group || current_submenu == army_group || current_submenu == transport_group) return true; break; case Keyboard.KEY_R: if (current_armory || current_quarters) return true; break; case Keyboard.KEY_X: if (current_tower) return true; break; default: break; } return false; }
Example 5
Source File: ActionButtonPanel.java From tribaltrouble with GNU General Public License v2.0 | 4 votes |
public final boolean doKeyReleased(KeyboardEvent event) { switch (event.getKeyCode()) { case Keyboard.KEY_C: if (current_armory) { if (current_submenu == harvest_group) { harvest_rubber_button.shortcutReleased(event.isShiftDown(), event.isControlDown()); } else if (current_submenu == build_group) { build_weapon_rubber_button.shortcutReleased(event.isShiftDown(), event.isControlDown()); } else if (current_submenu == army_group) { army_warrior_rubber_button.shortcutReleased(event.isShiftDown(), event.isControlDown()); } else if (current_submenu == transport_group) { transport_rubber_button.shortcutReleased(event.isShiftDown(), event.isControlDown()); } else { break; } return true; } break; case Keyboard.KEY_P: if (current_quarters) { quarters_peon_button.shortcutReleased(event.isShiftDown(), event.isControlDown()); return true; } if (current_armory) { if (current_submenu == army_group) { army_peon_button.shortcutReleased(event.isShiftDown(), event.isControlDown()); } else { break; } return true; } break; case Keyboard.KEY_I: if (current_armory) { if (current_submenu == harvest_group) { harvest_iron_button.shortcutReleased(event.isShiftDown(), event.isControlDown()); } else if (current_submenu == build_group) { build_weapon_iron_button.shortcutReleased(event.isShiftDown(), event.isControlDown()); } else if (current_submenu == army_group) { army_warrior_iron_button.shortcutReleased(event.isShiftDown(), event.isControlDown()); } else if (current_submenu == transport_group) { transport_iron_button.shortcutReleased(event.isShiftDown(), event.isControlDown()); } else { break; } return true; } break; case Keyboard.KEY_R: if (current_armory) { if (current_submenu == harvest_group) { harvest_rock_button.shortcutReleased(event.isShiftDown(), event.isControlDown()); } else if (current_submenu == build_group) { build_weapon_rock_button.shortcutReleased(event.isShiftDown(), event.isControlDown()); } else if (current_submenu == army_group) { army_warrior_rock_button.shortcutReleased(event.isShiftDown(), event.isControlDown()); } else if (current_submenu == transport_group) { transport_rock_button.shortcutReleased(event.isShiftDown(), event.isControlDown()); } else { break; } return true; } break; case Keyboard.KEY_T: if (current_armory) { if (current_submenu == null) { transport_button.mouseClickedAll(LocalInput.LEFT_BUTTON, 0, 0, 1); } else { break; } return true; } break; case Keyboard.KEY_W: if (current_armory) { if (current_submenu == harvest_group) { harvest_tree_button.shortcutReleased(event.isShiftDown(), event.isControlDown()); } else if (current_submenu == transport_group) { transport_tree_button.shortcutReleased(event.isShiftDown(), event.isControlDown()); } else { break; } return true; } break; default: break; } return false; }