Java Code Examples for org.bukkit.Material#COMPASS

The following examples show how to use org.bukkit.Material#COMPASS . You can vote up the ones you like or vote down the ones you don't like, and go to the original project or source file by following the links above each example. You may check out the related API usage on the sidebar.
Example 1
Source File: FlagTrackingSpectate.java    From HeavySpleef with GNU General Public License v3.0 5 votes vote down vote up
private void addTrackingCompass(Player player) {
    MetadatableItemStack compass = new MetadatableItemStack(Material.COMPASS);
    ItemMeta meta = compass.getItemMeta();
    meta.setDisplayName(getI18N().getString(Messages.Player.TRACKER));
    meta.setLore(Lists.newArrayList(getI18N().getString(Messages.Player.TRACKER_LORE)));
    compass.setItemMeta(meta);
    compass.setMetadata(TRACKER_KEY, null);

    Inventory inventory = player.getInventory();
    inventory.setItem(ITEM_SLOT, compass);
    player.updateInventory();
}
 
Example 2
Source File: Game.java    From BedwarsRel with GNU General Public License v3.0 4 votes vote down vote up
public void toSpectator(Player player) {
  final Player p = player;

  if (!this.freePlayers.contains(player)) {
    this.freePlayers.add(player);
  }

  PlayerStorage storage = this.getPlayerStorage(player);
  if (storage != null) {
    storage.clean();
  } else {
    storage = this.addPlayerStorage(player);
    storage.store();
    storage.clean();
  }

  final Location location = this.getPlayerTeleportLocation(p);

  if (!p.getLocation().getWorld().equals(location.getWorld())) {
    this.getPlayerSettings(p).setTeleporting(true);
    if (BedwarsRel.getInstance().isBungee()) {
      new BukkitRunnable() {

        @Override
        public void run() {
          p.teleport(location);
        }

      }.runTaskLater(BedwarsRel.getInstance(), 10L);

    } else {
      p.teleport(location);
    }
  }

  new BukkitRunnable() {

    @Override
    public void run() {
      Game.this.setPlayerGameMode(p);
      Game.this.setPlayerVisibility(p);
    }

  }.runTaskLater(BedwarsRel.getInstance(), 15L);

  // Leave game (Slimeball)
  ItemStack leaveGame = new ItemStack(Material.SLIME_BALL, 1);
  ItemMeta im = leaveGame.getItemMeta();
  im.setDisplayName(BedwarsRel._l(player, "lobby.leavegame"));
  leaveGame.setItemMeta(im);
  p.getInventory().setItem(8, leaveGame);

  if (this.getCycle() instanceof BungeeGameCycle && this.getCycle().isEndGameRunning()
      && BedwarsRel.getInstance().getBooleanConfig("bungeecord.endgame-in-lobby", true)) {
    p.updateInventory();
    return;
  }

  // Teleport to player (Compass)
  ItemStack teleportPlayer = new ItemStack(Material.COMPASS, 1);
  im = teleportPlayer.getItemMeta();
  im.setDisplayName(BedwarsRel._l(p, "ingame.spectate"));
  teleportPlayer.setItemMeta(im);
  p.getInventory().setItem(0, teleportPlayer);

  p.updateInventory();
  this.updateScoreboard();

}
 
Example 3
Source File: Tracker.java    From BedwarsRel with GNU General Public License v3.0 4 votes vote down vote up
@Override
public Material getItemMaterial() {
  return Material.COMPASS;
}
 
Example 4
Source File: UHPluginListener.java    From KTP with GNU General Public License v3.0 4 votes vote down vote up
@SuppressWarnings("deprecation")
@EventHandler
public void onPlayerInteract(PlayerInteractEvent ev) {
	if ((ev.getAction() == Action.RIGHT_CLICK_AIR || ev.getAction() == Action.RIGHT_CLICK_BLOCK) && ev.getPlayer().getItemInHand().getType() == Material.COMPASS && p.getConfig().getBoolean("compass")) {
		Player pl = ev.getPlayer();
		Boolean foundRottenFlesh = false;
		for (ItemStack is : pl.getInventory().getContents()) {
			if (is != null && is.getType() == Material.ROTTEN_FLESH) {
				p.getLogger().info(""+is.getAmount());
				if (is.getAmount() != 1) is.setAmount(is.getAmount()-1);
				else { p.getLogger().info("lol"); pl.getInventory().removeItem(is); }
				pl.updateInventory();
				foundRottenFlesh = true;
				break;
			}
		}
		if (!foundRottenFlesh) {
			pl.sendMessage(ChatColor.GRAY+""+ChatColor.ITALIC+"Vous n'avez pas de chair de zombie.");
			pl.playSound(pl.getLocation(), Sound.BLOCK_WOOD_STEP, 1F, 1F);
			return;
		}
		pl.playSound(pl.getLocation(), Sound.ENTITY_PLAYER_BURP, 1F, 1F);
		Player nearest = null;
		Double distance = 99999D;
		for (Player pl2 : p.getServer().getOnlinePlayers()) {
			try {	
				Double calc = pl.getLocation().distance(pl2.getLocation());
				if (calc > 1 && calc < distance) {
					distance = calc;
					if (pl2 != pl && !this.p.inSameTeam(pl, pl2)) nearest = pl2.getPlayer();
				}
			} catch (Exception e) {}
		}
		if (nearest == null) {
			pl.sendMessage(ChatColor.GRAY+""+ChatColor.ITALIC+"Seul le silence comble votre requĂȘte.");
			return;
		}
		pl.sendMessage(ChatColor.GRAY+"La boussole pointe sur le joueur le plus proche.");
		pl.setCompassTarget(nearest.getLocation());
	}
}