Java Code Examples for org.bukkit.Material#SAND
The following examples show how to use
org.bukkit.Material#SAND .
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Example 1
Source File: GrindStone.java From Slimefun4 with GNU General Public License v3.0 | 6 votes |
public GrindStone(Category category, SlimefunItemStack item) { super(category, item, new ItemStack[] {null, null, null, null, new ItemStack(Material.OAK_FENCE), null, null, new CustomItem(Material.DISPENSER, "Dispenser (Facing up)"), null}, new ItemStack[] { new ItemStack(Material.BLAZE_ROD), new ItemStack(Material.BLAZE_POWDER, 4), new ItemStack(Material.BONE), new ItemStack(Material.BONE_MEAL, 4), new ItemStack(Material.GRAVEL), new ItemStack(Material.FLINT), new ItemStack(Material.ENDER_EYE), new CustomItem(SlimefunItems.ENDER_LUMP_1, 2), new ItemStack(Material.COBBLESTONE), new ItemStack(Material.GRAVEL), new ItemStack(Material.ANDESITE), new ItemStack(Material.GRAVEL), new ItemStack(Material.DIORITE), new ItemStack(Material.GRAVEL), new ItemStack(Material.GRANITE), new ItemStack(Material.GRAVEL), new ItemStack(Material.DIRT), SlimefunItems.STONE_CHUNK, new ItemStack(Material.SANDSTONE), new ItemStack(Material.SAND, 4), new ItemStack(Material.RED_SANDSTONE), new ItemStack(Material.RED_SAND, 4), new ItemStack(Material.PRISMARINE_BRICKS), new ItemStack(Material.PRISMARINE, 2), new ItemStack(Material.PRISMARINE), new ItemStack(Material.PRISMARINE_SHARD, 4) }, BlockFace.SELF ); }
Example 2
Source File: ChunkGenerator.java From Kettle with GNU General Public License v3.0 | 5 votes |
/** * Tests if the specified location is valid for a natural spawn position * * @param world The world we're testing on * @param x X-coordinate of the block to test * @param z Z-coordinate of the block to test * @return true if the location is valid, otherwise false */ public boolean canSpawn(World world, int x, int z) { Block highest = world.getBlockAt(x, world.getHighestBlockYAt(x, z), z); switch (world.getEnvironment()) { case NETHER: return true; case THE_END: return highest.getType() != Material.AIR && highest.getType() != Material.WATER && highest.getType() != Material.LAVA; case NORMAL: default: return highest.getType() == Material.SAND || highest.getType() == Material.GRAVEL; } }
Example 3
Source File: SurgarCanePopulator.java From UhcCore with GNU General Public License v3.0 | 5 votes |
@Override public void populate(World world, Random random, Chunk chunk){ for (int x = 1; x < 15; x++) { for (int z = 1; z < 15; z++) { Block block = world.getHighestBlockAt(chunk.getBlock(x, 0, z).getLocation()); Block below = block.getRelative(BlockFace.DOWN); if (percentage > random.nextInt(100) && (below.getType() == Material.SAND || below.getType() == Material.GRASS)){ Material water = UniversalMaterial.STATIONARY_WATER.getType(); if ( below.getRelative(BlockFace.NORTH).getType() == water || below.getRelative(BlockFace.EAST).getType() == water || below.getRelative(BlockFace.SOUTH).getType() == water || below.getRelative(BlockFace.WEST).getType() == water ){ if (block.getType() == Material.AIR){ int height = random.nextInt(3)+1; Location location = block.getLocation(); while (height > 0){ world.getBlockAt(location).setType(UniversalMaterial.SUGAR_CANE_BLOCK.getType()); location = location.add(0, 1, 0); height--; } } } } } } }
Example 4
Source File: TreePopulator.java From GiantTrees with GNU General Public License v3.0 | 5 votes |
int getHighestSoil(Block highestBlock) { while ((highestBlock.getY() > 0) && (highestBlock.getType() != Material.DIRT) && // Includes podzol (highestBlock.getType() != Material.GRASS) && (highestBlock.getType() != Material.MYCELIUM) && (highestBlock.getType() != Material.SAND)) { highestBlock = highestBlock.getRelative(BlockFace.DOWN); } return highestBlock.getY(); }
Example 5
Source File: CreateTreeCommand.java From GiantTrees with GNU General Public License v3.0 | 5 votes |
Block getHighestSoil(Block highestBlock) { while ((highestBlock.getY() > 0) && (highestBlock.getType() != Material.DIRT) && // Includes podzol (highestBlock.getType() != Material.GRASS) && (highestBlock.getType() != Material.MYCELIUM) && (highestBlock.getType() != Material.SAND)) { highestBlock = highestBlock.getRelative(BlockFace.DOWN); } return highestBlock; }
Example 6
Source File: ItemEntryTest.java From LanguageUtils with MIT License | 4 votes |
@Test public void testEquals() throws Exception { //Same Material ItemEntry equalEntry1 = new ItemEntry(Material.STONE); ItemEntry equalEntry2 = new ItemEntry(Material.STONE); assertThat(equalEntry1, is(equalEntry2)); assertThat(equalEntry1.hashCode(), is(equalEntry2.hashCode())); //Same Material + metadata ItemEntry equalEntry3 = new ItemEntry(Material.STONE, 2); ItemEntry equalEntry4 = new ItemEntry(Material.STONE, 2); assertThat(equalEntry3, is(equalEntry4)); assertThat(equalEntry3.hashCode(), is(equalEntry4.hashCode())); //Different Material ItemEntry diffEntry1 = new ItemEntry(Material.STONE); ItemEntry diffEntry2 = new ItemEntry(Material.ANVIL); assertThat(diffEntry1, not(diffEntry2)); assertThat(diffEntry1.hashCode(), not(diffEntry2.hashCode())); //Different metadata ItemEntry diffEntry3 = new ItemEntry(Material.STONE, 4); ItemEntry diffEntry4 = new ItemEntry(Material.STONE, 7); assertThat(diffEntry3, not(diffEntry4)); assertThat(diffEntry3.hashCode(), not(diffEntry4.hashCode())); //Different Material + metadata ItemEntry diffEntry5 = new ItemEntry(Material.STONE, 4); ItemEntry diffEntry6 = new ItemEntry(Material.SAND, 2); assertThat(diffEntry5, not(diffEntry6)); assertThat(diffEntry5.hashCode(), not(diffEntry6.hashCode())); //HashMap Test Map<ItemEntry, EnumItem> testMap = new HashMap<ItemEntry, EnumItem>(); testMap.put(equalEntry1, EnumItem.STONE); assertTrue(testMap.containsKey(equalEntry1)); testMap.put(equalEntry3, EnumItem.POLISHED_GRANITE); assertTrue(testMap.containsKey(equalEntry4)); assertFalse(testMap.containsKey(diffEntry2)); assertFalse(testMap.containsKey(diffEntry3)); assertFalse(testMap.containsKey(diffEntry6)); }
Example 7
Source File: OreCrusher.java From Slimefun4 with GNU General Public License v3.0 | 4 votes |
public OreCrusher(Category category, SlimefunItemStack item) { super(category, item, new ItemStack[] { null, null, null, null, new ItemStack(Material.NETHER_BRICK_FENCE), null, new ItemStack(Material.IRON_BARS), new CustomItem(Material.DISPENSER, "Dispenser (Facing up)"), new ItemStack(Material.IRON_BARS) }, new ItemStack[] { new ItemStack(Material.COBBLESTONE, 8), new ItemStack(Material.SAND, 1), SlimefunItems.GOLD_4K, SlimefunItems.GOLD_DUST, new ItemStack(Material.GRAVEL), new ItemStack(Material.SAND), new ItemStack(Material.MAGMA_BLOCK, 4), SlimefunItems.SULFATE }, BlockFace.SELF); addItemSetting(doubleOres); }