Java Code Examples for org.bukkit.Material#SIGN_POST

The following examples show how to use org.bukkit.Material#SIGN_POST . You can vote up the ones you like or vote down the ones you don't like, and go to the original project or source file by following the links above each example. You may check out the related API usage on the sidebar.
Example 1
Source File: Signs.java    From AnnihilationPro with MIT License 6 votes vote down vote up
private void placeSignInWorld(AnniSign asign, String[] lore)
{
	Location loc = asign.getLocation().toLocation();
	Block block = loc.getWorld().getBlockAt(loc);//asign.getLocation().toLocation().getBlock();
	if(block.getType() != Material.WALL_SIGN && block.getType() != Material.SIGN_POST)
		block.getWorld().getBlockAt(loc).setType(asign.isSignPost() ? Material.SIGN_POST : Material.WALL_SIGN);
	
	Sign sign = (Sign)block.getState();
	if(sign != null)
	{
		for(int x = 0; x < lore.length; x++)
			sign.setLine(x, lore[x]);
		org.bukkit.material.Sign matSign = new org.bukkit.material.Sign(block.getType());
		matSign.setFacingDirection(asign.getFacingDirection());
		sign.setData(matSign);
		sign.update(true);
	}
}
 
Example 2
Source File: Game.java    From ZombieEscape with GNU General Public License v2.0 6 votes vote down vote up
/**
 * Creates a door with a given time in seconds.
 *
 * @param player the player who is setting the arena up
 * @param input  the time, in seconds, the door will take to open
 */
private void addDoor(Player player, String input) {
    Block block = player.getEyeLocation().getBlock();
    Material material = block.getType();
    if (material != Material.SIGN_POST && material != Material.WALL_SIGN) {
        Messages.BLOCK_NOT_SIGN.send(player);
        return;
    }

    int seconds = Utils.getNumber(player, input);

    if (seconds < 0) {
        Messages.BAD_SECONDS.send(player);
        return;
    }

    int signID = editedFile.createListLocation(player, block.getLocation(), "Doors");
    editedFile.getConfig().set("Doors." + signID + ".Timer", seconds);
    editedFile.saveFile();
    Messages.CREATED_SIGN.send(player, signID, seconds);
}
 
Example 3
Source File: Signs.java    From AnnihilationPro with MIT License 5 votes vote down vote up
@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
public void signClickCheck(PlayerInteractEvent event)
{
	if(event.getAction() == Action.RIGHT_CLICK_BLOCK)
	{
		Block b = event.getClickedBlock();
		if(b != null)
		{
			if(b.getType() == Material.WALL_SIGN || b.getType() == Material.SIGN_POST)
			{
				final Location loc = b.getLocation();
				final Player p = event.getPlayer();
				AnniSign sign = this.signs.get(MapKey.getKey(loc));
				if(sign != null)
				{
					event.setCancelled(true);
					if(sign.getType().equals(SignType.Team))
					{
						AnniTeam team = sign.getType().getTeam();
						if(team != null)
						{
							p.performCommand("team "+team.getName());
						}
					}
					else if(sign.getType().equals(SignType.Brewing))
					{
						ShopMenu.openBrewingShop(p);
					}
					else if(sign.getType().equals(SignType.Weapon))
					{
						ShopMenu.openWeaponShop(p);
					}
				}
			}
		}
	}
}
 
Example 4
Source File: Signs.java    From AnnihilationPro with MIT License 5 votes vote down vote up
@EventHandler(priority = EventPriority.LOW,ignoreCancelled = true)
public void signBreakCheck(BlockBreakEvent event)
{
	if(event.getBlock() != null && event.getPlayer().getGameMode() != GameMode.CREATIVE)
	{
		if(event.getBlock().getType() == Material.WALL_SIGN || event.getBlock().getType() == Material.SIGN_POST)
		{
			MapKey key = MapKey.getKey(event.getBlock().getLocation());
			if(this.signs.containsKey(key))
				event.setCancelled(true);
		}
	}
}
 
Example 5
Source File: Sign.java    From Kettle with GNU General Public License v3.0 4 votes vote down vote up
public Sign() {
    super(Material.SIGN_POST);
}
 
Example 6
Source File: Materials.java    From ProjectAres with GNU Affero General Public License v3.0 4 votes vote down vote up
public static boolean isSign(Material material) {
    return material == Material.SIGN_POST || material == Material.WALL_SIGN;
}
 
Example 7
Source File: Utils.java    From Shopkeepers with GNU General Public License v3.0 4 votes vote down vote up
public static boolean isSign(Material material) {
	return material == Material.WALL_SIGN || material == Material.SIGN_POST || material == Material.SIGN;
}