Java Code Examples for org.bukkit.Material#REDSTONE_BLOCK
The following examples show how to use
org.bukkit.Material#REDSTONE_BLOCK .
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Example 1
Source File: MessageGui.java From WildernessTp with MIT License | 8 votes |
public static void openMessGui(Player p) { ItemStack close = new ItemStack(Material.REDSTONE_BLOCK, 1); ItemMeta meta = close.getItemMeta(); meta.setDisplayName("Close"); ArrayList<String> lore = new ArrayList<>(); lore.add("Click to close the inventory and return to normal gameplay"); meta.setLore(lore); close.setItemMeta(meta); Inventory messages = Bukkit.createInventory(p, 27, "WildTp"); p.openInventory(messages); messages.setItem(0, makeItem("Teleport" , "Click to set the message to be said on teleport")); messages.setItem(2, makeItem("NoSuit", "Click to set the no suitable location message")); messages.setItem(4, makeItem("CostMsg", "Click to set the cost message")); messages.setItem(6, makeItem("No-Break", "Click to set the no perm for sign break message")); messages.setItem(8, makeItem("No-Perm", "Click to set the No permission to make a sign message")); messages.setItem(10, makeItem( "Cooldown Message", "Click to set the cool down message")); messages.setItem(12, makeItem( "Wait/Warmup Message", "Click to set the warmp/delay/wait message")); messages.setItem(14, makeItem("Used command Message", "Click to set the command used message")); messages.setItem(17, makeItem("Refund Message", "Click to set the RefundMessage")); messages.setItem(19, makeItem("Blocked Command Message", "Click me to set the Blocked Command Message")); messages.setItem(21, makeItem("World Message","Click me to set the message for when command is used \nin a non configured world")); messages.setItem(23, makeItem("Cancel Message", "Click me to set the message for when a player \ncauses teleportation to be canceld")); messages.setItem(24, MainGui.backItem()); messages.setItem(26, close); }
Example 2
Source File: SetGui.java From WildernessTp with MIT License | 6 votes |
public static void OpenSet(Player p) { ItemStack close = new ItemStack(Material.REDSTONE_BLOCK, 1); ItemMeta meta = close.getItemMeta(); meta.setDisplayName("Close"); ArrayList<String> lore = new ArrayList<>(); lore.add("Click to close the inventory and return to normal gameplay"); meta.setLore(lore); close.setItemMeta(meta); Inventory set = Bukkit.createInventory(p, 27, "WildTp"); p.openInventory(set); set.setItem(0, MainGui.makeItem(Material.valueOf(MainGui.getMaterials().get("Book")), "MinX", Collections.singletonList("Click to set the minx"))); set.setItem(2, MainGui.makeItem(Material.valueOf(MainGui.getMaterials().get("Book")), "MaxX", Collections.singletonList("Click to set the maxx"))); set.setItem(4, MainGui.makeItem(Material.valueOf(MainGui.getMaterials().get("Book")), "MinZ", Collections.singletonList("Click to set the minz"))); set.setItem(6, MainGui.makeItem(Material.valueOf(MainGui.getMaterials().get("Book")), "MaxZ", Collections.singletonList("Click to set the maxz"))); set.setItem(8, MainGui.makeItem(Material.valueOf(MainGui.getMaterials().get("Watch")), "Cooldown", Collections.singletonList("Click me to set the cooldown for the command"))); set.setItem(10, MainGui.makeItem(Material.GOLD_BLOCK, "Cost", Collections.singletonList("Click me to set the cost for the command"))); set.setItem(12, MainGui.makeItem(Material.valueOf(MainGui.getMaterials().get("Watch")), "Wait", Collections.singletonList("Click to set the wait before telepoting happens"))); set.setItem(14, MainGui.makeItem(Material.valueOf(MainGui.getMaterials().get("Watch")), "Retries", Collections.singletonList("Click to set the number of retries if a location is unsuitable"))); set.setItem(16, MainGui.makeItem(Material.valueOf(MainGui.getMaterials().get("Watch")), "Do Retry", Collections.singletonList("Click to set true or false for doing retries"))); set.setItem(18, MainGui.makeItem(Material.MAP, "Distance", Arrays.asList("Click to set the distance the plugin checks for a claim"))); set.setItem(24, MainGui.backItem()); set.setItem(26, close); }
Example 3
Source File: TrueFalseGui.java From WildernessTp with MIT License | 6 votes |
public static void openTrue(Player p) { ItemStack close = new ItemStack(Material.REDSTONE_BLOCK, 1); ItemMeta meta = close.getItemMeta(); meta.setDisplayName("Close"); ArrayList<String> lore = new ArrayList<String>(); lore.add("Click to close the inventory and return to normal gameplay"); meta.setLore(lore); close.setItemMeta(meta); Inventory Wildtp = Bukkit.createInventory(p, 9, "Hooks"); p.openInventory(Wildtp); if(!Wild.getInstance().thirteen) { Wildtp.setItem(2, MainGui.makeItem(Material.valueOf("WOOL"), "True", Collections.singletonList("Click to to enable the value to true"), (byte) 5)); Wildtp.setItem(5, MainGui.makeItem(Material.valueOf("WOOL"), "False", Collections.singletonList("Click to to disable the value to false"), (byte) 14)); }else{ Wildtp.setItem(2, MainGui.makeItem(Material.valueOf("GREEN_WOOL"), "True", Collections.singletonList("Click to to enable the value to true"))); Wildtp.setItem(5, MainGui.makeItem(Material.valueOf("RED_WOOL"), "False", Collections.singletonList("Click to to disable the value to false"))); } Wildtp.setItem(8, close); }
Example 4
Source File: HookGui.java From WildernessTp with MIT License | 6 votes |
public static void openHook(Player p) { ItemStack close = new ItemStack(Material.REDSTONE_BLOCK, 1); ItemMeta meta = close.getItemMeta(); meta.setDisplayName("Close"); ArrayList<String> lore = new ArrayList<String>(); lore.add("Click to close the inventory and return to normal gameplay"); meta.setLore(lore); close.setItemMeta(meta); Inventory wildTp = Bukkit.createInventory(p, 27, "Hooks"); p.openInventory(wildTp); wildTp.setItem(0, MainGui.makeItem(Material.DIAMOND_PICKAXE, "Towny Hook", Collections.singletonList("Click to enable or disable Towny Hook"))); wildTp.setItem(2, MainGui.makeItem(Material.TNT, "Factions Hook", Collections.singletonList("Click to enable or disable Factions hook"))); wildTp.setItem(4, MainGui.makeItem(Material.valueOf(MainGui.getMaterials().get("Wood_Shovel")), "GreifPrevention Hook", Collections.singletonList("Click to enable or disable Grief Prevention Hoo"))); wildTp.setItem(6, MainGui.makeItem(Material.valueOf(MainGui.getMaterials().get("Wood_Axe")), "WorldGuard Hook", Collections.singletonList("Click to enable or disable WorldGuard Hook"))); wildTp.setItem(8, MainGui.makeItem(Material.valueOf(MainGui.getMaterials().get("Wood_Axe")), "Kingdom Hook", Collections.singletonList("Click to enable or disable Kingdom Hook"))); wildTp.setItem(10, MainGui.makeItem(Material.TNT, "FactionsUUD Hook", Collections.singletonList("Click to enable or disable FactionsUuid Hook"))); wildTp.setItem(12, MainGui.makeItem(Material.valueOf(MainGui.getMaterials().get("Gold_Shovel")), "Residence Hook", Collections.singletonList("Click to enable or disable Residence Hook"))); wildTp.setItem(14, MainGui.makeItem(Material.valueOf(MainGui.getMaterials().get("Gold_Axe")), "LandLord Hook", Collections.singletonList("Click to enable or disable LandLord Hook"))); wildTp.setItem(16, MainGui.makeItem(Material.TNT, "LegacyFactions Hook", Collections.singletonList("Click to enable or disable LegacyFactions hook"))); wildTp.setItem(18, MainGui.makeItem(Material.DIAMOND_AXE,"Feudal Hook", Collections.singletonList("Click to enable or disable Feudal hook"))); wildTp.setItem(24, MainGui.backItem()); wildTp.setItem(26, close); }
Example 5
Source File: MainGui.java From WildernessTp with MIT License | 6 votes |
public static void OpenGUI(Player p) { ItemStack Close = new ItemStack(Material.REDSTONE_BLOCK, 1); ItemMeta meta = Close.getItemMeta(); meta.setDisplayName("Close"); ArrayList<String> lore = new ArrayList<String>(); lore.add("Click to close the inventory and return to normal gameplay"); meta.setLore(lore); Close.setItemMeta(meta); Inventory Wildtp = Bukkit.createInventory(p, 18, "WildTp"); putEdit(p); p.openInventory(Wildtp); p.sendMessage(ChatColor.RED+"Please make sure to use the redstone block to close early or you wont be able to chat"); Wildtp.setItem(17, Close); Wildtp.setItem(2, makeItem(Material.valueOf(getMaterials().get("Book")), "Messages", Collections.singletonList("Click to set the messages"))); Wildtp.setItem(4, makeItem(Material.PAPER, "Set", Arrays.asList("Click me to set the values for x and z ","along with cooldown and cost"))); Wildtp.setItem(6, makeItem(Material.BOOK,"Add a potion or world", Collections.singletonList("Click to add a potion or world"))); Wildtp.setItem(0, makeItem(Material.JUKEBOX, "Sounds", Collections.singletonList("Click me to set the sound"))); Wildtp.setItem(8, makeItem(Material.TRIPWIRE_HOOK,"Hooks", Collections.singletonList("Click me to enable or disable a hook"))); }
Example 6
Source File: Gizmos.java From ProjectAres with GNU Affero General Public License v3.0 | 5 votes |
@EventHandler(priority = EventPriority.HIGHEST) public void click(final InventoryClickEvent event) { if(event.getCurrentItem() == null) return; Player player = (Player) event.getWhoClicked(); if(!purchasingMap.containsKey(player)) return; Material clicked = event.getCurrentItem().getType(); for(Gizmo gizmo : gizmos) { if(clicked == gizmo.getIcon()) { player.closeInventory(); if(gizmo.ownsGizmo(player)) { GizmoUtils.setGizmo(player, gizmo, false); } else if(purchasingMap.containsKey(player)) { player.sendMessage(ChatColor.GOLD + LobbyTranslations.get().t("gizmo.currentlyPurchasing", player)); } else if(gizmo.canPurchase(player)) { GizmoUtils.openShop(player, gizmo); purchasingMap.put(player, gizmo); } else { player.sendMessage(gizmo.getNoPurchaseMessage(player)); } break; } } if(clicked == Material.DIAMOND) { GizmoUtils.purchaseGizmo(player, purchasingMap.get(player)); } else if(clicked == Material.REDSTONE_BLOCK) { GizmoUtils.cancelPurchase(player); } event.setCancelled(true); }
Example 7
Source File: GizmoUtils.java From ProjectAres with GNU Affero General Public License v3.0 | 5 votes |
public static void openShop(Player player, Gizmo gizmo) { Inventory inventory = Bukkit.createInventory(player, 54, StringUtils.truncate(ChatColor.GOLD + LobbyTranslations.get().t("gizmos.shopFor", player, gizmo.getColoredName(player)), 32)); inventory.setItem(4, Utils.getGhastTear(player, RaindropsListener.raindrops.get(player))); inventory.setItem(22, gizmo.getItemStack(player)); ItemStack accept = new ItemStack(Material.DIAMOND); ItemMeta acceptMeta = accept.getItemMeta(); acceptMeta.setDisplayName(ChatColor.GREEN + LobbyTranslations.get().t("purchase.purchase", player, gizmo.getColoredName(player))); acceptMeta.setLore(Lists.newArrayList(gizmo.getCostText(player))); accept.setItemMeta(acceptMeta); ItemStack exit = new ItemStack(Material.REDSTONE_BLOCK); ItemMeta exitMeta = exit.getItemMeta(); exitMeta.setDisplayName(ChatColor.RED + LobbyTranslations.get().t("purchase.cancel", player)); exit.setItemMeta(exitMeta); for(int i = 3; i < 6; i++) { for(int x = 0; x < 3; x++) { inventory.setItem(i * 9 + x, accept); } for(int y = 6; y < 9; y++) { inventory.setItem(i * 9 + y, exit); } } player.openInventory(inventory); }
Example 8
Source File: TestGuideOpening.java From Slimefun4 with GNU General Public License v3.0 | 5 votes |
@Test public void testOpenItemStack() throws InterruptedException { ItemStack item = new ItemStack(Material.REDSTONE_BLOCK); SlimefunGuideImplementation guide = Mockito.mock(SlimefunGuideImplementation.class); PlayerProfile profile = prepare(guide, history -> history.add(item, 1)); Mockito.verify(guide).displayItem(profile, item, 1, false); }
Example 9
Source File: TestRechargeableItems.java From Slimefun4 with GNU General Public License v3.0 | 5 votes |
@Test public void testItemChargeBounds() { Rechargeable rechargeable = mock("CHARGING_BOUNDS_TEST", 10); ItemStack item = new CustomItem(Material.REDSTONE_BLOCK, "&4Chargeable Item with bounds", "", LoreBuilder.powerCharged(0, 10)); Assertions.assertThrows(IllegalArgumentException.class, () -> rechargeable.setItemCharge(item, -1)); Assertions.assertThrows(IllegalArgumentException.class, () -> rechargeable.setItemCharge(item, -0.01F)); Assertions.assertThrows(IllegalArgumentException.class, () -> rechargeable.setItemCharge(item, 10.01F)); Assertions.assertThrows(IllegalArgumentException.class, () -> rechargeable.setItemCharge(item, 11)); Assertions.assertThrows(IllegalArgumentException.class, () -> rechargeable.addItemCharge(item, -0.1F)); Assertions.assertThrows(IllegalArgumentException.class, () -> rechargeable.removeItemCharge(item, -0.1F)); }
Example 10
Source File: TestRechargeableItems.java From Slimefun4 with GNU General Public License v3.0 | 5 votes |
@Test public void testAddItemCharge() { Rechargeable rechargeable = mock("CHARGING_BOUNDS_TEST", 10); ItemStack item = new CustomItem(Material.REDSTONE_BLOCK, "&4Chargeable Item with additions", "", LoreBuilder.powerCharged(0, 10)); Assertions.assertTrue(rechargeable.addItemCharge(item, 10)); Assertions.assertEquals(10, rechargeable.getItemCharge(item)); Assertions.assertFalse(rechargeable.addItemCharge(item, 1)); }
Example 11
Source File: TestRechargeableItems.java From Slimefun4 with GNU General Public License v3.0 | 5 votes |
@Test public void testAddItemChargeWithoutLore() { Rechargeable rechargeable = mock("CHARGING_NO_LORE_TEST", 10); ItemStack item = new CustomItem(Material.REDSTONE_BLOCK, "&4Chargeable Item with no lore"); Assertions.assertEquals(0, rechargeable.getItemCharge(item)); Assertions.assertTrue(rechargeable.addItemCharge(item, 10)); Assertions.assertEquals(10, rechargeable.getItemCharge(item)); String lore = ChatColors.color("&c&o&8\u21E8 &e\u26A1 &7") + "10.0 / 10.0 J"; Assertions.assertEquals(lore, item.getItemMeta().getLore().get(0)); }
Example 12
Source File: TestRechargeableItems.java From Slimefun4 with GNU General Public License v3.0 | 5 votes |
@Test public void testRemoveItemCharge() { Rechargeable rechargeable = mock("CHARGING_BOUNDS_TEST", 10); ItemStack item = new CustomItem(Material.REDSTONE_BLOCK, "&4Chargeable Item with removal", "", LoreBuilder.powerCharged(0, 10)); Assertions.assertFalse(rechargeable.removeItemCharge(item, 1)); rechargeable.setItemCharge(item, 10); Assertions.assertTrue(rechargeable.removeItemCharge(item, 10)); Assertions.assertEquals(0, rechargeable.getItemCharge(item)); Assertions.assertFalse(rechargeable.removeItemCharge(item, 1)); }