three#FontLoader TypeScript Examples
The following examples show how to use
three#FontLoader.
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Example #1
Source File: TextMeshObject.ts From movy with MIT License | 5 votes |
fontLoader = new FontLoader()
Example #2
Source File: Text.tsx From spacesvr with MIT License | 5 votes |
export function Text(props: TextProps) {
const {
text,
vAlign = "center",
hAlign = "center",
size = 1,
bevel = false,
color = "#000000",
font: fontFile,
material,
...rest
} = props;
const font = useLoader(FontLoader, fontFile || FONT_FILE);
const mesh = useRef<Mesh>();
const config = useMemo(
() => ({
font,
size,
height: 0.75 * size,
curveSegments: 32,
bevelEnabled: bevel,
bevelThickness: 0.15 * size,
bevelSize: 0.0625 * size,
bevelOffset: 0,
bevelSegments: 8,
}),
[font]
);
useEffect(() => {
if (!mesh.current) return;
const size = new Vector3();
mesh.current.geometry.computeBoundingBox();
mesh.current.geometry?.boundingBox?.getSize(size);
mesh.current.position.x =
hAlign === "center" ? -size.x / 2 : hAlign === "right" ? 0 : -size.x;
mesh.current.position.y =
vAlign === "center" ? -size.y / 2 : vAlign === "top" ? 0 : -size.y;
}, [text]);
return (
<group name="spacesvr-text" {...rest} scale={[0.1 * size, 0.1 * size, 0.1]}>
<mesh ref={mesh} material={material}>
<textGeometry attach="geometry" args={[text, config]} />
{!material && (
<meshPhongMaterial
attach="material"
color={color}
reflectivity={30}
/>
)}
</mesh>
</group>
);
}