three#NormalBlending TypeScript Examples
The following examples show how to use
three#NormalBlending.
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Example #1
Source File: GObject.ts From FairyGUI-threejs with MIT License | 5 votes |
public setup_beforeAdd(buffer: ByteBuffer, beginPos: number): void {
buffer.seek(beginPos, 0);
buffer.skip(5);
var f1: number;
var f2: number;
this._id = buffer.readS();
this._name = buffer.readS();
f1 = buffer.readInt();
f2 = buffer.readInt();
this.setPosition(f1, f2);
if (buffer.readBool()) {
this.initWidth = buffer.readInt();
this.initHeight = buffer.readInt();
this.setSize(this.initWidth, this.initHeight, true);
}
if (buffer.readBool()) {
this.minWidth = buffer.readInt();
this.maxWidth = buffer.readInt();
this.minHeight = buffer.readInt();
this.maxHeight = buffer.readInt();
}
if (buffer.readBool()) {
f1 = buffer.readFloat();
f2 = buffer.readFloat();
this.setScale(f1, f2);
}
if (buffer.readBool()) {
f1 = buffer.readFloat();
f2 = buffer.readFloat();
this.setSkew(f1, f2);
}
if (buffer.readBool()) {
f1 = buffer.readFloat();
f2 = buffer.readFloat();
this.setPivot(f1, f2, buffer.readBool());
}
f1 = buffer.readFloat();
if (f1 != 1)
this.alpha = f1;
f1 = buffer.readFloat();
if (f1 != 0)
this.rotation = f1;
if (!buffer.readBool())
this.visible = false;
if (!buffer.readBool())
this.touchable = false;
if (buffer.readBool())
this.grayed = true;
var bm: number = buffer.readByte();
this.blendMode = BlendModeTranslate[bm] || NormalBlending;
var filter: number = buffer.readByte();
if (filter == 1) {
//todo set filter
// ToolSet.setColorFilter(this._displayObject,
// [buffer.readFloat(), buffer.readFloat(), buffer.readFloat(), buffer.readFloat()]);
}
var str: string = buffer.readS();
if (str != null)
this.data = str;
}
Example #2
Source File: GObject.ts From FairyGUI-threejs with MIT License | 5 votes |
BlendModeTranslate = {
0: NormalBlending,
1: NoBlending,
2: AdditiveBlending,
3: MultiplyBlending,
4: SubtractiveBlending,//todo Screen
}